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eckered

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Everything posted by eckered

  1. youve gotta be kidding me. no offence, but my 7 year old sister could have done better. you drew random scribble on the wall, didnt use the updated grid, cut off half the border, changed the bg color, lost half the grid, and i still have no idea what your trying to pixel. no offence, but your goint to need to do better then that.
  2. eckered

    closed.

    sick, dont spam my chat, or my thread. i have no obligation to do any of this. unfortounately, the bone in my arm got re-displaced after i had gotten it fixed less thena month ago. due to this unforscene circumstance, i will be unable to pixel for a whiel (again). sory but im going to have to go against my work and say... CLOSED!!@ expect a new shop at the end of this month after i get surgery.
  3. eckered

    closed.

    alriet, im back to working on pixels tody
  4. omg history class pl0x? thanks for the coments, hope to have you working at my shop soon.
  5. that isnt a vector sig. i know curley irl =P its a render, with many gradient maps, with 2 different splatter brushes. i can make you a sig like that, because im a good gimp user myself, but find a render that has less color variation. ex: the samus render in that sig is almost all blue, yours has to many colors in it.
  6. if you need an example of a cartoon sig, pm me, ive made a few.
  7. god damit pjb, just finish it up... i know you can copy my cartoon style, so why dont you just help us out?
  8. ehhh... thanks for the slightly off-topic coment. second bumpdate today. this time got meh a new avvi!
  9. d med is copie and pasted, along with the skull. cant be sure, but it looks like you just copeid a d chain and stretched that too. copieing even jagexes crap graphics is concidered ripping.
  10. eckered

    closed.

    you want a solid bg avvi saved in jpeg?
  11. thats what nazgul says... i didnt know he did either... ive only seen him pixel once. he made this wierd desighn with diagonal pixels, and it made me dizy. im going to run a serch on his name, and see what i come up with.
  12. ok. i know lp, but not his work, and some guy had to explain to me who random was because i didnt know him. my work is NOT based on any of that. i am a member of pixeljoint, and my style has been formed based on what i have seen there, and what i have seen other people here say they like. the last one i didnt like. a spicific background was requested, and is not a style that i like. i made what i could out of the request, as much as i didnt enjoy it. i do pixel work for free, because i enjoy it. if you see fualt in that, or dont like my work, then please stay away from this thread. i was not here in the days of lp, or random. they both stopped pixeling before i even came to tip.it. id appreciate if youd stop forming conclusions about me, even though you probably dont even know a thing about me. i made the shop so i could improve, not get flamed. sory if im getting worked up over nothing, but i really dont like being called a copycat.
  13. eckered

    closed.

    demonex- for some reason, had an incredably difficult time with this one... not all that happy with the result either. [img=http://img516.imageshack.us/img516/1700/savvikc0.png] and rik- any examples are find. just want to see your general style, and teh quality of your work.
  14. eckered

    closed.

    Cad? I can't see cad's posts here. Did you mean me? yes i did. sory. ok second order is pretty much done, justs adding text now.
  15. no offence, but you kinda took my advice and threw it out the window.
  16. eckered

    closed.

    @ cad sure @ rik show me a few examples
  17. urban street art :thumbsup: my favorite! im going to pixel some of this.
  18. the cadbury edition =) nice. especally the ones you made for me. i have said it before and ill say it again. they all look to similar for my taste. just kind of bland. i see that you are developeing your own style, and i encourage that. what i dont really like is that your style is flat. you have minimal flow. the brushes just kinda pove that. you say you tried to make a certan "feal" or "pattern" but failed? thats why all the brush layers have no flow. you need to use other things then that, including -different filters -gradient maps to add color -c4d's (or whatever you want to call em... :wall: ) to add flow. -brushing to add lighting. i dont mean what you are doing now, such as a single light strip, but actually add a small corner with a white circle brushed onto it and guasan blur it. -depth by indluding things both behind and infront of the render. - change the render a bit, wether it be by adding highlights (ill explain that later, its a techneque i created myself) or gradient mapping it so the colors become brighter/more belnded -adding color. color is something your sigs all lack. black and white and 1 main color from the render. heres how i sugest you do the things i outlined above. different filters- apply splatter filters, pick filters, pattern filters, be creative. the more uneque the effect is, the beter the sig is in my oppinon. gradient maps- its under filters, but you know that. i sugest picking two colors from the render, mapping that, and setting it on overlay/screen/waatever photoshop has. c4ds- you have told me you dont like em because they are to random? find ones that flow. i have over 700 of em on my computer, and i have found a use for almost every one. if you dont like one, find another. just take your time. theres so many to choose from, its impossible to find one that you dont like. brushing to add lighting- add a light source. get a render that fills up the whole page, not just 1 inch of your sig. on a new layer, brush around the bottem of the render and run a high repitiion guasan blur on it. set it on whatever blending mode photoshop has. depth- i see you tried this on your car sig. what you need to do it have patters both behind and infromt of the sig. one that i created myself was using the line drawing tool thing that photoshop has, create lines with a slight curve coming out from behind the render. try to have one focal point. after that, set them on soft light, or lighten, or whatever. duplicate that layer, and run a low repetition spread filter on them. adds a nice flow. i also sugest using patterns such as that checkered one, and occasional scan lines. those thick lines where people add the text are also nice to use. changeing the render- this is something i discovered based on how you have to create pixel art, then experimenting with abstracts. on the layer above your render, observe where the highlights are. now take a solid or soft circular brush around 9-11 pixel width(i usually have big renders, possibly smaller for you because you shrink em so much.) brush over the highlights. sold white. use your smudge tool, and smudge them along the length of the highlight. set it on screen/overlay/ whatever photoshop has. (yay for self discovered method!) adding color- gradient maps are the way i recomend doing this. they add great flow, and color at the same time. use multiple gradient maps to create nice cool blues, and warm golds. that always looks awasome. now, take these crits or leave them, but do me a favor, start a new sig, use some of the techneques i outlined above, just to see how it looks. post it here for crits. get more cc. improve. enjoy reading the book i just wrote you lol... -eck.
  19. grrr... son of a... cant find it atm... i know its ripped... either from the sig batttle i had over on planetrenders, or on some tutorial ive seen browsing the net. give me the name of the girl and i bet i can find it...
  20. ripped. from planetrenders.net. ill get proof in a second.
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