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Darrel104

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Everything posted by Darrel104

  1. I get the same thing too, except diffrent. Anyway i dont really like how the text area is so slim but other then that it looks really good. pic
  2. added a new one, put camera on top of object and took pics but i still moved camera a bit.
  3. You should use the div tag for layout and position along with css. why? here is a website that i made(for school) witch uses div tags for an example: http://www.freewebs.com/iron-fe/
  4. I made 2 animations one with moving coins and one with a rolling battery. Did one with camera sitting next to it and one with holding the camera in hand, dont have a tripod. here is another i just made a few minutes ago, tell me what you think. Added anther, not too good since its to shaky sowont bump the thread
  5. WOW REALLY? :oops: i just made up a bunch of words in a few minutes maybe i will make a biger list sometime :D
  6. well i decided to do it for you since on one else was, sorry for it not being so good. in my opinion arms are too low but don't know how to do it without making him not leaning forward, i assume you want the person to do that.
  7. hope fully these photshop tutorials will answer some questions. If you dont know what a fill tool is then you should draw a few things with ms paint first. If you are having trouble getting the tools to work then make sure to check the settings of the tool, for example the tolerance witch can effect it a lot.
  8. You have to save it as a file type that allows merged layers such as the photo shop file type (not sure of the abbrev.)
  9. try saying this outloud and things will pop into your head: creamy, animals, throne, music, sleek, ice, fire, liquid, wilderness, time, and glow.
  10. You need to try and get rid of black lines and add texture to the ground and detail to the background. the anatomy is good but her arms are a little too skinny and long.
  11. when i refrenced you to that pic i ment for you to see how it was done, not copy and paste it. I think it would be cool if you made that "fire drop" was larger and a smaller one(s) circle around it.
  12. looking good, for the ground texture i assume it will snowy. Imhomer's tutorial has a picture of golden sun with some great textures for winter landscapes.click here
  13. One of the things i overlooked = { That's like a lot of things, if you do it, it will cause lots of more work but if you don't it wont look as good.
  14. I like it, a little hard to distinguish render from background at the right though. I also has to lean forward to make out the text. The render you used appears to be from full metal alchemist but it is spoofed up from the original.
  15. some things you did wrong was making the dragon helm too square and the edges of it should be round. the dragon long should be thinner. The letting was made a bit more round in mine and i added some space at the bottom since the letters where so close to the bottom. Did this a while ago but forgot to post it, just found it today. Never save as jpg, it was a horrid sight when i opened it with paint. Here is it with a non-pixeled font, looks a lot better and people dont really give you a hard time about you not pixeling it.
  16. Ok, i deleated a few frames that where out of line and i made some more, the total went from 100 frames to 114 frames. I also speeded it up a bit. would this be better or worse because i might of messed up a few things while editing the frames?
  17. its not a matter of frames because i do it in paint so i can only place the sun by looking at the frame next to it, ends up being not too accurate. It is far better then the old one because on this one i drew a line on all the frames and placed the sun on that line.
  18. How do you get it to go smoothly bettween frames with sketching each frame out?
  19. Only thing that stands out it the legs are too long and the chest is too short. the left arm also seems a little crooked. I guess you dont need to worry about muscles since the person is mostly covered up.
  20. Here is the new one: Edit: After C/C : Frames: (saved as jpg since its so big) Here is the old one: Frames: c/c please.
  21. The bunny ears are not too good - should be more rounded with the side facing away from the bunny hollow. The sign seems a bit too "messy". The tree stump lines look good for some awsome shading but im not too sure what that object is bettween the bunny and the sign. Doesnt quite look like a skull but that left edge is too sharp for a rock.
  22. draw lines with your 1px pencil tool and edit intill your satisfied, try spending more time with the line work and maybe shade a little. Dont forget to zoom in to get neater stuff.
  23. Maybe you can merge the hills and the houses by a simple fence. I like the darker version better but it would look bad with such dark grass like that. Maybe make you moon brighter, it looks quite dual for a moon right now. Anther thing that might need to be redone is your garbage can handle. The mail box that is closest shouldnt be facing the same way as the one to the right. You might want to get rid of your black lines on closest chimney and fix the perspective on the farther ones, you should only have 4 diffrent angles on each on them.
  24. I guess the usual stuff a rpg have skills, fighting and stuff.

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