Eh, I don't know if that argument really works with respect to clan manipulators. Consider this parallel: 4-man Sara groups don't do nearly the same work as solo Sara hunters, so they don't deserve the rewards! All they did was get into a group to accomplish what they couldn't do by themselves! Clan manipulators don't do nearly the same work as merchants, so they don't deserve the rewards! All they did was get into a group to accomplish what they couldn't do by themselves! I'm not against manipulators, I'm against that which enables them to do so (limits on G.E. trade).