unknowable
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Zaspiel's Mining, Smithing, and Crafting Guide
unknowable replied to Kaphias's topic in General Guides
gratzies too! Zaspiel's ownage.... which I was like him :) -
There are two plusses: [*:1k6v0iwl]Money Drain, quite a big one, very important. [*:1k6v0iwl]Nostalgic, back to RSC There's a risk too: [*:1k6v0iwl]Scammers and Flamers, macroes etc. These didn't exist as much in RSC, the good community will never really be the same. Still I really support!
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Pure Essence has raisen, essence has fallen down. Pure Essence has raisen in more than 70 gp. Normal Essence has only fallen in about 15 gp. These values are from 30 gp, which was the highest I've ever gotten for the ess before the update. The economy is [censor] up and normal ess is still quite good for money. I know I was lol'ing with a classmate about a "noob invasion": The Macroes. After the Pure ess update the macroes at the pure ess have gone down, but there are still lots of macroes at Yews, Iron and Flax. How is Jagex going to stop that? [sarcasm]Are they going to make iron members only? Are they going to make Yews members only? Are we getting a 30 crafting requirement for flax?[/sarcasm] The point is, they need to come up with a better system, I'll think of it tonight, and will post the ideas.
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Well, at the beginning: Me2=not done (yet!) Underground Pass at 66 agilty :twisted: I'm writing (for fun, of course) a long, hard quest and I picked some nice tips up here. It's almost impossible for pures, reqs and battles ^_^ The quests out there, they are... disappointing, really. Far to easy. Not that I'm a Quest Cape owner, but it's one of my goals. :) I agree that there are too less hard quests in RuneScape Mourning Ends Pt.2 Recipe for Disaster Desert Treasure Fairy tales Pt.2 That's all really, but it's a new year, and they started quite well with the Barbarian Assault Minigame. So don't give up the hope yet!
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Some parts are ruined, like level 1 wildy north of Varrock. Other places, like level 5 wildy north of Edgeville, aren't really ruined, there is a fair amount of pkers, who are mature. The wilderness should be a bit smaller, it's almost as big as the f2p world. right now, it's hard to meet others, and if you meet somebody, it's even harder to become friends. The whip is overpowered, even more with the addition of defenders. Ancients magicks has never been overpowered, because if have it, you can't use teleblock, and loose some of the important spells. Dragon Dagger (p++) the weapon isn't over powered the special is, hitting fast and high, while poisoining in many cases. Pures... well, a pure can easily be owned, because they don't have as much defence as mains do. Just be quick! :P So some places are ruined, some aren't. Blanco here, really.
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They've already got something similar to this in the game. It's called Pest Control, and with PC, you can raise your Prayer to 99 without touching a bone. Very much a form of buyable xp. And you know what? The effect on the community has been nearly disastrous. Before PC was released, acheiving a combat level of over 100 was something to be respected for, getting a 126 meant you were almost god-like in RS. More importantly, though, was the fact that it took time and dedication to get there, which meant that by the end of the journey, the player should have developed quite a bit of maturity and discipline, which most did as was reflected in the kind respectful way they interacted with their fellow players. Now, most 100+ players are a bunch of arrogant jerks who think a few numbers make them better than everyone, and all because they spent a few weeks buying their levels with PC Points. If that option were extended to all skills, we'd see the end of the RS community as we know it, and probably the end of RS as a game. At least for Pest control, you have to work for it. I personally only train combat in f2p. What we here are talking about is just money-->Xp Straight.Without any portal damaging, Void knight protection or monster killing. No cooking, no hopping over obstacles, no pickpocketing. You don't have to do anything, in contrast with PC. I'd really like if you stated your opinion about straight, buyable xp. :wink:
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1)Money Drained - Yes, this is true, good. Raw materials Price Change - Could be, but not very likely, for people who want a 99 skill pretty quick, but don't want to spent a lot of money on it. They might drop, a tiny bit. Market Price of xp of a skill - This is a good idea, but it takes lot's of maths to get to price. You have to change it everytime the market prices change. Therefor it's not very likely. Rich Players - True, but if so, only rich players will be in the highscores. This means an unbalanced community, at one side the rich, high lvled players, and at the other the poor, low lvled. Drop in price of rares - That's true, but they'll eventually rise up again, so there isn't really a point for this, other than making money. For most people interesting - No, not really, only for the rich people. If a lvl 3 comes straight of tutorial island and notices you can buy xp in a shop, how would he/she buy it with the 25gp they get? it's also not interesting for die-hards who want to achieve a 99 skill at their own 2)No money drain - Thus increasing the inflation, which isn't good. This can take the economy down a never ending hole. Raw materials - Yes, but for the same reason as above, not really likely. Rares change - they will drop, but eventually rise again, other for merchanting needs, no need for it. Rich Players a useful ability - Unbalanced community, same as above. Interesting for most people - Either with the lower lvls, you have the die-hards. ~Gain Again/Unknowable
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Zaspiel's Mining, Smithing, and Crafting Guide
unknowable replied to Kaphias's topic in General Guides
Oh, and you can use Sizes for the titles, like: Zaspiel's Mining Guide [size=18]Zaspiel's Mining Guide[/size] color [color=red]color[/color] the color thing can be done with any color, you can make spoilers using white. -
Purchasable Experience, just NO. almost all skills are already purchasable. Mining, Agility, Thieving, Slayer and Hunting shouldn't be ruined. This already has happened to fletching and cooking. it would also ruin the economy, just like Ddrmaster7 said.
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Zaspiel's Mining, Smithing, and Crafting Guide
unknowable replied to Kaphias's topic in General Guides
It looks clearer now, and you've fixed the ®zinia thingey. I noticed: replace Blue Gem with Sapphire, Green Gem with emerald, Red gem with ruby and white gem with diamond. Also, don't type in caps, use Sapphire - Make necklaces if you have 22 crafting and enchant if you have 7 magic. [b]Sapphire[/b] - Make necklaces if you have 22 crafting and enchant if you have 7 magic. or Sapphire - Make necklaces if you have 22 crafting and enchant if you have 7 magic. [i]Sapphire[/i] - Make necklaces if you have 22 crafting and enchant if you have 7 magic. or Sapphire - Make necklaces if you have 22 crafting and enchant if you have 7 magic. [u]Sapphire[/u] - Make necklaces if you have 22 crafting and enchant if you have 7 magic. Hope I helped :) -
Zaspiel's Mining, Smithing, and Crafting Guide
unknowable replied to Kaphias's topic in General Guides
Try to correct the name of the Arzinian mines, it's writed as ®zinia This happens several times, and ruins the guide a bit. :( -
Zaspiel's Mining, Smithing, and Crafting Guide
unknowable replied to Kaphias's topic in General Guides
Phew, am I the first who completely read it?:P I need something to do while training, eh? It was a long read, but REALLY worth it.... Nice tactics, well described. Defenitely great! Nothing that's a letdown! Zaspiel did a great job. -
if RuneScape was real, I'm a rabbit :-w jk If RuneScape was real, you could kill monsters that don't even exist!
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the 1337 cow killer from animal magnetism comes out and pwns 15 suddenly appeared cows in one hit.... :P
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CountDown From 15K - COUNTDOWN FINISHED!!!!
unknowable replied to Blaze The Movie Fan's topic in Forum Games
(80445-666)*2:P -
New Report abuse - with pictures - 12K Views!
unknowable replied to jcfc's topic in RuneScape Suggestions
Really good ideas! Full support! :P -
I'm combat 89 and the level 35 fleshies still attack me, just like in wild :P so just train on the lvl 35 fleshies, they don't hit :D
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Well, they've got the Knights of the round table too. Back on topic: Maybe we should go back to the idea of te Sophanem and Enahkra? Or we could just combine it all. I don't like the theory of the penguins, that poll isn't a statement, it was just a bit of fun. Summoning ftw! :XD:
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Desert Treasure - The Best Guide on the Web!
unknowable replied to htotheh's topic in General Guides
You could do, if you follow this guide. -
Easter ring improvements and runecrafting crowns\amulets
unknowable replied to Abyssalwhip's topic in RuneScape Suggestions
Mmmh.... actually, quite good idea! But if make a suggestion, you'd better put it all on at once.... except for the pic's maybe :P -
Randoms were and are intended to stop autoers, that doesn't mean they have to be fun or anything. The costumes are just 1337! You can show off with them :P
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I'm Dutch myself, and spend a lot of time on Dutch servers. I agree, there are sooooo many name-callers (sp?) and they're just rotten apples. If you don't know something what's said on a Dutch server, I mostly know it, so you could pm me on RS. Don't forget: RSN=Gain Again, not Unknowable
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~~Newer Bank Of Runescape~~ **Updated again 05/15/09**
unknowable replied to Thagern's topic in RuneScape Suggestions
SUPPORT! Awesome! just awesome! it's a nice worked out suggestion, with pic's, I like those!! :wink: -
Hunter Leveling Guide - Still Under Construction
unknowable replied to elucin8er's topic in General Guides
Well, it's at lvl 71 hunter. Imp in a Box! One imp can take 2 items to your bank without you have to move! and of course the skill cape... :P EDIT: Spotted capes and those thieving gloves are handy too! Read the knowledge base article for all about it! =D>
