July 10, 200719 yr No, I want that training those skills (in the high levels) will require thinking, skill and challange, rather than sitting in one place clicking endlessly. Right now, Rs is the domain of routine and auto-acting, as it force us all to become "living autoers" to train. The bots are the mare extram symptom of that basic illness. Unpopular? lets think about it. im a high level that need 50k prayer exp - what way is better to get it: Spend 30mins clicking on the gilded altar (after buying dbones and in most casese - make a goldminer happy), or spending the same time avoiding traps, dealing with agrresive foes, passing obstacles and mining in a dark ancient ruin, to get 5-10 rarer items that will give me the same exp, more or less in the same time? If this will make some skills un-popular, so be it. That will only make certain that only fitting and thinking players will adavance to highest levels. Slayer: 85/85, Herblore: 82/82, Farming 81/82, def 99/99.new goals: full sardomain costum from t.trails (2/6), slayer 87/90, attack 98/99Dragon drops: 4 half shields, 2 dragon spears | whip drops: 5.barrow drops: Ahrim's hood
July 10, 200719 yr This is a sad but true fact that would be very hard for Jagex to combat. First the sheer number of autoers and farmers is staggering, next even if one account gets banned or the user even gets ip banned there are many ways to change an ip or even set up and autoer on a public computer. This is a noble cause but one that has no clear solution The solution is pathetically easy, actually. Just patrol the shops with mods that can ban on site. The goldfarmers and autobuyers will lose a ton of money, since each autobuyer must carry 100k+ with them, since they stay at the shops for hours on end. And autobuyers are even easier to spot than auto yew cutters. A hundred or so people could wipe them out in less than an hour. Check out this cool browser gladiator game!
July 10, 200719 yr Autoers are a big big problem in all on-line games. In the past year to two years, Runescape has been hit hard. We have: Auto nature rune crafters Auto buyers Auto wcers Auto sellers Auto fishers Auto minners (this includes pure ess) Auto flax pickers Auto flax spinners Auto trainers (drags etc) If you notice, our four newest skills (Hunting, Construction, Slayer and Farming) would be almost nearly impossible to auto because of the depth needed to level them. Re-doing an older skill would raise a great up roar in our community and would not work in any way, shape or form. RS2 made many great people leave RS and what was suggested in an early post was really the concept of RS3. The best 3 ideas I can think of to help find a way to solve our problem are: If you see an autoer, don't waste your time trying to get them killed. Just hit report abuse and report them. If, on a free to play world, you see a higher level player trade with a level 3 with a random name,(Ie 21kfe2) report them both. I know it is hard to judge if one player is trading with another, but you can normally tell because they will turn to face each other. Also, the level 3s that are bringing down our prices on W2, report them too! I know some of them may not be autoing, but thats 1 in 10, so 9 meaningful reports. That is my opinion anyway. The changing the places of items in a shop is a very nice idea as well, you should write on the suggestion board on the ROF. This may help, but i'm sure it would only be a matter of days before they find a way to buy runes by the colour and not the placement.
July 10, 200719 yr I'm fairly sure that's how auto fighters work ( by colour ) so your probably right. I don't honestly see a way with technology as it is to stop autoing at all, exept better customer support and more staff. The easiest way for me to deal with autoing is deal with it the same way the government deals with Global-Warming. HAR HAR It isn't that bad right now so we're not going to fix it because there are more important things to worry about. |Msg me me in-game | IrreIephant| ^ capital i
July 11, 200719 yr Author I think JaGeX would do well to hire P-Mods for GP rewards. Still enjoying RuneScape?
July 11, 200719 yr Autoers are a big big problem in all on-line games. In the past year to two years, Runescape has been hit hard. We have: Auto nature rune crafters Auto buyers Auto wcers Auto sellers Auto fishers Auto minners (this includes pure ess) Auto flax pickers Auto flax spinners Auto trainers (drags etc) If you notice, our four newest skills (Hunting, Construction, Slayer and Farming) would be almost nearly impossible to auto because of the depth needed to level them. Re-doing an older skill would raise a great up roar in our community and would not work in any way, shape or form. RS2 made many great people leave RS and what was suggested in an early post was really the concept of RS3. The best 3 ideas I can think of to help find a way to solve our problem are: If you see an autoer, don't waste your time trying to get them killed. Just hit report abuse and report them. If, on a free to play world, you see a higher level player trade with a level 3 with a random name,(Ie 21kfe2) report them both. I know it is hard to judge if one player is trading with another, but you can normally tell because they will turn to face each other. Also, the level 3s that are bringing down our prices on W2, report them too! I know some of them may not be autoing, but thats 1 in 10, so 9 meaningful reports. That is my opinion anyway. The changing the places of items in a shop is a very nice idea as well, you should write on the suggestion board on the ROF. This may help, but i'm sure it would only be a matter of days before they find a way to buy runes by the colour and not the placement. The things you say support my claim. The common thing betweem all the autoer kinds you mentioned, is that they are all trying to control supplies of goods that are meant for "buying skills" by other players. rune buyers and crafters (mostly nats) - magic, especially high alch auto wcers - fletching and maybe also firemaking. auto fishers - cooking auto miners - smithing flax autoers - fletching green dragon bots - prayer and crafting. And this is my point - The fletching-cooking-smithing-prayer (and maybe also herblore), are too easy to buy, no skill involved, no challange involved if you only have "Cash" - hence gold buyers, with connected to autoers. Change the training methods, and autoers market is nearly gone. Why chasing mosquitoes, instead of drying the swamp? As to your second claim: Every change hurts someone. Every big technological change in real life made many people lose jobs, change lifestyle, etc - no way around this. The fact that someone will get angry is not a reason not to change things. The main thing we need to check - will the change is good or not as a whole, will he cause more benefit or harm? people will always leave RS from many reasons, but those great people you talking about can also quit because sooner or later, autoers will completely ruin larger and larger parts of the economics. If a change of an old skill is good, most good players will understand and keep on playing, changing methods to fit the change. Slayer: 85/85, Herblore: 82/82, Farming 81/82, def 99/99.new goals: full sardomain costum from t.trails (2/6), slayer 87/90, attack 98/99Dragon drops: 4 half shields, 2 dragon spears | whip drops: 5.barrow drops: Ahrim's hood
July 11, 200719 yr Author I already notice a lot of players boycotting goldfarmers- they'll often be crying their wares for up to an hour or so without selling a single rune Still enjoying RuneScape?
July 11, 200719 yr Also there's the auto plank-makers that pee me off :evil: :evil: ~[Blog]~[CrystalMathLabs]~[Last.fm]~
July 11, 200719 yr The only solution to autoers, as wrong as this may sound, would be for Jagex to sell RS GP on their website. If you could get 1m GP from the official website for like 50 cents, then why would you buy from people on eBay? The other possible solution is to implement 'high rate servers'. All they'd have to do is make 9-10 servers where all the XP rates were 10-100x higher than normal (as in, 1 damage on a monster would give 40-400 XP, instead of 4, and making items would give 100x the XP as well). Of course, characters made on a server like that would be kept seperate from normal servers, but the sort of people who buy GP would flock to them, because they'd be easy, and wouldn't require any investment of time. Stephen King Illudtrated by Michael Whelan The Dark Tower: Book 1 -- The Gunslinger To Ed Ferman, Who took a chance on these stories, one by one. Chapter one -------------- The Gunslinger 1 - The man in black fled across the desert, and the gunslinger followed. The desert was the apotheosis of all deserts, huge, standing to the sky for what looked like eternity in all directions. It was white and blinding and waterless and without feature, save for the faint, cloudy haze of the mountains which sketched themselves on the horizon and the devil-grass which brought sweet dreams, nightmares, death. An occasional tombstone sign pointed the way, for once the drifted track that cut its way through the thick crust of alkali had been a highway. Coaches and buckas had followed it. The world had moved on since then. The world had emptied. - The gunslinger had been struck by a momentary dizziness, a kind of yawing sensation that made the entire world seem ephemeral, almost a thing that could be looked through. It passed and, like the world upon whose hide he walked, he moved on. He passed the miles stolidly, not hurrying, not loafing. A hide waterbag was slung around his middle like a bloated sausage. It was almost full. He had progressed through the khef over many years, and had reached perhaps the fifth level. Had he been a Manni holy man, he might not have even been thirsty; he could have watched his own body dehydrate with clinical, detached attention, watering its crevices and dark inner hollows only when his logic told him it must be done. He was not a Manni, however, nor a follower of the Man Jesus, and considered himself in no way holy. He was just an ordinary pilgrim, in other words, and all he could say with real certainty was that he was thirsty. And even so, he had no particular urge to drink. In a vague way, all this pleased him. It was what the country required, it was a thirsty country, and he had in his long life been nothing if not adaptable. - Below the waterbag were his guns, carefully weighted to his hands; a plate had been added to each when they had come to him from his father, who had been lighter and not so tall. The two belts cr My greatest ambition is to kill every member of the human race.However I am a realist and therefore know that I probably wont be able to.
July 11, 200719 yr Autoers are a big big problem in all on-line games. In the past year to two years, Runescape has been hit hard. We have: Auto nature rune crafters Auto buyers Auto wcers Auto sellers Auto fishers Auto minners (this includes pure ess) Auto flax pickers Auto flax spinners Auto trainers (drags etc) If you notice, our four newest skills (Hunting, Construction, Slayer and Farming) would be almost nearly impossible to auto because of the depth needed to level them. Re-doing an older skill would raise a great up roar in our community and would not work in any way, shape or form. RS2 made many great people leave RS and what was suggested in an early post was really the concept of RS3. The best 3 ideas I can think of to help find a way to solve our problem are: If you see an autoer, don't waste your time trying to get them killed. Just hit report abuse and report them. If, on a free to play world, you see a higher level player trade with a level 3 with a random name,(Ie 21kfe2) report them both. I know it is hard to judge if one player is trading with another, but you can normally tell because they will turn to face each other. Also, the level 3s that are bringing down our prices on W2, report them too! I know some of them may not be autoing, but thats 1 in 10, so 9 meaningful reports. That is my opinion anyway. The changing the places of items in a shop is a very nice idea as well, you should write on the suggestion board on the ROF. This may help, but i'm sure it would only be a matter of days before they find a way to buy runes by the colour and not the placement. 1. Hunter is one of the easiest skills to auto. Maybe first few levels are hard, but its easy once you can catch ruby butterflies and REALLY easy once you can catch green lizards in mortanya. You almost don't move, do repetitive easily-recognizable tasks, and face very few random events compared to other skills. 2. Many old skills also don't have autoers. You don't see anyone autoing crafting or smithing, do you? 3. Autoing is foremost dependent on the profit, preferably instant and short-term profit of using the skill. If you need lvl 80 to make a profit, it's not worth it. Woodcutting is best (you make profit right away, although it does increase when you can do yews). Mining is another one, to a lesser extent fishing. The easiest to implement is indeed the shop autobuyer, for it requires no skill and is extremely easy to macro at. Oh, and Jagex's autodetection system isn't worth crap if people can auto ALL THE WAY TO 60 to chop yews without it being triggered. Live free or die. First option is exhausted, so guess what remains?
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