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New POH Room: Party Room! More than 0 supporters!

Featured Replies

New Room: The Party Room!

 

 

 

Level: 35

 

Cost: 25,000 GP

 

 

 

Are you tired of holding drop parties that get crashed by people who aren't invited? The Seer's party room has so much potential, but it's a public area, anyone can waltz in and pop balloons.

 

 

 

NO LONGER!! With the party room, you can hold your own private drop parties with a myriad of ways to perform it!

 

 

 

Hotspots:

 

̢̢̮ââ¬Å¡Ã¬ÃââChest

 

 

For you to place items in. The owner of the house can set the chest to one of three modes: everyone, approval, or owner.

 

 

 

If set to everyone; then anyone in the house can put items in the chest.

 

 

 

If set to approval; anyone can put items in the chest, but the owner must approve them before they are dropped. If the owner does not approve them, they go back to the person who put them in.

 

 

 

If set to owner; only the owner of the house can put items into the chest.

 

 

 

̢̢̮ââ¬Å¡Ã¬ÃââDropper

 

 

 

What drops the items. While a dropper is activated, Telekinetic Grab cannot be cast. Only the owner of a house can activate the dropper. All items dropped by droppers show up in 20 seconds instead of 60.

 

 

 

̢̢̮ââ¬Å¡Ã¬ÃââDecoration

 

 

 

A decoration that displays your family crest.

 

 

 

̢̢̮ââ¬Å¡Ã¬ÃââEntertainment

 

 

 

Something pretty for your guests to gaze at in awe.

 

 

 

Possible Things To Build:

 

Chest:

 

Oak Chest - Level 35, 4 oak planks, does not support the "approval" mode, only 15 items and stacks may be placed in it at once

 

Teak Chest - Level 44, 4 teak planks, supports all modes, only 25 items and stacks may be placed in it at once

 

Gilded Chest - Level 53, 4 mahogany planks, 1 gold leaf, supports all modes, no storage limits

 

 

 

Dropper:

 

Catapult - Level 36, 6 oak planks, 4 iron bars

 

The catapult works like a traditional drop party, except no one is walking around dropping things. The catapult will fire an item every 15 seconds into a random square inside the party room, until the items run out.

 

 

 

Scatter Magnet - Level 45, 4 teak planks, 5 iron bars, 5 steel bars

 

The scatter magnet will repulse an item every 15 seconds until the items run out, sending it to a random square within the house's doors and gardens. It will not send items over to any empty space around the actual built up part.

 

 

 

Balloons - Level 58, 8 teak planks, 8 bolts of cloth

 

The balloons work just like the balloons in the party hall. They will start falling all over the house when activated.

 

 

 

H.A.M. Mage - Level 83, 25,000 coins, 4 teak planks, 1 set of H.A.M. robes, 25 law runes

 

The H.A.M. mage, when activated, will begin teleporting monsters taken prisoner by H.A.M. into the house. These monsters are low-levelled, from levels 1 to 25, with relatively low hitpoints. They give no combat experience, so skillers can fight them too. When a monster dies, it may drop one of the items that were in the chest. Twice the number of monsters will be summoned as there are items, and a new monster will appear once every 3 seconds.

 

 

 

Decoration:

 

Oak Decoration - Level 16, 2 oak planks

 

Teak Decoration - Level 36, 2 teak planks

 

Gilded Decoration - Level 56, 3 mahogany planks, 2 gold leaf

 

 

 

Entertainment::

 

Knights of the Party Room - Level 42, 10,000 GP, 4 teak planks, 2 bolts of cloth, iron full helm, iron platebody, iron platelegs

 

Just like the Knights of the Party Room in Seer's, they dance on a table, but have different dialogue.

 

 

Mimes - Level 53, 25,000 GP, 4 teak planks

 

Mimes will stand on a stage for 30 seconds and perform random emotes. At the end of the 30 seconds, they will all wave and disappear.

 

 

 

Fairy - Level 64, 20,000 coins, 4 teak planks, 75 cosmic runes, 75 air runes, 75 water runes, 75 earth runes, 75 fire runes

 

The fairy cannot be activated while a dropper is activated, and vice versa. When activated, a fairy will walk around throwing fairy dust on players for 30 seconds. If a player has fairy dust thrown on them, they will be turned into an animal for a few seconds, or made to perform an emote. Like that weird stuff that happens in Zanaris these days. "I suddenly feel the uncontrollable urge to dance!".

 

 

 

Fireworks - Level 75, 50,000 GP, 4 diamonds, 4 rubies, 4 emeralds, 4 sapphires, 3 tinderboxes

 

Colourful white, red, green, and blue fireworks will start exploding in the room for 30 seconds.

 

 

Band - Level 86, 175,000 GP, 4 mahogany planks

 

The hit new punk band, The Black Knights, will run onto the stage and perform one of their new hit singles!

 

 

 

---

 

 

 

What if you were to logg out and a drop party is happing.

 

All the items inside the house would disapper. :shock:

 

 

 

Maybe all items still on the ground are teleported back into the chest and all guests are kicked out. The chest is then safely locked until you come back later and get your stuff. Any items that were already picked up by a player are kept by that player. The same happens if you switch to building mode.

 

 

 

Any items dropped outside the party room will be lost when you log out or switch to building mode. Only items dropped in the party room by the dropper are teleported back into the chest. If the item was dropped by a player its gone forever.

 

 

 

Supporters:

 

1. Brenman94

 

2. H3lixdrom

 

3. flava0falcon

 

4. tripsis

 

5. Jeda45

 

6. killerred005

 

7. Seth161991

 

8. PastyGangsta

 

9. Master_Smither

 

10. Doughnut

 

11. mchainmail

 

12. Borgi3

 

13. Harrington

 

14. yoda9931

 

15. ColonialMarine

 

16. coonas

 

17. andy_matthews

 

18. thefoo1000

 

19. WolfhunterXZ

 

20. gaberdude

 

21. kemikalkadet

 

22. Masterthias

danceswithmimesfinallysnx7.png

 

People with fluffy pink avatars are generally expected to be nice.

:thumbsup: Support :thumbsup:

 

 

 

Great idea, thought through. Four thumbs up.

supported :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup:

animsig.gif

Thanks to Vey for the hawt siggie <3

Hey you've got a pretty nice idea there...You should make support list :wink: it's a great idea especialy the H.A.M. part.

 

 

 

I support :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup:

dragonmghost,flava%20falcon.gif

support new ghostly stuff here.

I see RuneScape slowly turning into a sadistic version of WoW.

.signature your as this use backwards this read to enough smart were you If

And maybe for equipment for the party items (balloons, etc) AND for adding the performers, you could go to a new area of the Party Room and buy a Party Package (Balloon, etc), and for performers you can talk to the manager and pay him to add a type of performer to your hotspot.

H.A.M. Mage - Level 70, 10,000 coins, 4 teak planks, 1 set of H.A.M. robes, 25 law runes

 

The H.A.M. mage, when activated, will begin teleporting monsters taken prisoner by H.A.M. into the house. These monsters are low-levelled, from levels 1 to 25, with relatively low hitpoints. They give no combat experience, so skillers can fight them too. When a monster dies, it may drop one of the items that were in the chest. Twice the number of monsters will be summoned as there are items, and a new monster will appear once every 3 seconds.

 

 

 

I must say, that especially is a terrific idea.

 

 

 

I support this full heartedly. POHs are very popular places for users to get their 99s. A Party Room would be an excellent addition to those 99 parties!

 

 

 

My only point of criticism is that I would like to see options with higher levels. Maybe like a Magic Chest (similar to that in Treasure Rooms) that has a requirement in the 80s or even 90s. And I do think that the H.A.M. Mage idea should have a higher requirement as well.

 

 

 

But maybe that's just me being silly :ohnoes: I like skills that have options going all the way up to 99. So it might be nice to have some higher level options for the hypothetical Party Room.

Posted Image

 

- 99 fletching | 99 thieving | 99 construction | 99 herblore | 99 smithing | 99 woodcutting -

- 99 runecrafting - 99 prayer - 125 combat - 95 farming -

- Blog - DeviantART - Book Reviews & Blog

  • Author
My only point of criticism is that I would like to see options with higher levels. Maybe like a Magic Chest (similar to that in Treasure Rooms) that has a requirement in the 80s or even 90s. And I do think that the H.A.M. Mage idea should have a higher requirement as well.

 

 

 

How about this:

 

 

 

Scatter Magnet moves up to level 45, and H.A.M. mage moves up to level 83, and the price also moves up to 25,000 coins.

 

 

 

Fireworks are moved up to level 75, and cost 50,000 coins, and the band is moved up to level 86 and costs 175,000 coins - to make room for a new form of entertainment, the fairy.

 

 

 

Fairy - Level 64, 20,000 coins, 4 teak planks, 75 cosmic runes, 75 air runes, 75 water runes, 75 earth runes, 75 fire runes

 

The fairy cannot be activated while a dropper is activated, and vice versa. When activated, a fairy will walk around throwing fairy dust on players for 30 seconds. If a player has fairy dust thrown on them, they will be turned into an animal for a few seconds, or made to perform an emote. Like that weird stuff that happens in Zanaris these days. "I suddenly feel the uncontrollable urge to dance!".

danceswithmimesfinallysnx7.png

 

People with fluffy pink avatars are generally expected to be nice.

I support! :thumbsup:

If you jump into a river in Paris, you're insane. If you jump into a river in Egypt, you're in denial.

My only point of criticism is that I would like to see options with higher levels. Maybe like a Magic Chest (similar to that in Treasure Rooms) that has a requirement in the 80s or even 90s. And I do think that the H.A.M. Mage idea should have a higher requirement as well.

 

 

 

How about this:

 

 

 

Scatter Magnet moves up to level 45, and H.A.M. mage moves up to level 83, and the price also moves up to 25,000 coins.

 

 

 

Fireworks are moved up to level 75, and cost 50,000 coins, and the band is moved up to level 86 and costs 175,000 coins - to make room for a new form of entertainment, the fairy.

 

 

 

Fairy - Level 64, 20,000 coins, 4 teak planks, 75 cosmic runes, 75 air runes, 75 water runes, 75 earth runes, 75 fire runes

 

The fairy cannot be activated while a dropper is activated, and vice versa. When activated, a fairy will walk around throwing fairy dust on players for 30 seconds. If a player has fairy dust thrown on them, they will be turned into an animal for a few seconds, or made to perform an emote. Like that weird stuff that happens in Zanaris these days. "I suddenly feel the uncontrollable urge to dance!".

Where do you get all those great ideas? You've got 1 of the better threads in bugs & suggestions...

dragonmghost,flava%20falcon.gif

support new ghostly stuff here.

I see RuneScape slowly turning into a sadistic version of WoW.

.signature your as this use backwards this read to enough smart were you If

This is an awesome suggestion! I am F2P and I support! Post this on the RuneScape Official Forums!

j0xPu5R.png

Nice idea for when I am holding my 99 party, in about a year or 3 (if I don't stop playing before than...). But as an optimistic person, I Support! =D> :thumbsup:

Name is Seth161991,

Private is always on!

oversized.jpg[/bads]

I love the idea, its cool and itll make my house symmetrical (finally...)

 

 

 

SUPPORT!!! :thumbsup:

Pasty.png
My only point of criticism is that I would like to see options with higher levels. Maybe like a Magic Chest (similar to that in Treasure Rooms) that has a requirement in the 80s or even 90s. And I do think that the H.A.M. Mage idea should have a higher requirement as well.

 

 

 

How about this:

 

 

 

Scatter Magnet moves up to level 45, and H.A.M. mage moves up to level 83, and the price also moves up to 25,000 coins.

 

 

 

Fireworks are moved up to level 75, and cost 50,000 coins, and the band is moved up to level 86 and costs 175,000 coins - to make room for a new form of entertainment, the fairy.

 

 

 

Fairy - Level 64, 20,000 coins, 4 teak planks, 75 cosmic runes, 75 air runes, 75 water runes, 75 earth runes, 75 fire runes

 

The fairy cannot be activated while a dropper is activated, and vice versa. When activated, a fairy will walk around throwing fairy dust on players for 30 seconds. If a player has fairy dust thrown on them, they will be turned into an animal for a few seconds, or made to perform an emote. Like that weird stuff that happens in Zanaris these days. "I suddenly feel the uncontrollable urge to dance!".

 

 

 

Oohh excellent adjustments, just what I was thinking :)

Posted Image

 

- 99 fletching | 99 thieving | 99 construction | 99 herblore | 99 smithing | 99 woodcutting -

- 99 runecrafting - 99 prayer - 125 combat - 95 farming -

- Blog - DeviantART - Book Reviews & Blog

OMG! Best idea i seen on TIF yet!

 

 

 

I love it absolutley love it!

 

 

 

I wish they'd make it real. Would love to see this without those noobs popping in and out

Click for My Blog

Runescapew44.png

b3e1cfada6.png

670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012

:thumbup:

 

 

 

 

 

I'm pretty sure this is going to be unanimous. ::'

 

 

 

Edit - I have an idea :idea:

 

 

 

Crazy Chicken:

 

Level 72 - 35,000 gold - 200 feathers - 2 steel bars - 60 steel nails - and a chicken(uncooked)

 

 

 

The idea is that you have a robotical chicken that is going crazy, everytime he bumps into something he drops an egg which the player can then crack open.

 

 

 

 

 

 

 

Just something I thought I might add

"A time comes when silence is betrayal" MLKJ

 

Speak your mind, but be civil.

Get mad, but do not rage.

Do unto others as you would want done to yourself.

 

"]doughnutt.jpg

 

Follow the doughnut to my blog! :D

Support, great ideas. Maybe have the knights be white knights dancing and black knights playing in the band. Or maybe both have both options.

nh.jpg
  • Author
Crazy Chicken:

 

Level 72 - 35,000 gold - 200 feathers - 2 steel bars - 60 steel nails - and a chicken(uncooked)

 

 

 

The idea is that you have a robotical chicken that is going crazy, everytime he bumps into something he drops an egg which the player can then crack open.

 

 

 

Intriguing idea - does the egg appear on the ground, or does a player get it if the chicken bumps into them? If a player is bumped into, should they be stunned? And shouldn't it be clockworks instead of steel bars?

danceswithmimesfinallysnx7.png

 

People with fluffy pink avatars are generally expected to be nice.
Crazy Chicken:

 

Level 72 - 35,000 gold - 200 feathers - 2 steel bars - 60 steel nails - and a chicken(uncooked)

 

 

 

The idea is that you have a robotical chicken that is going crazy, everytime he bumps into something he drops an egg which the player can then crack open.

 

 

 

Intriguing idea - does the egg appear on the ground, or does a player get it if the chicken bumps into them? If a player is bumped into, should they be stunned? And shouldn't it be clockworks instead of steel bars?

 

 

 

I would assume it would appear on the ground.

 

 

 

And clockworks? I've never heard of them. :P

"A time comes when silence is betrayal" MLKJ

 

Speak your mind, but be civil.

Get mad, but do not rage.

Do unto others as you would want done to yourself.

 

"]doughnutt.jpg

 

Follow the doughnut to my blog! :D

  • Author
Crazy Chicken:

 

Level 72 - 35,000 gold - 200 feathers - 2 steel bars - 60 steel nails - and a chicken(uncooked)

 

 

 

The idea is that you have a robotical chicken that is going crazy, everytime he bumps into something he drops an egg which the player can then crack open.

 

 

 

Intriguing idea - does the egg appear on the ground, or does a player get it if the chicken bumps into them? If a player is bumped into, should they be stunned? And shouldn't it be clockworks instead of steel bars?

 

 

 

I would assume it would appear on the ground.

 

 

 

And clockworks? I've never heard of them. :P

 

 

 

Clockworks are made from steel bars on any level crafting table in an POH workshop. They are used to make clockwork toys, like cats, toy soldiers, mice, penguins..

danceswithmimesfinallysnx7.png

 

People with fluffy pink avatars are generally expected to be nice.
Crazy Chicken:

 

Level 72 - 35,000 gold - 200 feathers - 2 steel bars - 60 steel nails - and a chicken(uncooked)

 

 

 

The idea is that you have a robotical chicken that is going crazy, everytime he bumps into something he drops an egg which the player can then crack open.

 

 

 

Intriguing idea - does the egg appear on the ground, or does a player get it if the chicken bumps into them? If a player is bumped into, should they be stunned? And shouldn't it be clockworks instead of steel bars?

 

 

 

I would assume it would appear on the ground.

 

 

 

And clockworks? I've never heard of them. :P

 

 

 

Clockworks are made from steel bars on any level crafting table in an POH workshop. They are used to make clockwork toys, like cats, toy soldiers, mice, penguins..

 

 

 

Must have been an update while I was on hiatus.

"A time comes when silence is betrayal" MLKJ

 

Speak your mind, but be civil.

Get mad, but do not rage.

Do unto others as you would want done to yourself.

 

"]doughnutt.jpg

 

Follow the doughnut to my blog! :D

i support good luck

Range, Hunter And Woodcutting kicks some ass but not mine.

tanmwccape,archer%20borg.gif

Archer%20Borg.gif

What if you were to logg out and a drop party is happing.

 

All the items inside the house would disapper. :shock:

Wongton is better than me in anyway~~

 

94qbe.jpg

....And now you have 13 supporters. :D

 

 

 

Great idea!!!!!!!!!

 

 

 

But wizzkid785 does have a point there. Maybe Jagex could prevent that somehow.

*I support #RSPC, #Jay, #Invision, #Evans, #Idle, #RsCenter, #Jesant13, & Velocity's forums at http://alboe.forumlivre.com/.*

 

runemrune,Jesant13.gif

Fantastic suggestion... I support :thumbsup:

Harrington.gif
What if you were to logg out and a drop party is happing.

 

All the items inside the house would disapper. :shock:

 

 

 

:idea:

 

Maybe all items still on the ground are teleported back into the chest and all guests are kicked out. The chest is then safely locked until you come back later and get your stuff. Any items that were already picked up by a player are kept by that player. The same happens if you switch to building mode.

 

 

 

Any items dropped outside the party room will be lost when you log out or switch to building mode. Only items dropped in the party room by the dropper are teleported back into the chest. If the item was dropped by a player its gone forever.

Pasty.png

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