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Telegrabbing Nats

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I was just looking through the wilderness map for some reason and noticed those two nature rune respawns, along with the steel plate respawns. I was just wondering if the nats were there on F2P worlds and if it would be worth the time and risk telegrabbing the nats and then high-alching the plates. laws are about 35-400 each I think so it looks like a good triple in my money, along with some decent magic experience.

There's no such thing as regret. A regret means you are unhappy with the person you are now,

and if you're unhappy with the person you are, you change yourself. That

regret will no longer be a regret, because it will help to form the new,

better you. So really, a regret isn't a regret.

It's experience.

No, they are to far apart and the risk is to high.

well laws go for 300-305 each, and nats go for 290-320 each, so if you can get a good deal on laws, go for it. And where exactly is ths place?

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  • Author

It is just south of the Greater demons in the wilderness. There is an island in the middle of the lava, supposedly with nats on it (I haven't checked yet, might just do that now). I was thinking I could telegrab the one or two nature runes, run over to the lava maze, grab the steel plate and hi alch, repeat. Now I am just thinking of telegrabbing the nats, ming or buying coal and iron ot make steel bars, superheating, then selling the steel bars for 580-600 each. This seems much better to me, getting me magic experience in two ways, plus smithing and possibly mining.

There's no such thing as regret. A regret means you are unhappy with the person you are now,

and if you're unhappy with the person you are, you change yourself. That

regret will no longer be a regret, because it will help to form the new,

better you. So really, a regret isn't a regret.

It's experience.

Tricky part is the respawn time. About the only thing in wildy I've found to respawn quickly enough to make it worth it are white berries.

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It takes 1 minute for the nats to respawn also in toal u get 7 nats 1 drop has 3 the other has 4.

 

I used to telegrab em my main and sell for profit and continue buying more laws.

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Even trickier than the respawn, you're in high level, multicombat wilderness (though you may be able to dodge east to single combat).

 

 

 

The question is, do you feel lucky, well do you?

About a 1 minute respawn?

 

 

 

7 nats a minute x 60 minutes is 420 nats an hour

 

You have to spend 120 laws to get that...

 

 

 

You profit 90k (laws = nats = 300 gp per...) an hour, and only gain 5,160 exp from the laws...

 

 

 

I would say find something that gives better exp, or better money. I mean, it's quite dangerous, at least for the profit you might get.

 

 

 

Just doesn't seem to be worth it.

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True but all the nats i ever grabbed from there i used it for superheating mith bars in the wild (hobgoblin mine) and also for high fletching. the things you use nats in gives you a profit

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best place to telegrab train is zammy wines. great profit, and good exp. but the true question is, are there any expensive stackable respawns OUT of the wild? now that, that would be good money.

Picture1.pngD-Money M&S Co.Picture1.png

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Oh, come on! What's wrong with an Uzi-wielding goblin?
best place to telegrab train is zammy wines. great profit, and good exp. but the true question is, are there any expensive stackable respawns OUT of the wild? now that, that would be good money.

 

you can grab nats, by the rock crabs there are 2 or 3 respawns. on a crowded world they should respawn fast, plus you can kill crabs, and not avoid pkers, selling the nats 300 ea and buying laws 300 ea, you break even with a airstaff

some day cats will rule the entire world forever!!!!!!!!! its gonna happen i read it in a book called wreytxuim about cats!!!!!!!!!!!!!!!!!!!!! imagine... Evil Bob Scape.......

before i enetered my membership and made nats myself i used this place a lot, i had 2 different accounts both with tellegrab and one of em w/ rune scim/r2h so i tellegrabed with one guy in one wrld, then hoped and used different guy in different wrld, never had to wait for the new world to load since i had 2 characters, double the money and exp on both of them never ran into pkers either ^-^ even if i did i would get my pker acc (also tellegrabbin nats along with main) to kill em ;0

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and you could put a lvl 3 up there, and before you get pked, drop your nats and laws, switch to lvl 3, and pick them up. :D

and you could put a lvl 3 up there, and before you get pked, drop your nats and laws, switch to lvl 3, and pick them up. :D

 

 

 

Drop trading between your characteres IS AGAINST the rules. Don't try it out! :twisted:

 

 

 

I don't recommand you going there. Or you have a death wish or want to be teleported to Lumby instantly

 

 

 

Most clan wars happen there, and the respawn time is deadly slow. Just buy or kill dark wizards to get some natures if you really need that

 

 

 

For p2p, you don't have any reason of obtaining them via this dangerous and slow way. Just DIY or buy it from other players. Remember, deadly clan wars in p2p happens near demonic ruins, and 4 demons (2lessor 2 greater) is only steps from you. p2p have entangle, TB, ice barrage, and so on, making that EXTREMELY unwise to go there

 

 

 

Confirm: 2 respawns there. Each respawn contains 2 nat runes

Currently taking a break from Runescape

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