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Guide to Herb runs


dutchstyle

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Herb run guide

 

By bursted ice

 

 

 

Hi, and welcome to my herb run guide. This guide is okay for people with an average knowledge of farming, for the basics, read this:

 

 

 

http://www.tip.it/runescape/?page=farming_guide.htm

 

 

 

Why do herb runs?

 

Nice farming exp (the exp is kind of a bonus though, like 3-4k each run).

 

Good profit.

 

Doesnt take long.

 

 

 

Requirements:

 

 

 

(-> means its a required quest for the quest next to the arrow)

 

 

 

Quests:

 

Druidic Ritual -> Jungle Potion .

 

Death Plateau > Troll Stronghold.

 

Priest in Peril -> Ghosts Ahoy.

 

Eadgars Ruse, The Feud and Jungle Potion -> My Arms Big adventure.

 

Troll Stronghold and Druidic Ritual -> Eadgars Ruse.

 

Nature Spirit and Lost City -> A fairy tale, part 1.

 

 

 

Achievement Dairys

 

Lumbridge achievement dairy, all 3.

 

Eventually Falador, the shield makes you get more harvest from the patch south of Falador.

 

 

 

Levels:

 

62 Magic, to teleport to Trollheim.

 

29 Farming, its a quest requirement, I recommend 32 so you can farm at least Ranarrs.

 

40+ or 66+ hunter for spotted or spottier cape.

 

52 Summoning for a Spirit Terrorbird, so you dont have to bank to much and you can use the scrolls for energy. 40 is fine with a bull ant but I do recommend terrorbirds incase you get a 15+ patch.

 

50+ agility, so Bull Ant/Spirit Terrorbird scrolls heal you more energy.

 

 

 

Items:

 

Some skill necklaces to teleport to the fishing guild.

 

Some air/dust law and fire runes.

 

5+ supercompost (less deaths, more herbs).

 

5+ of the seed you are going to farm.

 

Weight reducing gear.

 

Magic secateurs (more herbs/patch).

 

Explorers ring (3).

 

Rake, Spade and Seed dibber.

 

Ectophial.

 

Familiar pouches and scrolls.

 

 

 

 

 

 

 

Example inventory and equipment:

 

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This is what your equipment/inventory should look like.

 

 

 

 

 

 

 

Path to take

 

2wlx3si.png

 

Explanation is in pic.

 

 

 

 

 

 

 

When to tele and what options you should take (in order of numbers).

 

r1e9gn.jpg

 

1= teleport to trollheim

 

4= teleport to camelot

 

 

 

Another option is to teleport to ardougne but skills necklaces are a bit faster. Also water runes take in an additional space in inventory whilest the necklace is equipped.

 

 

 

For the people who are stupid, this is how to plant a seed and compost after you cleared your patch.

 

e2e6r.png

 

 

 

 

 

Comparing the seeds, which ones to farm.

 

only mentioning the ones I like the best

 

 

 

seed: Ranarr

 

cost: around 22k

 

herb cost: 6k

 

Profit at: 3 2/3 herbs, since you always get 5 if your herb lived (because of secateurs/supercompost)

 

Average herb is 6,0 for me when farming ranarrs.

 

6 * 6k = 36k, 36k-22k = 14k profit/patch, 5 patches making your average herb run with ranarrs worth 70k profit.

 

harvesting exp = 30,5

 

planting exp = 27 + 2 (the 2 is from supercompost)

 

 

 

seed: toadflax

 

cost: 500 gp

 

herb cost: 2,3k

 

profit at: 1/4 herb

 

average herb is 6,7 for me.

 

6.7 * 2,3 = 15,41k - 0,5k= 14,91k/patch, 5 patches making your average herb run with toadflax worth 74,55k profit

 

harvesting exp = 38,5

 

planting exp = 34 + 2

 

 

 

seed: kwuarm

 

cost: 5k

 

herb cost: 3k

 

profit at: 1 2/3 herb

 

average herb is 6,7 for me

 

6.7 * 3 = 20,1k, 20,1k - 5k = 15,1k/patch, 5 patches making your average herb run with kwuarms worth 75,5k profit

 

harvesting exp = 78

 

planting exp = 69 (!!) +2

 

 

 

 

 

seed: snapdragon

 

cost: 37,5k

 

herb cost: 8k

 

profit at: about 4,7 herbs

 

average herb is 6,7 for me

 

6.7 * 8 = 53,6k, 53,6 -37,5 = 16,1k profit/patch making your average herb run with snaps worth 80,5k profit

 

harvesting exp = 98.5

 

planting exp = 87,5 + 2

 

 

 

in terms of profit, do snapdragons, same goes for exp

 

 

 

level does NOT affect harvest, neither does it for diseases.

 

 

 

You can choose to check your patches once every 15 minutes to see if they're diseased, I personally just leave them and go do another skill like slayer or runecrafting or whatever. If you choose to check every 15 minutes be sure to take some plant cure, My arm's patch does not die, my arm takes care of it so you don't have to check that.

 

 

 

Credits:

 

http://www.tip.it for the map of the troll stronghold and the farming guide.

#4500 to 91 rc - 03-03-09

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Nice guide. I'm pretty sure level does have an effect on your harvest, though...

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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Nice guide. I'm pretty sure level does have an effect on your harvest, though...

 

This is because when your crops have grown, it is random how many you get each time. However, you can use compost and super compost on your Farming patches; this helps increase the amount of produce that you harvest

#4500 to 91 rc - 03-03-09

angel2w.gif

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Nice guide. I'm pretty sure level does have an effect on your harvest, though...

 

This is because when your crops have grown, it is random how many you get each time. However, you can use compost and super compost on your Farming patches; this helps increase the amount of produce that you harvest

 

 

 

The question that that reply in the KB is answering to is: How come I got less vegetables or fruit than I did on another Farming patch?

 

 

 

It doesn't necessarily specifically say that your level makes no difference. It is random with compost/super compost that helps, but they have not mentioned levels explicitly.

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Nice guide. I'm pretty sure level does have an effect on your harvest, though...

 

Nope :lol:

 

Grr, you would be around if I'm wrong :thumbdown:

 

 

 

I'm still not sure, no word either way, I don't like farming so its more of a 'word-on-the-streetish' thing.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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Meh I'm not getting any better yields than at 80 or even 70 so I guess it's indeed random.

 

 

 

Quite a good guide, few things I'd change:

 

 

 

Take 3 composts and no rake, you wont need it that much. You can just get your two other composts from the bank after banking in camelot after the 3rd patch.

 

 

 

Plant marigolds too, they're awesome. Add like 7k/run, even more if you compost them but that's too much of a hassle imo.

 

 

 

I take 3 laws, 2 fires and an air staff. Takes as many spaces as all runes but saves some money.

 

 

 

I prefer to keep lumby ring in inventory for easier tele'ing, that also makes the ring spot free for a duelling ring, which is convenient for banking and also tele's close to the cactus patch for an extra 7.5k.

 

 

 

Otherwise, awesome guide for beginning and advanced farmers!

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  • 2 weeks later...
It's nice and all, but do we really need a guide for this? Doesn't everyone know this already?

 

You'd be surprised how many people still do this the slow way with ardy tele/draynor tele and stuff :?

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  • 2 weeks later...

You mention Draynor as a bad idea. I glory there on every run, then run north to Draynor mansion and plant the belladonna and evil turnip patch. There is an agilgiy short cut that takes you right to the farming plot there right next to the belladonna patch. I also plant a marigold in each flower patch. At current prices, the add a nice profit margin to each farming run.

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