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Wkw

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Everything posted by Wkw

  1. I'd like it to be done to imp :'(
  2. With soul split and pernix on task, I didn't need but 1-2 brew flasks for a whole overload. Mostly needed it when I had an elite and tagged int while I had my other dragon on me, though
  3. I would assume that full manual setup would be the same as the optimum revo setups... But I know I may be wrong. For range, its use needle strike before any high hitting abilities, and cancel snipe 1 tick faster than it would finish on revo (soon as damage hits) For mage, spam dragon breath with dragonrider
  4. Do those give points? The meteorites?
  5. From Mod Stu http://[Use Quick Find Code]/c=udvIOCQCe*M/[Please Use QuickFind Code]?16,17,659,65639306
  6. Some of the demon mobs are fairly easy. Its the ones that hit 3ks and freeze you that are hard.
  7. Let me clarify a bit, sorry, was on my phone Chaotic is the only one that you can 100% get, though it may take quite some time to get DG up there. Royal is a good alternative, though it is based more fully on pvm skill and rng. If you are lucky you can get a royal bow very fast, otherwise you may make a lot of money. If you are good at QBD and have super antis, I would recommend doing that. who knows how lucky you are :p
  8. For diy, chaotic would be easiest.
  9. Some people have the ability to pk at rune dragons. Stay away
  10. One thing you could add to this would be how much each set costs
  11. Lumby swamp cave, map is disabled unless you have either a buillseye lantern or one below that (sapphire or seers headband) The lumby goblin caves (after cellar, before swamp caves) is always black. Places such as barrows catacombs are always dark as well
  12. Let me flesh it out a bit using some copypasta names from rs wiki :) For SMITHING 1-15, you unlock all bronze smithing 15-25, iron 25-30, steel (iron+coal) 30-45, mithril (+4 coal) 45-65, addy (+3 Imcandite) 65-85, runite (+6 Imcandite) 75-99 - dragonitesomethingsomething For MINING (non-smithing materials stay the same) 1 - copper/tin 15 - iron 25 - coal 30 - mithril 45 - Imcandite 50 - addy 70 - runite 80 - Green dragonitesomethingsomething 84 - Blue dragonitesomethingsomething 89 - Red dragonitesomethingsomething 94 - Black dragonitesomethingsomething Imcandite can be mined from most mining spots that are underground that also have coal, mith, addy or rune dragonitesomethingsomething Would be a new high end ore that is much akin to dragon scales. It can be picked up from most places dragons are located (like blue scales), as an uncommon drop from dragons, or chipped away from eggs and nests. Eggs act as rocks, but have a very long respawn time, which is instanced per player. Nests act as concentrated deposits, but are both instanced per player, and can be 'charged' to provide more ores and respawn quicker by killing nearby dragons, or baby dragons Dragon smithing doesn't make dragon armor and items, because that is spooky dragonkin stuff. Instead it can imbue items forged with it with properties of dragon. Small bleeds or attack speed, critical bonus, life leech, and damage, for GBRB respectively. It can be combined with other secondary ores (blurite (10), elemental(20), daelyalt(20), lunar(60), corrput ore(89), crystalized blurite (93), and vampyrium(95)) for additional effects. Crystalized Blurite would have mines located in the wilderness ice area, Ghrrock underground, and the glacor cave. Vampyrium would have a few spawns in mortmyre, several in the haunted mine, and several in Darkmeyer A total of additional ores (plus one dragonsomething) can be added to most weapons or armor. As a base, an item with a dragonsomething as a 1% chance to do whatever it does (1% of a small bleed (1% weap damage) or faster attack, 1% chance for a crit, 1% chance to leach 1% of life, 1% chance for doing 1% more damage. Aaaaaaand I'm out of ideas. Phhbbtttt
  13. The way I see it, smithing can be easily reworked into something better than it is if they go by the basis of "easy to pick up, hard to master" Think of it this way... In the medieval times, you would need to know something about smithing. 1-15, you unlock all bronze smithing 15-25, iron 15-30, steel 30-45, mithril 45-65, addy 65-85, runite Then by the time you are able to make T50 armor, or better said, the best modern manufactured armor of the era, you are able to reforge dragon, improve barrows, make other things, ect. Condense the lower tiers of smithing to make more sense to open up the higher ranks for higher things.
  14. They basically said that the 4 islands and stabbing is all there is for the world event
  15. I think if they make elite skills go up to 120, everything should be 120. My reasoning is this... DG and elites go up to 120. With two at 120 and the rest at 99, it looks weird It will allow them to fill in gaps. So you don't need 93 smithing to make a t90 power plate, but 99 smithing to make a t50 tank plate Max will still be flat 99s For comp req, the skill required will be pushed up every time they release new content. If they make a new bow that requires 104 fletching, comp requires 104 fletching, not 99. Trim comp requires 120 everything Add particles to the skill mastery capes (combatants, support, gathers, artistans) once those skills are at 120
  16. O grats on that. Man I aught to post a screenshot sometime..
  17. If I have to grind to 104m xp in three new skills for max.. I'm done with this game. Only just got comp. Another 99 is fine. A 120, no.
  18. What? We'll need to get 120 stats for max cape now?
  19. That looks good, I can't find anything wrong with it. Brilliantly done :)
  20. Woah grats. I know my legacy DPS halped your pet drop :D
  21. Saradomin did bad, feels bad about it, says he wont do bad anymore, but does bad now and doesn't regret it.
  22. NXT looks good. I just hope it isn't too dark, like the current client is on max graphics
  23. Actually I was falsely banned once. Got unbanned 4 hours later, after contacting Jagex. You're one of the lucky ones, though.

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