The Aloha servers are the best. Anyway the latest version came out. What we get: -added click+drag building with right-click -player sprinting added (Shift, disables autoclimb/shooting) -new masterserver with gamemode, map, and ports -3rd-person team deathcamera added -spectator team added -wave respawning spawns players with teammates -added ejected bullet casings -weapon specific tracer effects -better particle effects -no more pixelation on turning or lookin up/down -better accuracy model (weighted toward center) -weapons now deal different block damage -SMG block damage reduced -rifle block damage increased -spade block damage increased -spade melee damage reduced -minor shotgun/SMG improvements -better connection error messages -localization fixes (fixed translations and characters converted) -less annoying respawn beeps -grab block color is now mappable (default key: e) -killed heavyweight library dependencies (faster load times) -server auto-reconnects to masterserver Tomorrow I shall see how the headshot accuracy has been improved, that was one of the bigger annoyances methinks. Also, a little question about the rifle zoomed in view. Is aiming the red tip of the rifle the part where the bullet will fire? I seem to be missing blatant headshots. Image here: http://gyazo.com/d7f59daef49dcb803b5d0d3722435afb