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What Else Needs Updated?


RayOxide

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Honestly, the update on the Goblins was okay, the only thing good about it was: The way they fall down and die :twisted:

 

 

 

Furthermore, I think they need to change the way players die, Its weird... I think they should fall back.. Just simply fall back...

 

Also should Update some of the Guilds.

 

 

 

P.s. Anyone got a pic of a dyed Goblin Mail? If so PM Me the pic.. ::'

I dont need a siggy no moar.

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The good thing with the updates is they updated textures etc therefore updating other areas.

 

 

 

I hope that varrock update will bring a re-make of the grey stone texture to be more 3d than 2d texture on walls. Doing that would be awesome cuz then varrock, edgeville, cathurby, lumbridge, camelot, seers, ardougne & yanille to name a few will all benefit

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

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i think they should change the way players die in the wild.

 

like if you die by arrows you would see some arrows or holes in your body then you would fall down and die

 

with melee there should be a big slash across your chest and if you're wearing armor there'd be a slash through it to then you fall down and die.

 

i'm still thinking about mage though.

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i'm still thinking about mage though.

 

Hmmm.. well for fire attacks it could set you on fire. Not sure about others.

 

 

 

Anyway, I agree, the cities need some updates. They just look pitiful compared to Falador.

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Apparently there are many, many ways to die in rs so thinking about an extra effect to be included in death animation would be a tedious one. I agree that some guilds should be updated though.

Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(.

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Apparently there are many, many ways to die in rs so thinking about an extra effect to be included in death animation would be a tedious one. I agree that some guilds should be updated though.

 

 

 

This makes no sense

 

 

 

theres 1 human death animation regardless of what kills you.

 

 

 

Much like the npc updates they cna jsut do a single animation/graphic update and it will be done.

 

 

 

However I think players will amoung the last characters to be updated along with humans, as it would require remodelling of most armours and probably some weapons

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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Cooking guild needs some additions and revamping, ardougne needs some touch ups, varrock as well, as does edgeville and seers.

 

 

 

I'd like to see an update on a very common critter...the "man"

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The cooks guild definitely needs a revamping, and Falador looks too good when compared to other cities. The way players die is weird, but I rarely see player deaths anymore. I rather like Gyroman's idea of player death animations in the wilderness, with Ziv's idea for fire magic. Those are the only things I can really think of right now, though. Not that I thought of them...

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i think they should change the way players die in the wild.

 

like if you die by arrows you would see some arrows or holes in your body then you would fall down and die

 

with melee there should be a big slash across your chest and if you're wearing armor there'd be a slash through it to then you fall down and die.

 

i'm still thinking about mage though.

 

 

 

would your armour magically repair when you respawn in lumbridge or fally or varrock?

 

just curious...

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  • 2 weeks later...

i think they should fix how humans die, like in movies when they get shot, they dont really bow down..

 

they kinda go limp, then collapse down sideways and lay sideways on the floor-and then they can dissappear*

 

 

 

speakin of updates, i really think they should fix prayer a bit, i mean, for every 1 monster u kill u get like less than 1/10 in prayer xp, maybe double all xp values for bones and all total prayer xp, and have them ask u if u want to double it-cuz sum pures may want it at a certain lvl

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pure:demon_x_king

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speakin of updates, i really think they should fix prayer a bit, i mean, for every 1 monster u kill u get like less than 1/10 in prayer xp, maybe double all xp values for bones and all total prayer xp, and have them ask u if u want to double it-cuz sum pures may want it at a certain lvl

 

 

 

Double it?

 

 

 

are you INSANE

 

 

 

sure normal bones suck, but normal bones are like the clay pot or arrow shaft or bronze dagger of prayer.

 

 

 

Get big bones or higher and your getting some fair xp, especially with the ectofunctus (x4 base xp) or gilded altat (x3.5 base xp and way fast)

 

 

 

With thoose things you can be getting like several k xp per bones for some of the hugely good ones

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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