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Why Won't Flesh Crawlers Auto Attack Anymore?!

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Hi,I am a lvlv 82 combat and 2 secounds ago these flesh crawlers were auto-attacking at me like crazy then i accedently logged out when i go back on they stop auto attacking!? :-k

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By three methods we may learn wisdom: First, by reflection, which is noblest;

Second, by imitation, which is easiest; and third by experience, which is the bitterest.

 

- Confucius

It is possible that you were there long enough that they stopped auto-atking.

 

~Ddaanniiellh

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It is possible that you were there long enough that they stopped auto-atking.

 

~Ddaanniiellh

yeah, and even logging out into another world will keep the aggressive time. if you are there for longer than a certain time, they stop auto attacking.

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Gamertag: H8tebringer

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just go into another room with them in it, and go back to the area you want.

 

that should make them attack again

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Hi,I am a lvlv 82 combat and 2 secounds ago these flesh crawlers were auto-attacking at me like crazy then i accedently logged out when i go back on they stop auto attacking!? :-k

 

Well, since you haven't told anyone who reads this what level the flesh crawlers are, I have to assume that the level of the monsters is something like...

 

 

 

41 < monster level < 82

 

 

 

...in which case you may have encountered a point at which the monsters will stop attacking (Usually 'about 20 monsters killed' or '10 to 15 minutes of battling with them'...) and will switch to a non-aggressive, "shoot me from where you want"-type of state.

 

 

 

To be very honest, this is normal activity for the RuneScape engine, and not something you should complain to Jagex about. From what I understand, this is actually an in-game measure designed to help Jagex catch fighting autoers. Thankfully, as a bonus to non-autoers (as in people who aren't breaking the rules ~ especially rule 7 ~ of the game), it allows them to safespot and use alternate fighting styles other than melee.

 

 

 

So just consider yourself lucky they stopped attacking. I bet your food was starting to run down a little anyway. BTW, if you leave and come back, their aggressive status will reset!!! NEVER FORGET THIS!!!

 

 

 

Hope this all helps. 8-)

 

 

 

~Mr. D. V. Devnull

 

 

 

 

 

[Edit]

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(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.)

  • Author

Ahh kk ty never thought of that

Crybaby111.png

 

By three methods we may learn wisdom: First, by reflection, which is noblest;

Second, by imitation, which is easiest; and third by experience, which is the bitterest.

 

- Confucius

Once you are twice the monsters combat + 1 they will no longer aggressively attack, in most cases. Also, after an alloted period of time the monster will lose interest, and no longer aggressively attack you. Simply walk away from the area, and return for the aggressive impulse to be in action once again.

 

 

 

EDIT: Oops, skipped out a word, lol.

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Poetry

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Killed my maxed Zerker pure April 2010

 

Rebooting Runescape

 

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Once you are the monsters combat + 1 they will no longer aggressively attack, in most cases. Also, after an alloted period of time the monster will lose interest, and no longer aggressively attack you. Simply walk away from the area, and return for the aggressive impulse to be in action once again.

 

 

 

x2 +1 iirc

 

 

 

ie, if you're cb 121, monsters 60 or less will no longer be aggro

Auto aggressiveness depends on level (2*Level+1) as well as the natural aggressiveness of the monster.

 

IIRC, Flesh crawlers will attack everyone, regardless of level.

 

 

 

So, just leave the room and then return.

 

Changing your location resets the AFK training timer.

 

 

 

Hope this helps

...ie, if you're cb 121, monsters 60 or less will no longer be aggro

 

Unless they are naturally aggressive to all levels, of course...

...ie, if you're cb 121, monsters 60 or less will no longer be aggro

 

Unless they are naturally aggressive to all levels, of course...

 

yeah that ^

flesh crawlers are ALWAYS agressive... so your point is? :P

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Th3_C4bb4g3.png

Th3_C4bb4g3.png

- Back to casual f2p scaping due to limited time (university and girlfriend <3:) -

i beleive that after 20 minutes with any monster area they stop atacking you but if your high enuff they tend to stay away as well

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Things that restore aggressiveness:

 

 

 

1. Going outside their "patrol range", maybe as far as a "loading..."

 

2. Getting a teleport away random

 

 

 

Not sure if they forget if you've been there long enough after a system update.

Things that restore aggressiveness:

 

 

 

1. Going outside their "patrol range", maybe as far as a "loading..."

 

2. Getting a teleport away random

 

 

 

Not sure if they forget if you've been there long enough after a system update.

 

You dont even have to go to a "loading", or even off of their screen. In taverly dungeon, just go behind the fire obelisk and the dragons will be aggressive again.

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Things that restore aggressiveness:

 

 

 

1. Going outside their "patrol range", maybe as far as a "loading..."

 

2. Getting a teleport away random

 

 

 

Not sure if they forget if you've been there long enough after a system update.

 

You dont even have to go to a "loading", or even off of their screen. In taverly dungeon, just go behind the fire obelisk and the dragons will be aggressive again.

 

Yeah, "aggro lines" FTL (for the loss)....... <.<

 

 

 

~Mr. Devnull

tifuserbar-dsavi_x4.jpg and normally with a cool mind.

(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.)

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