Everything posted by curmudgeony
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Got Bandos Keep Dragon?
I just moved up to Bandos Boots for range tanking the Avans in the gwd, should I keep or sell off my Dragon Boots?
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Special Bar Recharge and Potions
I'm in anvansies and using excalibar to boost my defense and range pots to boost my range attack. I want to max my time down there, but in the heat of battle often forget to spec or pot soon enough. I was thinking of using a countdown timer of my own creation but I needed to know two things How long does it take for the special bar to recharge from zero to full? Also at what rate in terms of mins/secs does a range potion wear off?
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100k+ xp / h Combat training!
Excellent guide except for one key question What would you define as "decent" levels to use this method? What would be a good training spot at one level may not be at another players level.
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Tip.it Times Presents: A Time of War
That's a gathering skill, not a production skill. Pardon us if we aren't exact in our terminology, when we talk skills. Gathering skills can be profitable. Production skills, simply are not. These fish you sell are they raw or cooked?
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Tip.it Times Presents: A Time of War
Exactly! The capes are a game breaker. There has to be a mechanism to remove finished goods from the game, so that the glut of production doesn't kill the value of the skill. It has gotten to a point, where is it literally cheaper to not level then to level. Consider prayer pots. Prayer pots sell for 5,675 each. To level from 0 in herblore to 38 would take 1,217 attack potions. Not counting vials or seconds it would cost 543,999 to be able to make prayer pots "for free." It only gets worse at higher levels. Crafting is in a similar boat. The capes destroyed one of the main reasons for leveling; the monetary rewards for being "the best" at something. The two main reasons people give that this is a feature of the game and not a game breaker, is that "You're paying for the exp not the materials." I call shenanigans on this, b/c at this point, apart from quest requirements; there is no real reason to level. I don't think I am being unreasonable for wanting a break-even method to level. People also counter with "Gather your own materials." Yeah there is nothing I would like better with my free time is to click an electric rock 10k times. If I wanted a boring repetitive job, I would stick with Kinko's. The glut of outputs must be removed.
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Power training melee stats 75-80
Stats should be in sig, but atk/hp/mage 77 str/def 75 range 71 prayer 61 Access to guthans, torags, karils, arhrims, whip and rune defender Looking for a exceptionally quick way to level my melee skills and hp to 80. Drops, slayer, and charms are unimportant. I know about the zombie monkies under ape atoll, but I am concerned I'm not high level enough to successfully use that method. Any suggestions for something really fast?
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Stewing for levels
How difficult is it to get a +6 bonus with the spicy stew? How many stews does it typically take to hit the magic number of +6? Is it worth the time and effort, or should I try to level normally, rather then as a one shot.
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Getting Snakes in Temple Trekking
Is there any suggested method for trying to weight my temple trekking encounters towards snakes? I like the idea of 6 hides dropping at once.
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What are the best items to make money on with low alchemy?
Alch is only profitable if the gold you receive covers the cost of the spell--in terms of runes and/or time to make the runes--and the cost of the item. Sadly the price floor in the GE is near the high alch value for most items, so high alching for profit is a no go, and low alching even more so. Typically magic is a profit sink to level--with the exception of fire waving metal dragons. Best idea for any leveling any more is to find a profitable task and use it to fund your other leveling activities.
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World 66 and Law running
I should probably clarify my question(s). I'm looking for relatively fast RC exp. In the old world 66 crafters would give 27 laws and noted ess for 28 unnoted pure ess. I suspect that people now stand around the alter and offer assistance to the runners, but I could be wrong. How did the trade limit and assist option change how world 66 operates? Is the world still active?
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So.... I got Fire Giants for my slayer
1st thing 1st at your levels giants are a hard slog. They will hit hard and often with melee. Chaos tunnels are a good spot for them, if only b/c baxtorian falls has those prayer draining spiders. You will probably need a goodly combo of food and prayer to take them on. I would take a super attack/str pot to boost yourself, as well as investing in a black mask. You want the fights to be as quick as possible, your stats aren't there yet for a toe to toe. DDS specs might be an option. In any event, you want to loiter around there long enough for them to become unagressive. then start fighting.
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Suggested Defense Levels Tank Ranging GWD
I've been looking at tanking at GWD for the Avanses. Currently at 75 defense. Some have suggested 80 def for tanking, is 75 too low to make it reasonable? At what def level would it be smart to switich from pray ranging to tank ranging?
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World 66 and Law running
With the changes in trade, and assist system limits, does World 66 Law running still exist? If so how does it work?
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ROW and Brine Rats
I've been down in Brine Rats, b/c of their decent drops, but thus far I've gotten squat. I get plenty of coin drops (each of 1-12 coins per), but the sharks that everyone mentions just aren't there. I've been here for about 90 minutes and understand the whole "cold streak" idea. Is it possible that my ring of wealth is "interfearing" with the drops, and "forcing" more coin drops over sharks?
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Abyssal parasites
Can Abyssal parasites go through the law rift in the abyss, or are they not allowed on the island?
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Fun things to Range & Yaks
There's a good 3 or more safespots for black demons in edgeville. All in all though, their drops aren't really all that great in my opinion. The yaks I've found, if you consistantly fill and bank your inventory, they provide a slow but steady stream of coins. Tricky part of yaks is how overcrowded they are.
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Monster Hunting for profits at my level
My stats are in my sig below. Roughly speaking 77 att 74 str 75 def 75 mage 70 range 77 hp 57 prayer 64 slayer 60 agility Any suggestions for Monster hunting for profit at my levels? I've considered barrows, but most of the guides suggest 70 prayer before it is profitable to make runs. I know I'm not at GWD levels yet (I figure 80+ stats for that). Your ideas are most welcome.
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Agility Level Recommended for ME2?
So I have 59 agility, and did undergound pass at around 54 and had few problems. What is the recomended min level for mourning's end pt2? I've heard 70, but I'm hoping that is an over estimation. Your thoughts please.
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What to High Alc?
One tip, gold bars are [bleep]ing and up from their lows of 180 each. Keep this in mind if you're looking in the direction of crafting.
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Veracs suggestions
what barrows level set (apart from guthans) would you suggest for slayer? However, if guthans is the only suggestion; it is okay to mention it.
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Veracs suggestions
I own ahrims and torags. I'm considering veracs, b/c of a decent prayer bonus. Also I'm aware of the set effects: Attacks have a chance of ignoring any armour and prayers, causing potential heavy damage. Now in terms of what I've read, this is key in areas such as Duel Arena, Fight Pits, and the Kalphite Queen. But what about day to day slayer / training. Does it have any advantages that make it a better choice to switch to instead of keeping the torags I'm already with?
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Gold bars going up
Anyone have any ideas why gold bars have been [bleep]ing in price over the last 30 days or so, after sitting at 180 for months?
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Ranging black demons
The suggested method is cannon and whip in edgeville. What am I looking at if I use bronze throwing knives at 70 ranging? Good idea or waste of time? Bone bolts? I'd rather not do mith bolts on rune cb due to speed/cost. Any suggestions?
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Chinchompa Nerf - Good or Bad?
Shhhhhhh! if you mention that, they'll nerf that too! :ohnoes:
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Chinchompa Nerf - Good or Bad?
My main issue is that this will dry up one of the few remaining money inputs into the runescape system. As it is now, all production skills are loss skills, and drying up this money just makes the problem worse.