Uaexkiller Posted March 12, 2009 Share Posted March 12, 2009 Today, Jagex released a developer diary for one of their future games in Funorb - Pirates Empires Before we start talking about Pirate Empires, it's worth mentioning that this will NOT be the next game we release - in fact, this game may not be released for many months. We will, of course, be releasing other games and updates before this game comes out. For the last few months, Mod Wivlaro has been working on FunOrb's pirate-themed game with Mod Dunk, and he has a few thoughts to share with you below. You may remember that we had a competition on the FunOrb forums to suggest names for this game; unfortunately, the winning suggestion Pirate Lords turned out to be already in use, so weve had to go with the slightly different name of Pirate Empires. 11th March 2009 Lagging Behind Most recently, I have been trying to get the network (i.e. multiplayer) code to handle lag better. The FunOrb team is developing a number of real-time multiplayer games at the moment, and doing this in a browser is always an interesting challenge, particularly considering the distances and latencies involved. We have to fight some dreaded lag-monsters! Getting the code to handle ships sailing around in the wind wasn't too tricky, but when you order your crew to "FIRE!", you expect them to do what they're told immediately. The solution weve come up with is to attach a time stamp to every order given by everyone whos playing. When an order has been sent to our server (which might be subject to lag), the server rewinds the game, inserts the order at the right time, then plays the game forwards again, before sending the new updates to players. While this is happening, the client (the version of the game running in your browser) has to play out any orders you have sent, but which have not yet been confirmed by the server. Phew! When one player fires their cannons, the server prioritises sending this information to the other players so they're not left behind with what's going on with those crucial cannon-balls! Then, before you can say "Davy Jones's locker", we have to play the cannon-balls sound effects; draw them on the screen at (the clients best guess of) where they should be; animate them flying through the air in a realistic way; and, finally, figure out if they crash catastrophically into other ships or splash disappointingly into the sea. There are so many things to deal with, and they all have to happen in a very short space of time in order for it to look as cool and believable as we want it to! It might sound complicated, but if we do a good job of it, you won't notice a thing while you're actually playing - you'll just be focusing on blasting enemy pirate ships out of the water! http://www.funorb.com/l=0/kbase/view.ws ... empires_01 Link to comment Share on other sites More sharing options...
compfreak847 Posted March 12, 2009 Share Posted March 12, 2009 Not bad. But it's not RS related. We need a RS DD :-# Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
demby123 Posted March 12, 2009 Share Posted March 12, 2009 I'd be more interested in a runescape dd. :( Link to comment Share on other sites More sharing options...
Racheya Posted March 12, 2009 Share Posted March 12, 2009 Wish it was a Runescape DD :( I edit for the [Tip.It Times]. I rarely write in [My Blog]. I am an [Ex-Moderator]. Link to comment Share on other sites More sharing options...
ArtCrazy Posted March 12, 2009 Share Posted March 12, 2009 I want a Runescape DD, not really interested in funorb... :( Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted March 12, 2009 Share Posted March 12, 2009 I don't FunOrb. It's an okay thing they do, but I don't like many of their games. A few are alright. Just really would rather have a Runscape one. :pray: This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
Mercifull Posted March 12, 2009 Share Posted March 12, 2009 Getting the code to handle ships sailing around in the wind wasn't too tricky Sailing!!!! Mercifull <3 Suzi "We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12 Link to comment Share on other sites More sharing options...
Racheya Posted March 12, 2009 Share Posted March 12, 2009 Getting the code to handle ships sailing around in the wind wasn't too tricky Sailing!!!! OMFG How did I miss that?!?! SAILING!1.!!!11!!one I edit for the [Tip.It Times]. I rarely write in [My Blog]. I am an [Ex-Moderator]. Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted March 12, 2009 Share Posted March 12, 2009 Getting the code to handle ships sailing around in the wind wasn't too tricky Sailing!!!! OMFG How did I miss that?!?! SAILING!1.!!!11!!one He said wind. Clearly we used Air strike, bolt, etc to make the wind in our sails. Buy up all the air staves you can get! This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
Dire_Wolf Posted March 12, 2009 Share Posted March 12, 2009 Honestly i had reading about FunOrb news... It's not FunOrb that we play... :roll: Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted March 12, 2009 Share Posted March 12, 2009 They know how bad we're clamoring for an update or a DD and they give us this. This when I sometimes wonder if they're screwing with us. :roll: This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
Dire_Wolf Posted March 12, 2009 Share Posted March 12, 2009 I thought it was Runescape related. I thought "Pirates?WTF?".. Nice way to take advantage of players attention. Link to comment Share on other sites More sharing options...
3hitm4g3u Posted March 12, 2009 Share Posted March 12, 2009 WANT BTS NAO Link to comment Share on other sites More sharing options...
BabyPunchers Posted March 12, 2009 Share Posted March 12, 2009 A funorb Dev diary? Downright insulting. Thanks to all those who have messaged me concerning a revamp of my Range-Slayer guide. Because of you all I will start rewriting it asap.[/color] Formerly RobinHoodie. Link to comment Share on other sites More sharing options...
Kiriyama Posted March 12, 2009 Share Posted March 12, 2009 Ah yes, how dare they put up a Development Diary on the Funorb site and have it be about a new Funorb game. EDIT: Took out this bit, but the first still stands. Denizen of Darkness| PSN= sworddude198 Link to comment Share on other sites More sharing options...
Omali Posted March 12, 2009 Share Posted March 12, 2009 Ah yes, how dare they put up a Development Diary on the Funorb site and have it be about a new Funorb game. News flash people, they have said they have different teams for them. You want RuneScape news, then get back to General Discussion since a lot of people in OT, and by some extension its subforums don't play RuneScape and RuneScape news doesn't belong here. This was in General Discussion, it was moved. Link to comment Share on other sites More sharing options...
Kiriyama Posted March 12, 2009 Share Posted March 12, 2009 My bad, don't check GD at all now. Denizen of Darkness| PSN= sworddude198 Link to comment Share on other sites More sharing options...
Suiku Posted March 12, 2009 Share Posted March 12, 2009 It was... short Veteran Cape Owner (10 year) Link to comment Share on other sites More sharing options...
obfuscator Posted March 12, 2009 Share Posted March 12, 2009 Even though it wasn't for RS, I still found it interesting :) "It's not a rest for me, it's a rest for the weights." - Dom Mazzetti Link to comment Share on other sites More sharing options...
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