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totalpwnage

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Everything posted by totalpwnage

  1. Try turning mouse precision off. FOr those that don't have programmable keyboards, scroll down.
  2. Nope, the money goes to your coffers but it counts as 118k there. Suprised they messed up there... but yeah. That's why, and I expect it to be fixed in a few days.
  3. Based on my experience with brawling gloves, it should be the SC Tool effect THEN the gloves effect. I would assume that shark/swordfish gloves work the same way as brawling -- after all, brawling gloves DO go by uses (and if you try to say its by time, you're wrong -- you're talking to the person thats gotten 118 of them) and so do those gloves. So it should be 300 exp per swordfish -- and it won't make your SC Tool run out any faster, either.
  4. they apparently can be sold for more than they are in GE to Advisor Ghrim -- though I'm sure this isn't going to last for long, cause it has spread like wildfire. Practically everyone I know already knows of it, so this isn't going to last, I'm sure. I'm pretty sure its NOT just because they cost 2m to make. Not many people would actually want these in their house, especially over something like a maxed costume room -- or even better, a few construction levels itself!
  5. When I attempted to calculate a percentage of usage, its just a little too hard to calculate it for smithing. I can tell you this, though: Hammer on mith lasts about 640 bars. Hammer on addy lasts about 512 bars. Addy Bars will give 125 exp per bar. By the time you finish the prices will be changed probably, so I can't really answer. Just think, every 64k exp you need 1 hammer --find how much exp till 99, and calculate.
  6. My friend is making a "Summoning Tank" which is basically a defense pure with summoning. Hilariously enough, if he ever does manage to max out, he will be 62 combat with 99 def, 99 summon, 99 hp. That's how he got his name -- Maxed At 62. Other people have made them too, and my friend is trying to start up a community of summon tanks for that. Too bad he pretty much is working constantly now >.< You won't believe it, but with his stats right now he does quite hilariously well with PvP. The minotaur scrolls act like a blitz -- they delay, and the minotaur will hit right after the scroll hit takes effect. And I know it says its like a mage attack but considering hes still 1 mage... yeah. Getting the charms is kinda tough, but with a minotaur training for you, its soooo easy to train def. But yeah, great guide, and maybe add a little about summoning :o
  7. The GE tunnel bug has been like that since day 1 of PvP worlds -- I pked about 5m worth there. It's like doing a Skill Cape -- the hits don't show up cause you can't do anything at that time until that skill cape emote is done. Dragon Claws never end up reaching street price before crashing. It's really hard to say, but I'm guessing 15m. 20m at most. I said before -- it has the speed over godsword, but it just doesn't have ko power. You spec with it, you're reduced to scim probably for koing (most people don't seem to be man enough to risk whips, and yes there is a point to it). With a godsword, you can still hit high after you spec, and if you're using scim for main weapon, you can gs to ko. Not to mention, in god wars GS can give you immunity to a god follower during kc, +8 prayer, and you only need 1 weapon. The only boss claws really would exceed gs is corp beast. It's just not worth it, imo.
  8. Wow, [wagon] is uncensored again? That hasn't been uncensored since Classic. Its about time they fixed it, though. This update is great -- but I actually have to do some of the varrock diary now >.>
  9. Armoured Zombies also take a ton of questing to do, including one of the longest quests (Garden of Tranquility). Slayer will get that skill up, you get access to monsters where you get high drops, charms, even better achievement diaries (Falador) and all. THats what I would do.
  10. Check your items lost on death there. You lose nothing, so no.
  11. This is exactly why all my friends that went to World of Warcraft came back to RuneScape. Well, that and PvP worlds. It just becomes "try this character out, oh wait you have to grind your levels up again or do quests for exp again and" yeah. Imo, it just gets old. With JagEx, you're constantly getting new mini-games -- we just got Stealing Creation a while ago and now we're getting Mobilizing Armies sometime soon. I just hear people talk about World of Warcraft on my teamspeak when they quit RS -- after about a month, they were bored. Those that were long time players (not many) came back with pretty much the same reasons you did. But yeah... RuneScape just does it better, in my opinion.
  12. Rune Javelins are mid-potential anyways :P For a sec over the weekend, it appeared as if the drops on PvP had been nerfed -- I only got like 2 kills for 5 hours of hotzone mining at hobgoblin mine (I'm using my mining brawling gloves) but the next day I had reports from my friends that their drops were working fine. So idk. EDIT: Oops, didn't complete my post. I tested again the next day as well and my drops were normal again, so idk what happened.
  13. Just a note, it seems you get kicked from the Star Find chat if you ask about PvP world stars -.- It's crazy how fast a s9 star goes to s8 with only 2 miners... and its even more hilarious when everyone in the Star Find chat thinks you're lying about an S9 star scout almost a whole hour into a wave then you end up bringing half the chat to the star LOL XD Seriously though, this guide is really helpful, ty ^^
  14. Not writing down the passwords and names of all the accounts I had in RSC >.> I don't really regret selling my rares -- it was worth it at the time. But I could have like 360m now. Using 8 VLS to pk with -- if I had been patient, I think that could have been about 80m in GE after a while, but it would take a long time.
  15. I have not done much f2p, but it seems that f2p and p2p potentials are seperated. The best method would probably have to be building up hotzone of course. Though, lets not get off topic. This isn't about how hotzone works, so yeah..
  16. This thread is absolutely EPIC. Anyways, yeah... seems like they are actually pointing toward a sailing skill being released. Meh. This better be good.
  17. I dunno, I think they'll level off at 4-5k. They've been going up for 3 days straight now. On another note, third attempt at this D&D...no egg yet. I want an angry chick :( I read that completely wrong... I was like "why would you want an angry chick (as in girl)... oh wait." I still haven't taken the 5 minutes it takes to get this done even though the rewards are amazing... shows how lazy I am -.-
  18. Alright, its time for me to step in, as I've probably gained the most off of 26king out of anyone. The way PvP works -- there are a few drop tables. There is a drop table for killing someone that doesn't lose over 25k, or if you dont risk 75k... which is all the junk iron, cakes, stuff. However, thats not the point. There is a drop table for low potential, medium potential, and high potential. Each of these is like a seperate monster -- it has common drops, uncommon drops, and rare drops... and even extremely rare drops. The way a drop works -- each item in a drop takes away a certain amount of your potential, and this is a constant value -- not entirely based on the value you get. Apparently, if you leave an item on the ground, after it disappears it restores that lost potential back -- this is according to Jagex and my personal testing, though. It takes 30 minutes to build up your potential -- and I believe this usually raises it to high for about 3 kills or so. I don't really know -- I don't really keep track of my hot zone time. It will take a few minutes to get yourself set up again, then to get those three kills -- thats usually about 40 minutes, and 75k has been wasted. You could get just bolts or mystic or something, or you could get something massive. Then usually you gotta die to your friend as well, using up a little more time. Compare this to doing solo bandos or something -- the supplies cost about what, 50k per trip for 2 kills? And each trip takes about what, 20 minutes? Thats like, 4 kills for 100k wasted in the time it takes to do 25k trick. And considering how much rune it drops, you pretty much always profit from this as well. You also could get tassets, chestplate, boots, or hilt. Just like 25kers could get a fury, berserker ring, or even something like a Dragon Full Helm. Its all luck. Now you see I've made a ton off of this -- I have gotten 115 brawling gloves, 3 DFH, and 1 DFS. However, hotspot is NOT the only reason I've gotten all this -- I have used 8 Vesta's Longswords pking, and I risk whips -- and when I die, this raises my potential even more. And for some reason, it seems like your drops are tons better when you're using PvP stuff. Probably just coincidence, but idk. But not all my stuff is 26ked -- I do pk, too. It just seems to be all my good stuff that I get has come from 26k's that I've done after using brawling gloves that I have or bodyguarding some friends or watching pvp fights out of boredom. I do have 60 video clips of me pking -- I don't vid all the time though, I do forget a lot. But I'm getting off topic. Of course, you do get more pvping than you do doing solo bandos, but I suppose team GW would be better. You don't use that much in supplies, and estimates put God Wars at about 1m per hour in the end based on drops. This is more than you get doing PvP, however in PvP you can be gaining experience while you're doing hotzone. PvP 25king does NOT result in 1m per hour, its just a more relaxed method to gaining money. God Wars is still better money -- though you do risk more. You do also gain experience doing god wars -- combat experience of course. In other words, this is not the best money in the game. And a lot of the skilling you can do in PvP worlds in hotzone means you risk a LOT. I could elaborate more, but I'll do this later, as I don't have time at the moment.
  19. Claws are overhyped. At first, they were overpowered -- everyone dclawed with almost 100% accuracy, 2 hitting almost everyone. They've been nerfed once already, having a lot less accuracy -- thank god. I got to try dclaws in pvp -- they are pretty good but they aren't that accurate. When they hit, they're good though. Its like an ags, but ags has more use. Ags can really be used as a primary weapon too, and it can be used to ko even without the spec. Dclaws can't do that. Ags also has the +8 prayer... and it has more accuracy. At least the claws accuracy isn't as good as the accuracy that it was on day 1 -- god, that was terrible. 2 specced people everywhere you looked. I don't see them rising above 15 or 20m. If you're paying attention, it is REALLY easy to detect anyways. I mean, if you see 2 hits pop up instantly, without anything flying at you, you're getting attacked by melee. I don't die to claws unless pjed or something usually. Rushers just fail.
  20. Player TB's last for 3 minutes when they hit -- or 1 minute 30 seconds when it hits on magic protection prayer. The timer continues while logged out. But the easiest way is just hop to a non-PVP world.
  21. No, the Stranger is from Desert Treasure. DFH #3 FROM PVP WAT LOL 111 Brawling Gloves total -- 92 Banked. I just hotzone, seriously theres nothing special to it >.>
  22. please pm or post how you got please... not fun to tease people :shame: I've got the entire drop tables pretty much figured out, when I hit the mid table I hotzone for 30 minutes then I go pk more again. Simple method.
  23. Friends pics... Without Protect Item: With Protect Item: Anyone care to explain that? .... Also... my pic. Yes, 103 brawlers total. :shock:
  24. [hide=MASSIVENESS]http://i41.tinypic.com/1enqqr.png[/hide] <3 my new Radeon HD 4670. In other news. STILL GOIN BABY :D Its killing my bank though :wall:
  25. haven't posted here in a while. Actually hit #72 now.

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