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Combat triangle outdated and useless?


Nazgul740

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Fixing the combat triangle is actually quite easy in a way.

 

 

 

 

 

1. Add negative attack bonus for stab, slash and crush on all dragonhide armor.

 

 

 

2. Add stab defence to mystic robes/infinity robes.

 

 

 

3. Add negative mage bonus to all daggers.

 

 

 

4. Add negative attack bonus for stab, slash and crush on all mage robes, mystic/infinity, ahrims)

 

 

 

but they won't do that... ever :x

 

 

 

 

 

youknowwho

 

PostPosted: 22/5/05 Post subject: Re: Combat triangle outdated and useless?

 

Nazgul740 wrote:

 

11 year old l33t sp3@ck1ng deranged crack addicts

 

 

 

 

 

Thumbs Up Dancing Love

 

 

 

 

 

 

yeah when they originally made the game the max hit was so much lower... now with people maxing stats quickly, and the cheapness of weapons... ive seen a in a vid go through a load of sharks in pretty much 15 hits...

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you want balance look at f2p... the combat system is perfect there... 100% perfect... all styles are different and no one combat system kills the others...

 

 

 

I am inclined to laugh at you, but shall refrain from doing so at the moment. Look at F2P Mage. Maximum damage, 16. Slowest attack speed. 200 - 300 coins per cast. Negligible armour. Barely any equipment boost to Magic. Pathetic holding spell.

 

 

 

Now look at Rangers and Warriors in F2P, come back and tell me the F2P Combat Triangle is balanced.

 

 

 

 

 

Yes it is balanced... most levels around 70-90 don't carry dragon hide with them while pking... at lets say only 59 mage (i got around 65 combat) It hits on rune a ton... Holding spell isn't that bad... the rune skimitars attack doesn't hit well even on mages and if they have say a rune kite it negates it a bit more...

 

 

 

also prayer runs out FAST in f2p... if somone wants to keep prot from mage on it means sacrificing most of their offensive prayers...

 

 

 

It is balanced... 100%

 

 

 

That is simply pathetic logic. I shall tell you why.

 

 

 

First off, the fact that warriors CAN wear dragonhide with no negative bonuses is bad enough. No other class can do that. So what if they generally don't bring dragon hides? Mages do not even have the option to change armours. That is simply an advantage unused, it does not become a disadvantage for the warrior if he or she chooses not to use it. Besides, you do realise that a warrior can always *gasp* take off their armour? Including *shocked silence* their Kites??

 

 

 

Yes, Magic is more accurate than Melee in general. You might also take into consideration that Magic is much slower than Melee. Or the fact that Ranged is more accurate AND way faster than Magic. Or the fact that Melee damage is much higher than Magical damage. As for holding spells, you obviously haven't touched it much. It is reasonably good if you want to prevent someone from running away from you, but it gives you no opportunity to farcast. Even when used to prevent escape, it only increases the chance of killing your victim on the spot by about 3%. Most of them simply run out and teleport. Or teleport outright if you are in low level Wilderness. Besides, prevention of escape only becomes an issue if you are winning, so it is not relevant.

 

 

 

Prayer runs out fast on F2P? What's that got to do with anything? EVERY class can use Prayer. And for that matter, Mages have the added disadvantage of being protected against at lower prayer levels. Which isn't that significant at High Levels, but still.

 

 

 

 

 

 

 

I would also like to clarify something. When I say F2P mage is weak I am referring to medium to high levels. At high levels, F2P mages still have their maximum damage stagnant at 16, and have no access to any binding spells that are actually decent for farcasting. Warriors have high damage as well as the option to increase their magical defense, by taking off their armour or slapping on dragon hide. Rangers... well, they own mages already.

 

 

 

If you tell me again F2P magic is 100% balanced again, I'll... well, I will try my best to correct your fantasies.

Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims.

 

~Toxicologist~

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I think the triangle is pretty good atm except for mages they can't

 

k0 people like a rangers dark bow spec or mage short spec

 

or a melees dds.

 

but they can mage then run away then mage.

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you want balance look at f2p... the combat system is perfect there... 100% perfect... all styles are different and no one combat system kills the others...

 

 

 

I am inclined to laugh at you, but shall refrain from doing so at the moment. Look at F2P Mage. Maximum damage, 16. Slowest attack speed. 200 - 300 coins per cast. Negligible armour. Barely any equipment boost to Magic. Pathetic holding spell.

 

 

 

Now look at Rangers and Warriors in F2P, come back and tell me the F2P Combat Triangle is balanced.

 

 

 

 

 

Yes it is balanced... most levels around 70-90 don't carry dragon hide with them while pking... at lets say only 59 mage (i got around 65 combat) It hits on rune a ton... Holding spell isn't that bad... the rune skimitars attack doesn't hit well even on mages and if they have say a rune kite it negates it a bit more...

 

 

 

also prayer runs out FAST in f2p... if somone wants to keep prot from mage on it means sacrificing most of their offensive prayers...

 

 

 

It is balanced... 100%

 

 

 

you're 100% wrong.

 

 

 

and it's spelled scimitar -.-

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^

 

not only that, but if your good enuf your also hitting a 3x3 area? all these people loosing faith in mage since the dark bow...

 

 

 

 

 

the problem is easy jagex just hasnt caught on yet, theres no such "class" of fighters. everyone has their choice of equipment and you never know what your going to be fighting so dont expect 75% of the fights to be balanced anymore.

 

 

 

if YOU personally want balance when YOUR pking, bring numbers. :D

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[qoute]Whips, ice, dbows....? None of it is balanced... you want balance look at f2p... the combat system is perfect there... 100% perfect... all styles are different and no one combat system kills the others... Sure there are an amazing amount of teleporting, swearing, ignorant, agressive, semi-pure, numbsculs, who's owners are all 11 year old l33t sp3@ck1ng deranged crack addicts... but after that most of the guys are pretty cool

 

 

 

Well actualy the F2p trainagle is compelty underpowered at the lower lvls b/c mages totally own, but later on(mid 50's-126) is a lot more even. Just pointing it out to you.

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i think any mage, ranger, or melleer can beat any mage, ranger, or melleer (sc...) it all depends on what their skills are. im lv 91 magic, and iv beaten several rangers... but they have to be lv 70 range or under. and iv switched to melee if they use range and have goten completly owned. so i think the only thing that is unbalenced is the fact that you can have like lv 70 combat and lv 99 (or close) mage/range, making beating almost any lv 90+ easy.

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you want balance look at f2p... the combat system is perfect there... 100% perfect... all styles are different and no one combat system kills the others...

 

 

 

I am inclined to laugh at you, but shall refrain from doing so at the moment. Look at F2P Mage. Maximum damage, 16. Slowest attack speed. 200 - 300 coins per cast. Negligible armour. Barely any equipment boost to Magic. Pathetic holding spell.

 

 

 

Now look at Rangers and Warriors in F2P, come back and tell me the F2P Combat Triangle is balanced.

 

 

 

you're also forgetting this.

 

 

 

mage:lvl 20 does 11 damage

 

range pure:lvl 20 does 6 damage.

 

str pure:lvl 20 does 5 damage.

 

 

 

mage maxes out early, but the other 2 have the most potential. that's why you don't see lvl 3 rangers in the wildy but you do see lvl 3 magers. that's just f2p though.

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[qoute]Whips, ice, dbows....? None of it is balanced... you want balance look at f2p... the combat system is perfect there... 100% perfect... all styles are different and no one combat system kills the others... Sure there are an amazing amount of teleporting, swearing, ignorant, agressive, semi-pure, numbsculs, who's owners are all 11 year old l33t sp3@ck1ng deranged crack addicts... but after that most of the guys are pretty cool

 

 

 

Well actualy the F2p trainagle is compelty underpowered at the lower lvls b/c mages totally own, but later on(mid 50's-126) is a lot more even. Just pointing it out to you.

 

 

 

70+ is when mages only appear with 60+ prayer. meleers don't have to worry about magers then because they usually have hide with them if they're smart. melee also has the most fighting options at this point, daggers to (the stupidest weapon ever) 2hs. range can pretty much kill at this point, now they're doing 10s and well all know range's forte, speed. so averaging 20 damage in 10 secs even on meleers, let alone mages, that's good. the only people lacking good damage at this point are mages, but that is because they were doing 16 at lvl 30 cb.

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Well I don't think so...

 

Ranged, Melee and Magic are strong enough

 

 

 

They need a food update :D having a type of food healing higher than 25 will be great

 

 

 

the fact that one day people wil be hitting 99 is inevitable :boohoo:

 

 

 

food update would be great!

 

 

 

also yeah the triangle gets unbalanced after each update cuz the update makes the "updated combat style" stronger MOST OF THE TIME

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***WARNING*** THIS IS A VEERRRY VEEERRYY LOONG POST...

 

IF YOU ARE NOT PREPARED TO READ AT LEAST 1000 words, SKIP THIS IMMIDIATELY..also, PLEASE PLEASE PLEASE DO NOT FLAME ME WITHOUT FINISHING THE ENTIRE POST THOROUGHLY...!! THANK YOU AND ENJOY READING!! i took quite a while...

 

 

 

Firstly, yes the Cb triangle is like a bridge with butter sticks for pillars under a hot sun.

 

 

 

In the start, the triangle was good..

 

 

 

melee>range>mage>melee.

 

 

 

then with ancients it became

 

 

 

Mage>Melee/range

 

 

 

dds is capable of hitting 72s(36-36)..not sure if can go higher but i have hit 36-1 before so i know it can hit 36.

 

 

 

then people were saying,

 

 

 

mage/melee> range

 

 

 

dharok can 1hit but is VERY slow and VERY risky.. at 99 hp..10% would be 9hp..9hp can be a lucky fluke hit..and can be dds'd.

 

 

 

Guthan sucks on PVP

 

 

 

Verac is expensive and good vs armoured people only..

 

dhide/mage robes are as good as no defence.. so verac is no better than a whip.

 

 

 

torags is for the "poorer" pkers..

 

full torags, dscim/whip and rune kite.pretty much self explanatory.

 

 

 

then... the msb got nerfed...only 1 spec..have to wait for a minute or so before u can spec a 2nd time..with 99 str 99 att 45 defence, and 99 range 90 def...by 1min...the pk could be over.

 

 

 

everyone was ranting, saying range was WAAY underpowered..i agree..

 

 

 

in EVERY other skill...

 

 

 

Melee : barrows armour > 3rd age> dragon> rune.

 

Mage: Ahrim(barrows) > 3rd age > mystic/lunar> split.

 

Range...: 3rd age = Karil = Black dhide.

 

 

 

all of them are +15 range bonus for TOP.. karils has WORSE stats than black dhide for melee..... c'mon... NO MELEE barrows has worse stats than dragon chain... dharoks platebody/guthan/torag has an avg of 120 defence...and dchain has SLIGHTLY better stats than rune..with a worse stab def..EVEN VERACs is better than rune/dragon.

 

 

 

true, dragon is a "status" and "looks" armour..

 

 

 

3rd age respectively has slightly worse stats than barrows, with 110+ per stat for defence...but as a plus has no need for repairing,,

 

 

 

however even now the kite costs 160M.. useless for pking..

 

 

 

Now...range..

 

 

 

KARILS melee has WORSE stats than black dhide..

 

3rd age has Some better stats than karil and worse or same as black dhide.

 

 

 

it should be KARIL>3rd age> Black dhide with respectively 70,65 and 40 defence.. HOW can, black dhide..with 40 defence have BETTER stats than karils with 70 DEFENCE requirement..is that 30 defence and 10 levels really worth for that slight extra mage def bonus? i think not..

 

 

 

 

 

for mage and melee, it is UNmistable the order of armour

 

Barrows>3rd age> regulars(dragon or rune)

 

and

 

Barrows>3rd age> regulars(mystic/split)

 

 

 

for range?

 

 

 

they are more or less equal...and karils Is ARGUABLY weaker than black dragonhide.

 

 

 

ahrim is considered the BEST mage armour..most people in cws or pking wear an amAZING combination of

 

 

 

ahrim, whip, prayer book..ancient and melee.

 

now..melee is self explainatory..no barrows set works in there..

 

 

 

however..range..in order to melee, has to change weapon...

 

losing a vital hit....

 

 

 

 

 

i think i have proven that before 11-Jun-2007, range was underpowered...

 

 

 

with the crystal bow same speed as a long bow..with NO special but at full a great 100 bonus to range..

 

 

 

however...

 

 

 

on the 11th June 2007, the darkbow was introduced..this monster was capable of 1hitting ANY player with 90Hp or below..

 

 

 

it has shown a whopping ability to 44-44... rumour even has it that a 46 was accomplished..

 

 

 

at FULL Hp, and nearly off the map(dark bow has an AMAZING range)...

 

with only a mere 60range requirement, the darkbow is a waay overpowered weapon.....

 

 

 

however.. this is the speed of the darkbow..

 

 

 

assuming BOTH the msb and darkbow attack at same time..

 

 

 

this is it

 

 

 

MSB: 12 3 4 5 6 7 8

 

Dbow: 12 2 3

 

 

 

which gives the darkbow the SAME speed as a 2h or Dh Gaxe..

 

rumour has it that its SLOWER and ur kill can be STOLEN if using a darkbow..thats VERY slow...however, i dont see it...

 

looks the same as gaxe to me.. i have PERSONALLY never seen kills getting stolen using the bow...muggiwhiplar has said that...i have Never seen it..i'll send a message to jagex to confirm this

 

 

 

although slow, This Is UNFAIR..

 

 

 

dharok has to risk getting easily killed with 9hp or less to hit a 76...

 

 

 

while a darkbow..

 

at full Hp..before a meleer can reach can already hit a whopping 90..

 

 

 

and 20s with a normal hit..

 

 

 

and for 60 range? i think tht it is WAAY overpowered..

 

 

 

my solution?

 

 

 

nerfing it(DONT FLAME YET..)

 

 

 

increase its speed to slightly faster than a LONGBOW...

 

but with a LOWER maxed hit....

 

 

 

giving around 80-85 ranged bonus instead of a 95..

 

or else, increase it's requirement to 75 or 80 ranged.

 

why? it is same speed as a 2h or greataxe..yet hits WAYY over a greataxes max with 1hp.. and yet the darkbow enables u to be FULL HP to hit a 90...however, as all these "maxes" have been done with the opponent defenceless(not wearing armour), it may not be able to hit a 45-45 with FULL torag, Crystal shield/obsidian shield with a whip.... and still may yet be unable to match a dds 4spec..

 

 

 

33-33(66) 33-33(66) 33-33(66) 33-33(66)

 

 

 

which adds up to over 260HP in less than 10 seconds...

 

this IS possible as karils defence is Waay to low to defend anything..

 

 

 

even if 2 specs TOTALLY miss, its still 130+ dmg...

 

 

 

lets compare the speed of a dds to dark bow shall we?

 

 

 

dds: 12 34 56 78

 

dbow: 12 3 4

 

 

 

 

 

thus it may be able to overpower the darkbow..

 

 

 

and hence..the dark bow is NOT as prestigious as it suggests..

 

 

 

also, i am comparing dark bow to MELEE as melee is MEANT to win against a range..and darkbow will definetly own a mage as range>mage...haha..

 

 

 

OVERALL

 

-------------------

 

 

 

its time for me to end off..

 

 

 

this is ONLY a game.. jagex may choose to nerf it or not.

 

 

 

whether they do, the point of a game is to have FUN!.. not to rant over an overpowered weapon..

 

 

 

if worst comes to worst, just stop pking...or own the [cabbage] outta those darkbowers with your ownage dds specs....hehe no offense..

 

 

 

i think that i AM a suitable person to do this comparison without being TOO bias to either style as i LOVE Both melee AND range..

 

 

 

if u ask me..ur only 74 ranged and yet 95 str and u say u love ranged?

 

 

 

just for the record....i was a ranged pure before i became melee based...but thats not the point..

 

 

 

anyway i hope you enjoyed reading this...and if u didnt..u missed out a whole sum :P no fear.. and HAVE FUN!! remember runescape is JUST a game!!

 

 

 

 

 

 

 

 

 

QUESTIONS? Private Message me here.. and PLEASE..DO NOT FLAME ME....i am also a player like you...

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WTH!?!!! then whats the use? ok

 

 

 

thanks..i'll edit my post.

 

 

 

PKing? Staking?

Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims.

 

~Toxicologist~

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