Everything posted by archimage_a
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Dungeoneering
Archarnis finishes the mirror.
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Dungeoneering
Igos- Nah, now they have to tear that up, as well as the improvements to the church, which they estimate to cost alot of stone so are stockpiling. ...and the fact that they are not great lovers of magic...
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Dungeoneering
Grim- You create a veil, but it seems very ineffective as there is only a small amount of oxygen left in the air. You fail on the other two.
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Dungeoneering
Kemios creates a target
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Dungeoneering
Grim- You fail to summon a Stallion. The cloth helps slightly, but it is getting near impossible to breath...after only a few seconds the cloth seems clogged with soot.
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Dungeoneering
Igos- They give you an estimate of 5,000
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Dungeoneering
Grim- The Forest Fire erupts very rapidly, soon turning the air black as night, as well as being difficult to breath.
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Dungeoneering
Igos- They grumble a lot but you sense they arn't going to leave. Archarnis is almost there.
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Dungeoneering
Grim- You wander off into the woods...putting your armour on as you go... You soon hear dogs and other animals that you can't identify seeming to chase after you
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Dungeoneering
Ares- He seems to think about this, but you sense that his mind is elsewhere.
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Dungeoneering
Grim- You have all your equiptment. Your wind spell seems slightly overpowered as it blows the building sideways. Unsuprisingly people start appearing and then running for help as the naked figure blow up a building...
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Dungeoneering
Kemios- You energise the Wyven with sound magic. +.1 Sound.
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Dungeoneering
Igos- They don't seem to take your threats(I know they arn't but thats how they seem to them) very well and one throws a rock at you, which grazes your temple.
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Dungeoneering
Ares- He writes that he will see if he can set you a time with the town healer, hopefully aiding your recovery. He doesn't seem to know anything about the kingdom, though does tell that a number of Nyseer have gone missing in that area over the years. Equipmentwise...he offers you some coins to get you back on your feet and offers to take you to the blacksmiths.
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Do you do requests?
Nah, its pretty awesome how it is :thumbsup: Is there anyway round the 2038 problem?
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Dungeoneering
Grim- No, you are too saturated with healing for quite some time... The Amulet helps a little, reinforcing your body, but it is only a stop-gap measure, as it is pumping out healing energy which your body is trying to get rid of. Anyway you stand up.
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Dungeoneering
Igos- Many of the towns folk, particually those from Potsdel, are thinking of leaving this town of magic and mayhem.
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Dungeoneering
Ares- He went off to make tea when you were obvouisly going to take more than a few seconds to write it. When he comes back you have finished and he gives you a cup. Then ge begins reading, at the end he gives you a quick hug and writes 'What now?'
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Dungeoneering
Grim- Your forge in a hurry seems much weaker than normal, but allows you to channel energy more effectively, using the focus stone, bringing the Prince back to full strength. +.3 Ritualism +.1 Fire magic.
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Dungeoneering
Igos- They have moved out if range.
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The Hegemony (12th Feb = 2018, Part 2)
Sere, oddly enough they couldn't make it take 15 hours to do half a year and then 9 hours to do the other half. Anyway. The 13th of Feb should be the First half of 2019...
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Dungeoneering
Grim- You are overestimating the ease at which you can create a forge...
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Dungeoneering
Igos- (Because I can harvest chemicals from them...They are Giant Spiders after all...with venom!) You blow up one of the spiders. +.2 Pyro
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Dungeoneering
Ares- He searches for something to say, then just writes 'Where have you been'
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Dungeoneering
Igos fails to heat them up much. Archarnis continues roping the unconscience spiders up.