EugenyG
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Everything posted by EugenyG
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With CRTs, they work best at lower resolutions, and worse at highers, up to their maximum. With LCDs its the other way around, they work best at their highest resolution which is called native, and worse (REALLY worse) Problem is, I like reading text, programming, web browsing etc at a lower resolution, like 800x600 (don't have very good vision and don't like wearing glasses when using computer). But when I play games or watch video higher res = better. Does anyone know if there exist LCD monitors that work well at multiple resolutions? Or at least don't look GROTESQUELY worse when running non-native?
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Buying and selling sigs risky, or even illegalized?
EugenyG replied to lazy_k's topic in General Discussion
i saw your point... and i've already posted in other threads that people are being too bloody paranoid about wrongful bans... Two psychiatrists are having a chat: "Hey, so how is your patient Mr. Jones doing?" "Oh, such a pity... I have almost cured him from persecutory paranoia, but then he got shot dead by some maniacs..." -
For our conspiracy theorists... Concerning new town looks
EugenyG replied to EugenyG's topic in General Discussion
An auto program could get past that recognizing the letters. It's possible that along with the graphical changes they took the opportunity to make it harder for autoers. Anything that has the same color scheme without many changes of pattern or color is there to stop autoers so the color patterns can't be used to get from point A to B. It's always a constant war though. Even if this was made in part to stop autoers, in a few weeks their autoing programs are updated to the new looks. Looks like there is only one permanent solution to this, and that is randomly generated terrain. Something Jagex promised ages ago but never go around to implementing. More modern RPG's already have something like this: A social place (like a town) and pvp is same world for everyone, but others like training and some questing you either go yourself or with a party you make up in town. This is ESPECIALLY beneficial for places where you DON'T want people (like mining etc) where they are your competitors rather than friends. Having such places be randomly generated for each person/team would both improve the game's team spirit and make macroing effectively impossible or at least exceptionally difficult -
Do you think the change is purely aestetical (sp)? Or does Jagex purposefully modify certain spots to make it harder for autoers to auto? Some changes like Draynor are really just for looks (what would any autoer want in Draynor?), but in other cases... If you pay close attention, you will notice that entering banks is somewhat more tricky now (in terms of mouse clicking and camera turning), and they changed around some shortcuts and doors in the mining guild. After all, having a good mine-to-bank path, the minimap and clicking environment of which can be easily recognized, is very important for autoers. Do you think that anti-autoing is part of the reason we are getting new graphics? :P
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I don't think words can properly describe all the irony contained in this little banner I saw on SourceForge... :roll: :lol:
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WOW this is impressive. Hint: you are quite a good singer on low pitches, but aren't as good when trying to sing high pitches. Maybe switch an octave lower on those higher pitch peaks? In those passages when the pitch is low-to-medium you seem to perform best (IMO).
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You extensively walk through the whole place doing Regicide. As well, its probably the most aesthetically good looking place in RS (it really looks like RS paradise) and I found myself hanging around there just for the heck of it when I need to relax.
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Also I'd rather not have nominations of places where you can't stay in without dying (like being attacked or poisoned). The place range should also be at least within the size of radar, rather than refering to one particular square.
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Really? I always thought it's Varrock world 1! People DO come there when doing the quest though :P
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What do you think is the most secret, obscure, hidden, and least-visited place in RS? Where is that most private corner our the vast map of Gielinor? In which place you know you can come for hours without seeing anyone, and which place and location you can mention on any forum, with most replies being "uhh where's that?" Of course, due to its very nature, most forum readers probably will not know THE most secret place in RS (if many people knew it, it wouldn't be secret after all), but I'm sure you can come up with some close matches. With so many square miles of RS territory, and only a very small part of it used actively (major towns, training/gathering spots, quest spots), there are hundreds if not thousands of such places. When choosing the best place, keep in mind that it should not have people visit it for: - Doing quests - Viably training a skill - Viably gathering gp, killing monsters, or gathering resources - Exploring Also, the place - Should not be prominent on maps, mentioned by NPC's, or for any other reason be popular with RS players. It should also not be a prominent part of the game's lore or history. Ideally, the nature of the place should be that, if a person does wander in by accident, it would be either unconspicous or dangerous to the point that the person would not specifically want to return or even remember it. Finally, the place should be well "hidden", meaning that it would be difficult to pass, gain access to, and in the best case, even notice its potential presense. DO NOT COUNT: 1. Currently inaccessible places (such as old Black Hole) 2. Places which an RS character can only access once during their lifetime, such as areas accessible during one-time quests. 3. Exclusively-generated places (such as fishing trawler) which make each place unique per person/group and not open to public I'm looking for the place which CAN be accessed by any character given the will and knowledge, but that almost nobody 1. Knows about 2. Cares about 3. Is willing to spend the effort to get there. Or, if you will, if there was a major hide-and-seek game where the person most hard to find would recieve a PHat set+cracker, where would YOU hide :D?
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The biggest problem is that there is real financial incentive to make massive amount of bot characters, to sell their production on ebay. Real wide-scale botters care not for their accounts. They could autotrain new characters to cut yews in matter of days. They usually at any given time have a dozen or so (manageable even from one computer using different profiles) chopping and training throughout Runescape. Contrary to popular belief, there is SOME human interaction, which is nessecary to deal with unexpected situations such as random events -- it is so little that a person can manage 10 autobots simultaneously, fixing problems and random events one after another. The trickiest part is money laundering (yes, it exists in RS too). Its the production that counts, not the character.Therefore, characters at the end of the day will perform questionable "trades" with other aliases, using proxys for different IP's of course. A typical trade chain will consist of 3 or 5-6 layers through in which up to hundreds accounts pass their loot to 3-4 final accounts (masquerading as "innocent" log traders, so their massive purchases look natural) through a series of relay passes. Of course, "used" characters are then promptly discarded and are never used again not to attract attention. At a given relay phaze, a trade value will decline by 20%-30%, which is low enough not to attract undue attention and make the trade look suspicious to Jagex monitors. If one character just gives 100mil to another, its obvious that was a rigged transfer, and both chars will be banned. However, if one character buys with 100m a phat worth 80m, this might make him a noob but still looks within reasonable limits as something an innocent person would have bought. You can't ban an innocent person just because he unknowingly bought something for more or less the real value from someone who happened to be a macroer, right? After five or six such relays, one can pass off more than tenfold of the log's real value (the remaining 10% is considered operational expense and is not significant to the botter). The botters NEVER put all their loot on the same character, lest he gets banned. They use 3-4 mules, always logging in under different IP's for each mule. After an e-bay sale has been processed, they use an extra account to trade the purchase. People "in the know" with the black market dealers may purchase (usually at an extra $20-30) a "laundered" transaction, whereby an extra account (a PKer is used). How this works: the seller buys something of value (a phat, whip, dragon stuff etc), and goes "pking" with it, organizing through email a meeting place with the buyer's pker, and then the seller lets himself get killed (sometimes even going through what looks like a fair fight to observers). This way, the whole transaction looks legitimate to any third party. After 3-4 such "incidents" the PK is discarded and a new one made, once again not to arouse suspicion. Of course, smart botters NEVER do any item selling talking WITHIN rs, only stupid morons do that and they are the ones that get banned. THE REAL MAGNATES OF THE RUNESCAPE BLACK MARKET ARE LEFT UNFOUND 95% OF THE TIME. What you see stupidly macroing at the yews are nothing but PAWNS to the botters, they have hundreds of them, and don't give a wagon if ANY of them get banned. The REAL bot accounts (the one holding the stuff they sell for $) are deeply in shadows, protected by several layers of middleman accounts, proxy servers, and total silence and unobservance to the average RS'er. Whenever you get a macroer banned, the botrunner is affected by little more than putting a checkmark on his long list of statistics. Now you know why you see so many botters. Properly organized and confidential, it can rake in hundreds or even of thousands of dollars monthly for the botmaker. Consider it a full-time career.
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How much do you type & clieck everyday?
EugenyG replied to Spark_Fearow's topic in Tech and Computers
A program that monitors and logs my every keyboard click? Sounds like a voluntary keylogger... :? -
Another interesting thing to think about is this (although it's not the case right now). There have been times when high alching finished goods was profitable (like in: you could buy a finished good+nature 100gp and alch it for 110gp). However, this also implies that the finished goods market value was negative! (100 - 110 = -10) Now if I were to make a really weird statement like I tend to do sometimes, then I would try to look for a real life "good" with a negative market value. Ironically, the only type of "good" with negative market value I can think of is chemical compost and trash. :lol: What we do can conclude is that rares are even more expensive as they may seem already. Because they have no intrinsic value, their full worth is made up by the real value, whereas the real value of other items may be anywhere from 10 - 90% of the value at which they are sold. Please don't refer to indirect as "real", because real implies total, and my definition of indirect is total-direct. If anything, use real for total and surplus for indirect. I think the way to approach it is to take a "snapshot" (or KINETIC) analysis when figuring out the indirect and total values. Yes, items can further be processed and their value thus changed, but the POTENTIAL value of the items is already expressed on the open market in the difference that equals the total-direct price. This surplus value for most items can be roughly estimated as "benefit to player / time*effort required to extract that benefit", where benefit can range anywhere from experience gained to prestige, and time is self explanatory. Items that have a low surplus benefit over the current state of the benefit in the unprocessed item have a lower difference in surplus price, and the longer the required time or effort required to extract that benefit, the lower the difference as well. This formula also explains why rares have such a large surplus difference in price -- their market price is millions, yet their direct price is 0 gp really. Since benefit is very large (in terms of prestige, as well as further investment value). The time factor is instantaneous for prestige; while it is long-term for increase in market value, the effort required to gain that increase, once the item is bought, is 0 (just leave it at bank, you don't need to do anything). On another note -- if you really want to count inflation, it is not enough to know the total amount of GP in game. You also need to know the relation of GP to items (what we just talked about), and also VERY IMPORTANTLY the relation of GP per PLAYER IN THE GAME. There are more GP out there, but there are more players as well, and because of the increase in players the surplus GP generated is significantly more dilute (new players are low level and don't generate nearly as much money as high level players) than if we had that huge surplus gp generation with a fixed amount of people.
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Nice article. Now try calculating the total Net Worth of Runescape. There would be two parts to this -- the "direct" net worth (if all players' items were sold to the general store, or high alched minus store price of nature runes) how much cash would there be added. The "indirect" one is how much over the direct cost is the market price of items. That is, on the average player market price, how much is everything in RS would be worth? The direct+indirect = total net worth of RuneScape items. You then can proceed dividing the indirect net worth by the totalgp, in order to calculate the percentage of gold backing of the economy. (Very important figure in real life budgets). Why is the formula for that (indirect / gp) or ((total-direct) / gp)? Because the direct "alchable" worth is backed by itself, just as if that part of the items had an X amount of coins welded into themselves, and thus should be treated as cash. You however cannot use (indirect / (direct+gp)), because the indirect price excess only exists so long as the item does; if an item is alched or sold, the direct cash is released, but the surplus market value no longer exists.
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Either paint is not installed or something is wrong with the shortcut. Try Start -> Run -> mspaint If it runs, find the paint executable (named mspaint[Caution: ExecutableFile] somewhere in the Windows folder) and create a new shortcut. If it doesn't run, enter your Windows CD, go to Control Panel -> Add/Remove Programs -> Add Windows Components and then add the Paint.
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Configuring the printer to double-print on pages
EugenyG replied to EugenyG's topic in Tech and Computers
Please focus on the topic. -
Configuring the printer to double-print on pages
EugenyG replied to EugenyG's topic in Tech and Computers
Cost of new cartridge = $89.99 Cost of new printer = $99.99 - $15.00 rebate = 84.99 -
I have an old printer with a worn cartridge that (even filled with ink) prints bleakly. It it possible to tell the printer to double-print (that is, pass the cartridge head twice on each line, repeating the points of contact twice) in order to make the print darker? Yes, I know I can just print the page, then insert it again and re-print it, but it is impossible to have the page run through in EXACTLY the same position, resulting in the print being distorted. Double-printing through the method I want would mean double-printing on each line without the paper moving at all in the meantime, thus reducing distortion.
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Start with a more descriptive title of your post. "Help!!!" actually doesn't help at all. Go to your Profile (bottom left button at the navigation bar at the top of the forum). At the bottom, you will see an avatar upload form (that's the left picture). Save the picture you want to use on your hard drive, then upload it using the form. The bottom picture is called a signature. You'll need to make one, and upload it to a hoster (such as http://www.imageshack.us), then copy the IMG url link to the "signature" part of your Profile.
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Up to 2-3 years ago there was a good selection of high-quality CRT monitors. Sony Trinitrons, MAGs, good Viewsonics. The price for a good 17'' CRT was up to $500, but the quality was worth it -- low dot size, high resolutions, high refresh rate, and most importantly NATURAL, pleasant colors. But nowadays, all you see is LCD's, LCD's, and then some more LCD's. I don't deny some of the advantages of LCD's over CRT's, but personally I just don't like them. The maximum resolution is low, the screen looks unnaturally bright (and no changing the brighness/contrast doesn't help), reading text is difficult for me on an LCD. I tried using some of the highest-quality LCD's out there (say 19'' 700:1 contrast 4ms response), and I still don't like them. Some people may naturally prefer LCD in quality, it is obviously up to them. I don't claim CRT's are always better, this is just a personal view. Now, in a free and fair market users would be given a complete choice of monitor type, and allow the user to decide for him/herself how to best spend their money. Unfortunately, the media-driven image of CRT's have been deliberately branded as "archaic" and "outdated", in order to persuade users to shell out more cash for LCD's and make them the standard. The most aggravating part, to me, is that the vast majority of users would make their choice of a CRT/LCD based on how the thing looks in their living room (which LCD obviously wins), as opposed to the actual monitor quality. While I don't blame users for lack of knowledge in the IT field (everyone has their own specialization), I do blame the media and corporations for exploiting public ignorance in order to promote a de-facto standard which may not nessecarily be the best choice for the consumer. Why do I care? Because this frenzy unfortunately also affects the "minority", that is us CRT lovers. Whereas a few years ago, as I have mentioned, there was a healthy range of CRT's in both quality and price, nowadays I see a sharp polarization. 95% of CRT's made today are of extremely poor quality (my 6 year old MAG would beat any CRT monitor I saw at FutureShop, LondonDrugs or Costco that was on display). Why? Because CRT monitors are now branded as "superbudget", selling at a price range of $50-100, only because at this price it is simply impossible to manufacture any kind of LCD. As a result, all those CRT's have horrible bent screens, refresh rate never exceeding 60-75 hertz, poor sharpness, etc etc. The other 5% of CRT's are intended for the professional artist market, that is for those people who truly do understand that pretty much no current LCD is capable of delivering the naturality and richness of colors a CRT can. Unfortunately, since this market is designed for professionals who use it for a living, rather than average users, the price tag for such a monitor (for example the awesome GDM-C520K w/ Artisan Color Reference System) cost an upward of $2000, and is obviously out of my affording price. Where are the solid mid-to-upper range CRT's, with 400-500 USD pricetag, that I have so lovingly used in the past decade? Gone. Dead. Died out like the dinasours. Why? Because LCD's have replaced them. The slimness and style of the monitor on your table has overcome the true qualities of the monitor, as far as the mainstream market is concerned (just what happened to countless other products, video games included, once the mainstream advertisers took over the product distribution). Once again, I do not mean to say that all LCD's are bad, or that they are worse than CRT's for everyone; however, it is true for a significant number of people (whether they are aware of that or not). Nor do quality CRT's have COMPLETELY disappeared (you can still get the occasional half-decent CRT from ViewSonic at a non-astronomical price, and of course you can buy pre-used), but the diversity of quality user CRT's has dropped dramatically. ...I'm still using a 4-year-old 17 inch Sony Multiscan G220, because despite the usage of my monitor, and all the time for technology to advance, I STILL haven't found any Aperture Grill CRT monitor under $600 that I would enjoy more. Sony has discontinued the Multiscan monitor series (guess why...) Anyone else feels the same way?
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Your system seems somewhat disbalanced considering the budget. First off, why in the hell do you need an $160 case? Unless you value the look of the plastic box more than the performance of your computer, it's grossly overpriced. I got a full-size box with 5 fans (and good looks too) for just $70. Secondly, you don't need a 500W power. Not only it costs more, but it will consume more electricity and produce more heat. A 350W would be very suitable (even 300W would work fine, but then make sure it's brand name, since those no-name companies often overbrand their true wattage), and 400W is absolute top of what you'd need. What you DO need to spend more money on is: 1. I don't like the HDD. Not only it's extremely small in size (comparatively), but it has a low cache (2MB is very low). Thus writing to and reading from drive will be annoyingly slow. I suggest getting a 200GB 16MB cache drive. You can get it for around $140. 2. The mouse would likely suck for first-person shooters. Badly. I suggest getting a good optical mouse, either the laser Logitech X1000, or Logitech MouseMan optical. The keyboard likewise is not anything fancy, but getting a different one depends on what you need it for. If you cut at least $50 from the case and power, you should be able to address these problems without touching the "reserves". If you do decide to use the reserves, consider getting a 3500+ instead of 3200, and/or 6800GT / X800XT instead of the mediocre 6600GT.
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Is Freshman hadest or easiest? Well, from an academic perspective, that depends how much of the subject you knew before you start. Freshman year usually introduces new material at a somewhat accelerated pace (to quickly get past the basics). If you start a completely new subject, you WILL find it very pressuring. But if you already knew stuff about what you start (like my computer program, I started the intro to computers but I used comps for 8 years...), then it will be easy (definitely easier than later stages). Of course, there is also the social and psychological factor of entering into a completely new environment with different standards and attitudes.
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Nothing, according to the basic principles of Predicate Logic (also known as Predicate Calculus or First-Order Logic), the foundation for mathematics and any sciences involving reasoning or deriveations. One of its fundamental principles states: (̢̮Ãâ¹Ã¢â¬Â âââ¬Å¡Ã¬x)(Ax̢̢̮ââ¬Ã Ã¢ââ‰â¢Ax) Which means: for any entity in your universe of discourse, if that entity has the property of being "A", then that entity has the property of being "A". In other words, anything has the property of being itself. Using the Laws of Transportation, this statement is also equivalent to: (̢̮â¬Å¡ÃâÃÂ¬ÃÆÃ¢Ãâ¹Ã¢â¬Â Ãâ ââ¬â¢x)(Ax&̢̮â¬Å¡ÃâìAx) Meaning: There does not exist any object in your universe of discourse, which has the property of being "A", and simultaneously has the property of NOT being "A". Note 1: A "tautology", logically, is a sentence that is true in ANY given universe of discourse, that is, in any possible system. Note 2: The boldface letters indicate meta-linguistic variables, meaning that they can be substituted for any given sentence (much like variables in mathematics). lol...nice try. Unfortunantely that is NOT the answer. :wink: the answer is...an object that appears green to us shown in a dog's eye of view! In Logic, any defined property (or any other defined entity) must be consistent as long as that entity is used. That means, it has to be consistently used in the same context, from the same perspective, during the same period/moment of time, or any other conditions that could otherwise make the same definition have different meanings. More formally, any defined entity must have a consistent truth value. If something is, by definition, green, there can not be any [internal] conditions that would, under any circumstances, make it not green. By internal, I mean any meanings or conditions implied from the atomic component itself. External conditionals are permitted, and they are expressed using sentential and predicate connectives: One univalent sentential connective NOT; Four bivalent sentential connectives AND, OR, IF, IF AND ONLY IF; Two predicate connectives UNIVERSAL (for all X...) and EXISTENTIAL (there is an X...) Or any combination of the mentioned connectives. Some of the connectives are in essence redundant: a truth-functionally complete system would only require the NOT connective, and any one of the connectives AND, OR or IF. For example, the statement "IF A THEN B" can be expressed using the NOT and AND connectives, in the form "NOT (A AND NOT B)", or "̢̮â¬Å¡Ãâì(A&̢̮â¬Å¡ÃâìB)", since both statement essentialy say that the truth of B is guaranteed by the truth of A, and thus is is impossible for A to be true and B to be false, at the same time. The existence of the rest of the connectives just makes expressing sentences shorter. One can also define additional connectives, for example XOR (exclusive or) can be constructed from the sentence (A OR B) AND NOT (A AND B), or (AvB)&̢̮â¬Å¡Ãâì(A&B), which essentialy says that either A or B are true, bot not both of them.
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Nothing, according to the basic principles of Predicate Logic (also known as Predicate Calculus or First-Order Logic), the foundation for mathematics and any sciences involving reasoning or deriveations. One of its fundamental principles states: (̢̮Ãâ¹Ã¢â¬Â âââ¬Å¡Ã¬x)(Ax̢̢̮ââ¬Ã Ã¢ââ‰â¢Ax) Which means: for any entity in your universe of discourse, if that entity has the property of being "A", then that entity has the property of being "A". In other words, anything has the property of being itself. Using the Laws of Transportation, this statement is also equivalent to: (̢̮â¬Å¡ÃâÃÂ¬ÃÆÃ¢Ãâ¹Ã¢â¬Â Ãâ ââ¬â¢x)(Ax&̢̮â¬Å¡ÃâìAx) Meaning: There does not exist any object in your universe of discourse, which has the property of being "A", and simultaneously has the property of NOT being "A". Note 1: A "tautology", logically, is a sentence that is true in ANY given universe of discourse, that is, in any possible system. Note 2: The boldface letters indicate meta-linguistic variables, meaning that they can be substituted for any given sentence (much like variables in mathematics).
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The upcoming semester: - CISY 1113: Principles of Program Structure and Design - CISY 1212: Systems Analysis and Design - COOP 1101: Job Search Techniques - CMNS 1103: Intro to Computer Programming (C/C++) The School of Business faculty (which is responsible for the Computer Information Systems [CISY] program) did not have a C++ course (CISY2311) available this semester, and I NEED it to complete my first year and be eligible for an internship placement next summer. So I registered for the Computer Science [CMNS] course which is VERY similar in content, but belongs to an entirely different faculty. I also had to file a Course Substitution Form (different faculties = huge processing time, and I haven't got a response yet). If it's rejected I'll have to cancel the CMNS course (and probably miss my internship). :evil:
