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Mithril, Adamant, and Runite Dragons *CONTRIBUTE TO DROPS!!*


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OK, so we have Bronze, Iron, and Steel dragons. They are impressive creatures, dropping a wide array of valuable items, including Dragon Plate legs. But we wonder... "Does it stop at Steel?" Unfortunately, it does, but hopefully not for long! A new array of metal dragons could add a new dragon item into the game, and a reason to level up other skills. Why? Because you should have to finish off the dragon with a swift blow of a pickaxe after it has hit 0 hp, after all, you are fighting dragons made of the toughest metal in Runescape! So heres how it would work...

 

 

 

If you look at the levels of the current metal dragons, you will notice that from levels 131 to 189 there is a 58 level difference, and from 189 to 246 a 57 level difference. So from Steel to Mithril we can figure a 56 level difference etc. Also, the Bronze Dragon has 131 combat, with 125 hp, a 6 hp difference, looks normal, but with Iron Dragon having a 16 level/hp difference, and Steel Dragon a 26 level/hp difference it seems implemented. So we would figure this at...

 

 

 

Mithril Dragon: Level 302, HP: 266

 

Adamantite Dragon: Level 357, HP: 311

 

Runite Dragon: Level 411, HP: 355 :ohnoes:

 

or Level 464, HP: 398

 

 

 

These would all drop 5x the bars of their name, but wouldn't be easy to kill. You could mage them like you do to the current dragons, but since these dragons have such tough skin, you must run up and deliver the killing blow (similar to Gargoyles) with a mining level alotted to the dragons metal type, 55, 70, and 85. This brings a new reason into the game to raise mining other than quests and a decent amount of money. These dragons should also be scarce, 3 Mithril, 2 Adamantite, and 1 Runite.

 

 

 

The location of the dragons should be in a separate room with vines in the way (similar to when you enter the dungeon) or a high level agility obstacle. The Runite dragon should be down a ladder in the center of the room in a multi-combat zone. With a high level mining to kill these, it sounds justified to have the Dragon Pickaxe as the drop, but just to keep these popular to kill, jagex could introduce a whole new array of special amulets or gloves or something similar to the Dagganoth Kings, incase of a Dragon Pickaxe flop (similar to the Dragon Axe?).

 

 

 

I AM CURRENTLY THINKING OF POSSIBLE DROPS **PLEASE CONTRIBUTE BUT BE REASONABLE**

 

 

 

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Try to keep the criticism constructive guys, something like this is just annoying.

 

what about barrow dragons?

 

careful, these puppies degrade

 

 

 

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Very well thought out, support. Also maybe add a minigame so that you can't simply just face the second most powerful moster in the game without some kind of challenge. I would suggest something like the Fight Pit/Caves, except with all of the dragons. Maybe you fight green dragons, then red dragons, then black dragons, then bronze, iron, steel, mithril, addy and finally, the rune dragon. Once you kill one dragon, the next dragon flies in to attack you. You can however retreat and come back to the dragon you were just fighting. Once you kill the Rune dragon, you either go back to the mithril dragon, the bronze dragon, or the green. There would however be a chance of facing the rune dragon again. Once you rack up 10 rune dragon kills, something special happens. I dont know what, I'm too tired to think.

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Good idea. Maybe needs a little resign on the finishing blow part, suuch as you need the mining level just to get to the dragons.

 

 

 

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Good idea. Maybe needs a little resign on the finishing blow part, suuch as you need the mining level just to get to the dragons.

 

 

 

Support.

 

Well I figured the Mithril and Adamantite Dragons could be in the same room, and 70 isn't that big of a hassal, the reason for mining level to kill the dragons is each team would NEED a rune miner otherwise they cannot defeat the 2nd strongest monster in the game (I'm only 53 mining #-o ).

 

 

 

Thanks for the support all!

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I think your levels and HPs are spot on, but at that level the rune dragon should be like the kalphite queen in drops - ie. dragon chain, etc.

 

 

 

this would give another creature to team fight which is always fun.

 

 

 

the mith and the addy could be like the kings with one of each in a dungeon being multicombat, and you need a team of people to fight both drags. That would be a good way to do it.

 

 

 

I would nuke the mining issue, thats just dumb - they would be hard enough to kill already.

 

 

 

Also whats after rune - dragon, so maybe a super monster that always drops a dragon item. We can call that the ancient dragon and it is the toughest monster in runescape, it can attack by magic and fire and melee as it is the oldest creature on the runescape world. dragon items can start at dragon mace etc, up to dragon chain and even new drop dragon boots or dragon plate. It can also drop heaps of dragon arrows.

 

 

 

A good lvl for him would be cmbt 500 hp 550

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I think your levels and HPs are spot on, but at that level the rune dragon should be like the kalphite queen in drops - ie. dragon chain, etc.

 

 

 

Also whats after rune - dragon, so maybe a super monster that always drops a dragon item. We can call that the ancient dragon and it is the toughest monster in runescape, it can attack by magic and fire and melee as it is the oldest creature on the runescape world. dragon items can start at dragon mace etc, up to dragon chain and even new drop dragon boots or dragon plate. It can also drop heaps of dragon arrows.

 

 

 

A good lvl for him would be cmbt 500 hp 550

 

 

 

 

 

I like that idea as well...but The lvl of that dragon would have to be high enough so that a team is a must no matter what level you are.

 

 

 

The problem I see with this though, Is that the prices of Dragon Items will drop tremendously and clans / teams of high levels would get pretty rich and it would probably change the rs economy...

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Runite Dragon: Level 411, HP: 355 :ohnoes:

 

 

 

 

That's a bit too weak IMO. Dagannoths kings got 331hp and people solo them even tho there are 3 of them in a small area and all attack styles are represented. Also dropping 5 runite bars is a bit too much. That would be 65k worth of runite bars.

 

 

 

If you ask me, they should have multiple attacks, really high def, higher hp, multizone and add some special drops. This way only higher leveled teams could take them down and definately not in an easy way. Also adding few drosp which are worth something would get people to kill them.

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I concur with Hohto as well. Ramp the power levels to be around Mr. Jad difficulty with a team of 5. Make it impossible to do solo, and add a team limit for the people who do this, so whole clans can't just rush in at once and kill them off in 5 seconds. Maybe have it set up similar to the pest control place, with a longer time limit but no respawn and only 5-10 ppl per game. Sound fair? & no restarting at where you left off. Would make sure that things don't become too imbalanced.

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Runite Dragon: Level 411, HP: 355 :ohnoes:

 

 

 

 

That's a bit too weak IMO. Dagannoths kings got 331hp and people solo them even tho there are 3 of them in a small area and all attack styles are represented. Also dropping 5 runite bars is a bit too much. That would be 65k worth of runite bars.

 

 

 

If you ask me, they should have multiple attacks, really high def, higher hp, multizone and add some special drops. This way only higher leveled teams could take them down and definately not in an easy way. Also adding few drops which are worth something would get people to kill them.

 

Well the problem with Dagannoth Kings is that they are 3 seperate monsters, capable of killing with 1 person on each King protect praying his attack. I haven't thought this new idea all the way through but maybe it could shoot rune darts out of its back? You could pick them up but that way it has a range, mage, and melee attack. Need a team to take it down for sure now. 5 runite bars doesn't sound like too much at all in my opinion, there is only 1 per world, and it would have like a 3 minute respawn.

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Good idea

 

Well thought out, maybe, Jagex would decrease the defense of the other metals, so it would be possible to hit the runite ones.

 

 

 

Nice idea =D>

 

I think the current metal dragons are easy enough, a great place to waste away all those nasty chaos you got from the barrows. :shame: Anyway, higher defense means you need a good team! Great idea. I kept the well thought out and Nice idea parts in there because I liked them. :D

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i dont support...if you think this out you will realise bronze iron and steel are real metals and if after a long time of them in the game someone like you asked for mith addy and rune dragons then in a few years maybe someone will ask for dragon dragons? im sorry it just sounds too stupid and metal dragons should be (in my opinion) solo'ed anyway...

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i dont support...if you think this out you will realise bronze iron and steel are real metals and if after a long time of them in the game someone like you asked for mith addy and rune dragons then in a few years maybe someone will ask for dragon dragons? im sorry it just sounds too stupid and metal dragons should be (in my opinion) solo'ed anyway...
Dragon dragons is stupid, I agree. And Mithril and Adamantite dragon would be solo'd. :wall:
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Well i see you spent some time writing this, lvl and hp differences are well tought up, but the part i like the most is this:

 

 

 

You could mage them like you do to the current dragons, but since these dragons have such tough skin, you must run up and deliver the killing blow (similar to Gargoyles) with a mining level alotted to the dragons metal type, 55, 70, and 85. This brings a new reason into the game to raise mining other than quests and a decent amount of money.

 

 

 

We all realy need some motivation to work on mining lvls, so count me as a suporter

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maybe an idea, that these dragons, just like kalphite queen, got range and mage pray! so you got to melee these. that will make it harder :D and its a nice challenge to solo it :XD:

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Well the problem with Dagannoth Kings is that they are 3 seperate monsters, capable of killing with 1 person on each King protect praying his attack. I haven't thought this new idea all the way through but maybe it could shoot rune darts out of its back? You could pick them up but that way it has a range, mage, and melee attack. Need a team to take it down for sure now. 5 runite bars doesn't sound like too much at all in my opinion, there is only 1 per world, and it would have like a 3 minute respawn.

 

 

 

We don't need to follow any certain pattern on monster combats, hp's or stats. Just make a bigger jump from steel to mithril than from iron to steel and that's it.

 

 

 

The way to avoid soloing would be somewhat easy. Just add all 3 combat styles to it like kalphite queen has. For example fire could work for magic, [bleep]es for ranged and tailslash for melee. Yea kq can be soloed, but only because it has too weak (well, not powerful enough) attacks. If you want to make the dragons even more harder, add switching prayers: it could protect from 2 combat styles at once and randomly switch them.

 

 

 

I still think that 5 rune bars from 1 monster is too much, no matter how powerful it is. One or 2 would sound a lot more realistic, but 5... that would pay up for the potions for a small team.

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Well the problem with Dagannoth Kings is that they are 3 seperate monsters, capable of killing with 1 person on each King protect praying his attack. I haven't thought this new idea all the way through but maybe it could shoot rune darts out of its back? You could pick them up but that way it has a range, mage, and melee attack. Need a team to take it down for sure now. 5 runite bars doesn't sound like too much at all in my opinion, there is only 1 per world, and it would have like a 3 minute respawn.

 

 

 

We don't need to follow any certain pattern on monster combats, hp's or stats. Just make a bigger jump from steel to mithril than from iron to steel and that's it.

 

 

 

The way to avoid soloing would be somewhat easy. Just add all 3 combat styles to it like kalphite queen has. For example fire could work for magic, [bleep]es for ranged and tailslash for melee. Yea kq can be soloed, but only because it has too weak (well, not powerful enough) attacks. If you want to make the dragons even more harder, add switching prayers: it could protect from 2 combat styles at once and randomly switch them.

 

 

 

I still think that 5 rune bars from 1 monster is too much, no matter how powerful it is. One or 2 would sound a lot more realistic, but 5... that would pay up for the potions for a small team.

 

 

 

Hmm, I added a higher jump from Adamantite to Runite, but I want to keep Mithril and Adamantite soloable. Ok, it can headbutt, tailwhip, shoot [bleep]es, and shoot fire. But maybe since this is an ancient and powerful dragon, the fire could penetrate the safty of the inventory and burn the glass vials and the pots evaporate, and the food burns?

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But maybe since this is an ancient and powerful dragon, the fire could penetrate the safty of the inventory and burn the glass vials and the pots evaporate, and the food burns?

 

 

 

Sounds pretty grim :P

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