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phreaknet

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Everything posted by phreaknet

  1. I like the idea... Especially since my kitten ran away. I would definitely tell Gertrude to go screw herself if they gave us dogs. And we could teach it tricks like: Roll Over, Sit, Play Dead, Etc.
  2. Yeah, Luis, this is possibly one the worst ideas I've ever heard. Also, by my estimations, you aren't even above level 70 yet so, Shh!
  3. The admin should give us the ability to make polls... Y Y N N
  4. Don't you think Yew tree's are already pretty similar to Bonzai tree's? It would be too confusing
  5. I know that wasn't directed at me specifically, but if someone accuses me again of wanting a rare but not being able to afford it, I think I'll lose it. If I had any rares, trust me, I'd alch those turkeys faster than you can say Ceril Carnillean. lpinkus So you could get 1gp for a party hat? :?
  6. Lol. I want to have a power plant in Falador! Of course, member's could go in and pet the gerbils. :D
  7. I like the idea... but only one more line. And it should be for everyone, f2p and p2p. Jagex wouldn't give p2p that much of an advantage over f2p. And, if they did, they would make it so you only have the f2p backpack space when you go on f2p world, like with other member skills and things.
  8. Firstly, prayer is not the hardest level to raise. Herblore is. Secondly, having the player's name's with the bones wouldn't work. I don't know if any of you have any programming knowledge, but it would take a team of really really 'leet programmers to do that. I won't go into the whole reason on the challenges of it, but trust me, it would be complicated. I do, however, like the idea of having human bones. I also like the fact that they would give more xp then dragon bones. Overall, I vote yay for this idea.
  9. How 'bout this: Instead of being able to PK them, we would only be allowed to hit them once. And you would have to wait like 10 minutes before you could hit them again and you would get a skull. To clarify, they would be immune to being hit by other players for those 10 minutes. That way, when some lvl 30 is firing the catapult at all of his team mates, you could go up there and do a 15 on his [wagon]. That would stop him. Of course, outside of CW I think you shouldn't be able to do any damage too high. Like say you are in varrock and someone is being annoying, you can go do a 4 on them to make them shut up. That way, even if the person is lvl 3, it still wouldn't kill them.
  10. I don't get the whole animal skin thing. I mean, we have bear fur, wolf fur, etc. for what? cowhides, we make leather with. But you can't make anything with animal furs. Same thing with silk, what's the point?
  11. That would be very fun. But what runes would it use? Probably like 3-5 airs, 1-2 nats, and you need some other kind of rune that is harder to get. Like a blood or something. Anyway, I would love to have this spell. How fun would it be to have everyone is RS do it and run around as random things. You should add some things though, like a yew tree. Then I could strand in the wild and people would try to chop me, then I would chop them :twisted:
  12. I like the God boots and gloves idea, but why not a cape too? Samurai sword... no. Hero's sword, what would the stats be? I like the ring of fury, but would gem would it be? Axe of light... pointless, but ok I guess. Boots of speed, I like. Warloc hat, I like. But what color would it be? It would have to match at least one of the mage outfits.
  13. When I posted my previous suggestion, I was thinking Diango would buy for maybe 15-20M (For P Hats for example) and re-sell them for 1-5M. Lemme tell ya, not every average joe has 5M to throw around. I know plenty of people that are combat 70+ that have never even had 1M in their inventory. Most of them don't even have 1M in net worth.
  14. Here is what I think: They should make all rares untradeable but allow you to sell to Diango for x amount. Then Diango could sell them at a lower price. Here is why this would be the most effective solution: A) Certain people wouldn't be extremely wealthy (Which is something Jagex does not like). Diango would probably only buy Party Hats for like 5M (Instead of the current 20M) so people would only have two options: -Keep them -Sell them And they wouldn't be able to manipulate the price since Diango would buy them. B) Rares would become just fun items again as Jagex wanted them to be. C) People who were keeping them for sentimental reasons or just for fun (Such as Y2g2003) would still get to keep them if they wish and would be able to complete their sets (All masks, hats, etc. would be purchasable from Diango). I know this idea has been shared many times, but I think I just shed a little light on why this is the best solution.
  15. That means that even less people would have them and they would be harder to get, making the price go up. This would actually do the opposite of what your trying to implement.
  16. Yeah, it is. I catch much more swordies then I used to at lvl 60. I'm currently lvl 66 fishing and I usually catch about 10+ swordies out of each inventory. I used to only catch about 5 per inventory.
  17. Since I became a member (About 3 months ago) I have used about 3x the bank space. My friend (who became a member 2 days ago) has already used up another couple of lines. F2P really doesn't get enough space. I think they should give the F2P'ers about another 6+ lines. I mean, I had to constantly go through my stuff and clear out when I was F2P (About once every 2 or 3 days). What they could do to even it out is give the F2P'ers like 6 more lines but also give the members about another 6-10 lines. Believe it or not, a lot of member's complain that they don't have enough space either. Personally, I still have about 10+ lines left in my bank but i'm sure that will be used up quickly once I continue doing quests and stuff.
  18. You almost never get all your arrows back anyway (They "break"). The trick is to just get a [cabbage]load of arrows to begin with. Then it won't matter if you lose 200 of 'em. And to show that all melee'ers aren't bad, I will share this little story with you: I was at the Al-Kharid mines mining iron/coal. A ranger was standing on the edge and shooting down at scorpions. Well, he obviously didn't have very high range because he was using iron arrows and wasn't killing them very quickly. So, I went around and picked up all his arrows. I ended up getting about 200+ which I, of course, could have kept. But, as soon as I had finished filling up on ores, I went up there and gave all his arrows back to him. it made his day, and made me feel better. :D
  19. You almost never get all your arrows back anyway (They "break"). The trick is to just get a [cabbage]load of arrows to begin with. Then it won't matter if you lose 200 of 'em.
  20. After re-reading this topic and thinking it over a little more, here is my revised idea for the improvement of CW: I think we should completly get rid of the Religious-esque aspect of CW. I mean, does anyone really care that much if they are Sara or Zammy? I think there should just be one portal that you walk through and it will randomly place you on either team. That would balance out the teams alot and make it more enjoyable for everyone. The only problem is, it would be nearly impossible to have Clan wars; But that's what the wilderness if for anyway. As for the flag: I think that if the flag is dropped anywhere, that it should be instantly returned to the base. That way, the lvl 120 won't take it and hold it for 20 minutes. I also think that if you have the enemy flag, that you shouldn't have to put it in the stand to score. I think that as son as you enter the top level, you instantly score and the flag gets returned. Sometimes, my team mates put barricades up all around the top level, this makes it very hard to score and can result in a loss of a point if the enemy is chasing you. Also, sometimes there are a lot of people standing around the flag stand when there are big battles up there. While people can't actually stand on the flag stand, it makes it very hard to find it and can also result in death if the enemy can kill you in time. I completely agree on all the catapult idea's, and think we should be able to take out the walls of the castle. I really like the idea of seeing the dots on the catapult map since I cinstantly get hit with the catapult when some lvl 40 is blind shooting. Funny story: Me and about 10 other team mates (all combat 70+) were running over to storm the enemy castle and this lvl 20 fires a rock right into the center of the group. He had no idea what he had done, because he couldn't see what he was shooting at. So he ended up doing 15's on most of us. We were not pleased... Ah, just had another catapult idea: I think that when a team mate fires your catapult, it should only affect the enemy players (friendly fire). That would save a lot of people from saying "You ****ing noob!" I think this is one of the longest posts I have ever written on a forum, sorry for any typo's. I was typing rather quickly.
  21. Same thing in Castle Wars... No one ever takes orders. I think that Archer line up idea was great, but this is what I would do: Have an entire line (maybe two) of melee's gaurding the mages and the archers. Then have the mages behind (like 5+ squares away) the melee's. Then have the archers even farther away since they have the longest range (Maybe another 5+ squares away from the mages, 10+ away from the melee's). I've tried to do this in Castle Wars, as it would be extremly effectve. But, all the lower level's think they are actually going to mae it out with the flag, when, in reality, they don't even make it out of the enemy castle.
  22. There only bronze though... who cares?
  23. They are pratically the same thing How can you be so fickle? Indeed. When I wrote that post, I didn't think people would take it so seriously. I just thought it would be fun to be married to someone. Not for money or for realism, just for fun. RS is a game afterall... Isn't it?
  24. One more thing: A mosque isn't a church. A church is Christian, A Mosque is Islamic.
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