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pixel WIP HALP!!


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she's not that fat her shoulder pads make it look like that and armour isnt paper its pretty thick and women are thicker around the hips

 

 

 

 

 

 

 

Nah..she's pretty fat dude.

 

 

 

 

 

 

 

I think the face needs to be redone and the armor shading and texture just looks too grainy. It looks pretty good in general though.

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Yeah the woman is a whale. Jesus.

 

 

 

 

 

 

 

she's not that fat her shoulder pads make it look like that and armour isnt paper its pretty thick and women are thicker around the hips

 

 

 

 

 

 

 

lol

 

 

 

 

 

 

 

i like the shading, but not the girl.

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The shading is a bit grany and the women is a bit fat...

 

 

 

7/10 i like the style

 

 

 

 

 

 

 

nothin wrong with fat women,more coushin for de pushin :P

 

 

 

The fact that the women is fat, dont affect my rating, just gave 7/10 cuz the coloring is grainy, and theres no BG yet!

komododabst3cn.png
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The shading is a bit grany and the women is a bit fat...

 

 

 

7/10 i like the style

 

 

 

 

 

 

 

nothin wrong with fat women,more coushin for de pushin :P

 

 

 

 

 

 

 

*just now stops laughing* :lol:

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She looks very petite. And kinky. Now I getta make out with the computer screen!

 

 

 

 

 

 

 

Seriously though, she does look kind of fat. I like the grainy shading.. It looks pretty cool and different.

 

 

 

 

 

 

 

I'm not exactly sure what to say. I'ma give it 7.

thesip2.jpg

It really has

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on topic: Well it's pretty good, but i have to admit she does look pretty fat... but for a background, she might be coming out of some house in wildy... or something like that, or she's in a battle arena and has just taken off her helm to reveal her true self...

 

 

 

 

 

 

 

(sry for the bad ideas, lol, i need to get to bed...)

 

 

 

 

 

 

 

off topic: "that lady's so fat she had to be baptised in seaworld..."

 

 

 

 

 

 

 

no offence, but she does look fat. And sorry to all those people who took offence to that joke, if it disturbs anyone i will never do that again...

 

 

 

 

 

 

 

lol :lol:

finalsampled4my.png
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I think she looks too beefy, like a fat bloke or something, you should drop her *cough*boobs*cough* and give her more of a figure.. It's the round head that probably makes her look fat mostly, give her a longer head.. Heres what I mean (below), I just got a lil carried away editing it :oops: ..

 

 

 

 

 

 

 

woman8qi.png

 

 

 

 

 

 

 

Yeah your textures are too grainy and I recon the hair looks weird, don't try to draw each strand of hair, just ends up wrong. :?

vistame09copyhr8.png
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Hey terely looking at the one you made I have 1 question.Why did you go and put a 6 pack on a girl? lol just seems wrong

 

 

 

 

 

 

 

6 packs dont show up through armour.. Some armour just has it built in for some reason, just drew it to what I know.. to show strengh or something? well its only a cartoony version, if you wanna be accurate the armour would look more like this.

 

 

 

 

 

 

 

14rd.png

 

 

 

 

 

 

 

Oh and if smelly I don't think the armour would be flexible so that squishy t!ts stretch the armour it when you raise your arm.. There'd be no point in the armour then, theyre fixed that way cus metal isn't flexible.

vistame09copyhr8.png
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I just got the perfect BG :D A weight Watchers Clinic :D :lol: :lol: :lol: :lol: :lol: :lol: :lol: :wink: :twisted:

"We'll bring the sexy back to judging >_>." --Nadril

 

Bleh, once I get off my lazy bum and go to Imageshack, there will be a picture here.

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terley the boobs stay high she has her arm raised so the chest would be brought up slightly and im making it thinner still need bg idea's

 

 

 

 

 

 

 

Shamoo pretty much covers the bg anyways so stop fretting about it.

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Well...i'm not realy going to read all the posts since most of them seems related to fitness rather than graphics...

 

 

 

However here's what i'd suggest for this pic

 

 

 

 

 

 

 

1) Never place your main character full frontal and in the middle of the sig. This mainly kills any attempt to give the sig a nice, working bg and spoils any atmosphere...

 

 

 

 

 

 

 

2) Never start a sig if you don't realy know what it will look like (more or less) once finished. Knowing exactely what you'r aiming for helps you organizing the spaces and, of course, the actions, expressions and so on of your characters. Making the main guy and then adding the "story" usualy ends up with a boring and pretty pointless sig (not always, but most of the times)

 

 

 

 

 

 

 

3) The girl anathomy is all messed up. As stated above she looks fat. Main reason is in the chest that, imo, you'd better totaly redraw. First of all breast is 2 high, remember armors are in metal and standard, so don't stretch at even if you move yourself. Only thing they can do is moving in their whole structure this or that way. Simmetry in an armor is very very important, cause it gives it the "Solid" look that's needed in a metal body.

 

 

 

The head is deformed...you should have more haired skull visible...at least unless some1 kindly dropped a maul on her head just before.

 

 

 

The hear is 2 high in the skull...and not very well designed. I suggest you place a strim of hair separating it from the face...might look more feminine too.

 

 

 

 

 

 

 

4) I've never seen Armor paddles with holes to let the arm move up.

 

 

 

This is a huge mistake you should realy fix. Rising an arm takes the paddle to rise noticably...

 

 

 

 

 

 

 

5) Remember women should aim for 90-60-90 cms, so in order to make them look nice get rid of the vertical shaped armor for a much smoother one...will help a lot.

 

 

 

 

 

 

 

Keep it up :)

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