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Ideas for the blackened map areas in upcoming content


SportsGuy

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I would say adding a new city should be dependent on the "black areas" left on the main map. A RuneScape forum mod thought adding a new city might be a good idea, so I posted my own ideas for one of those blackened map areas...a current "hole" in the map, which just so happens to be close to a new tunnel or cave that we don't have access to entering at the moment. Perhaps it could be the entrance to a new evil city under the earth...or an above the ground icy city where people have just discovered fire and mining which allows them to do some elementary tunnelling down to link up to dwarven tunnels, slayer or monster tunnels, with access to places like Keldagrim (since those dwarves have been doing some digging), and new items and skill training. Here's some thoughts, but it's only one idea.

 

 

 

I'd like to see some ideas on the southeastern and southwestern deserts, south of phasmatys, southwest of piscatoris and north of priffdinnas, or even a new island.

 

 

 

Something that sticks out to me is the area west of the wilderness and north of the icy path. A frozen city would be interesting, with some icy weapons and ice block mining and crafting? The stuff could melt if you bring it out of the area? You'd need heavy pelts to survive...a quest to access it (or maybe the new cave tunnel south of the chapel in the northwest portion of the wilderness?)..."friendly" ice warriors and ice giants...ice fishing with new catchable fish...a new icy farming patch, exclusively for a new special growable item...or even something like "growing icicles" or something? A cave for new slayer creatures with access to the troll area with sufficient agility level? Probably not a new mini-game, at least right away, since they just released stealing creation...a new teleport fairy ring code...it could be a place for a new guild...not summoning...not woodcutting (although pines and evergreens could be found)...a bank would be great (as it would become an outpost for the upper wilderness treks)...maybe that's where the winter special holiday events could hold Santa...perhaps it could be the place where a firemaking guild begins (thanks to the guy that wanders about south of the seers village?)...the only other one I could think of would be an actual smithing guild (to rival the mining guild) where NPCs reveal the secrets of digging through the earth (I guess it could tie into the dwarves, since you could also access their city of Keldagrim through the underground?)...I don't know...just some random thoughts...stream of consciousness-style...I like the ideas I'm coming up with though!

[hide=My Stats]Attack:86/Hitpoints:88/Mining:74

Strength:86/Agility:76/Smithing:75

Defence:86/Herblore:74/Fishing:78

Ranged:86/Thieving:73/Cooking:92

Prayer:78/Crafting:82/Firemaking:86

Magic:85/Fletching:77/Woodcutting:88

Runecraft:71/Slayer:80/Farming:88

Construction:70/Hunter:70/Summoning:69

Dungeoneering:18

Total level: 1936

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Hum This thread is a bit fail to be honest.

 

 

 

Basically all you posted is a rambling thought stream about what you would like to appear in the black areas of the map and suggesting something might appear there.

 

 

 

The failure comes from:

 

 

 

a) Since rs began the map has had black areas and the black areas constantly shift and expand as new content and thus new areas are added

 

 

 

B) The rambling way its written makes it tedious to follow and quite confusing to read

 

 

 

c) You jump over so many half ideas that there's nothing really complete enough to discuss

 

 

 

I'd suggest you try writing a thread out nicely about this fm guild or /we else you mentioned making it into a well thought out suggestion or into a focussed discussion of ONE thing eg what the next guild may be or what the next city will be like. Or even what we as rsers want from a city

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Yeah, it's as if you put your brain in slow-mo and then just wrote out everything you thought...

 

 

 

A new city would be cool, perhaps they'll open up Prffindas (sp?) as part of the elves quest. I'm guessing that will be the next big city.

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Yeah, it's as if you put your brain in slow-mo and then just wrote out everything you thought...

 

 

 

A new city would be cool, perhaps they'll open up Prffindas (sp?) as part of the elves quest. I'm guessing that will be the next big city.

 

I hate that, when Jagex leave things "half done" and then don't go back to it for like 3-4 years...

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If you can't follow it, don't read it?

 

 

 

I mean, speculating such specific details is pointless, because I'm not a Jagex programmer. The fun is trying to imagine what those game planners will do with that space.

 

 

 

To my knowledge, they haven't re-blacked any revealed space, so those ideas are based on a small amount of information that Jagex has confirmed (looking into a new city) and evidence in game (a new tunnel or cave near the blackened area near the wild).

 

 

 

I know it's stream of consciousness...I pointed that out. My thoughts aren't any more valid or insightful than anyone elses, but it was supposed to get others thinking, wondering, speculating.

 

 

 

Nothing fail about that...especially since I wasn't secretly wishing for this thread to blow up...not everyone posts with that singular goal in mind.

[hide=My Stats]Attack:86/Hitpoints:88/Mining:74

Strength:86/Agility:76/Smithing:75

Defence:86/Herblore:74/Fishing:78

Ranged:86/Thieving:73/Cooking:92

Prayer:78/Crafting:82/Firemaking:86

Magic:85/Fletching:77/Woodcutting:88

Runecraft:71/Slayer:80/Farming:88

Construction:70/Hunter:70/Summoning:69

Dungeoneering:18

Total level: 1936

295/303 Quest Points

Combat Level: 117[/hide]

[hide=Interesting Links]My Blog

SportsGuy's Short Guide to Ghostly Warriors

Familiarisation Reward Research[/hide]

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If you can't follow it, don't read it?

 

 

 

Okay, good. I'll just ignore this thread then.

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Didn't the black space up in the north in the icy area just get filled by Luciens base?

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Didn't the black space up in the north in the icy area just get filled by Luciens base?

 

 

 

Usually when there is a map update, they release a new map on the main site.

[hide=My Stats]Attack:86/Hitpoints:88/Mining:74

Strength:86/Agility:76/Smithing:75

Defence:86/Herblore:74/Fishing:78

Ranged:86/Thieving:73/Cooking:92

Prayer:78/Crafting:82/Firemaking:86

Magic:85/Fletching:77/Woodcutting:88

Runecraft:71/Slayer:80/Farming:88

Construction:70/Hunter:70/Summoning:69

Dungeoneering:18

Total level: 1936

295/303 Quest Points

Combat Level: 117[/hide]

[hide=Interesting Links]My Blog

SportsGuy's Short Guide to Ghostly Warriors

Familiarisation Reward Research[/hide]

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Didn't the black space up in the north in the icy area just get filled by Luciens base?

 

 

 

Usually when there is a map update, they release a new map on the main site.

 

 

 

 

 

Incorrect.

 

 

 

Often the map remains outdated for months on end, theres only two or three examples such as the release of hunter where the map update actually occurred at the same time.

 

 

 

Places such as the elf forests, lleyta, rellekkea and many more were all in game for 2 months+ before they appeared on the map

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

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The beacon network was added the day the all fired up quest came out. The same day.

[hide=My Stats]Attack:86/Hitpoints:88/Mining:74

Strength:86/Agility:76/Smithing:75

Defence:86/Herblore:74/Fishing:78

Ranged:86/Thieving:73/Cooking:92

Prayer:78/Crafting:82/Firemaking:86

Magic:85/Fletching:77/Woodcutting:88

Runecraft:71/Slayer:80/Farming:88

Construction:70/Hunter:70/Summoning:69

Dungeoneering:18

Total level: 1936

295/303 Quest Points

Combat Level: 117[/hide]

[hide=Interesting Links]My Blog

SportsGuy's Short Guide to Ghostly Warriors

Familiarisation Reward Research[/hide]

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ye what he said plus since the swithc to rs 3d rs has been made into an island so most black areas would either complete the island or be anoteher land altogeter (scaperune ! lol :lol: :lol: :lol: )

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The thing I see a problem with is new cities.

 

 

 

What will make people go?

 

Will they be out of the way?

 

What will they offer?

 

Will it offer more than other cities? A mine is great, but would varrock or falador mines be better due to bank location/resources available?

 

Will you have to do so many things to make it not worth wanting to go to them?

 

 

 

If they want a new mega city like varrock or falador, Id say adding a new magic spell to get there, and no quests to use it. Maybe mid level, and use more than normal runes.

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