May 31, 200917 yr Alright, so I was WCing in a PVP world; occasionally someone would tango with me, I'll do damage, they'll do damage, no one dies, and after some name calling, I'd get back to WCing. Just got a message - "You have just defeated XXXXXX" - great. I just lost drop potential, and I have no clue where this idiot died. Somehow I don't think its fair that I just missed out on a drop, and the person that killed him missed out on a drop, AND I lost drop potential. Talk about a waste. I think the solution could be simple: if you kill someone who isn't close by, or you didn't get in the last hit, death should come to you and offer to take you to the grave site. I think that would be pretty fair. 99 dungeoneering achieved, thanks to everyone that celebrated with me! ♪♪ Don't interrupt me as I struggle to complete this thoughtHave some respect for someone more forgetful than yourself ♪♪♪♪ And I'm not doneAnd I won't be till my head falls off ♪♪
June 1, 200917 yr I think the solution could be simple: if you kill someone who isn't close by, or you didn't get in the last hit, death should come to you and offer to take you to the grave site. I think that would be pretty fair.Better yet, how about you don't get the kill at all, since somebody else actually dealt the final blow. All you did was fight them previously. I love to meet people; send me a pm if you see me on RuneScape! :)
June 1, 200917 yr Better yet, how about you don't get the kill at all, since somebody else actually dealt the final blow. All you did was fight them previously. i like that idea better Darwin's Radio, stairway to stardom 2009
June 1, 200917 yr How about it doesn't matter, because they probably weren't risking and didn't take away from your drop potential? I think there should maybe be a 1-minute timer where if you did the majority of the damage you receive the drop. That way nobody can steal your kill, but if you opponent runs away and later gets killed, you don't lose drop potential. Thanks to Uno for the awsome sig <3
June 19, 200917 yr cool idea "Poetry is not an expression of the party line. It's that time of night, lying in bed, thinking what you really think, making the private world public, that's what the poet does." -Allen Ginsberg
June 19, 200917 yr How about it doesn't matter, because they probably weren't risking and didn't take away from your drop potential? I think there should maybe be a 1-minute timer where if you did the majority of the damage you receive the drop. That way nobody can steal your kill, but if you opponent runs away and later gets killed, you don't lose drop potential. Something like this seems like the best compromise, it is a pain when you legitimately walk up and fight someone then find out another person did more damage 10 minutes ago. Orthodoxy is unconciousnessthe only ones who should kill are those who are prepared to be killed.
June 19, 200917 yr Better yet, how about you don't get the kill at all, since somebody else actually dealt the final blow. All you did was fight them previously. +1 It is much more frustrating having killed someone but not got the loot although I have been on both ends of the stick before.
June 21, 200917 yr I think the solution could be simple: if you kill someone who isn't close by, or you didn't get in the last hit, death should come to you and offer to take you to the grave site. I think that would be pretty fair.Better yet, how about you don't get the kill at all, since somebody else actually dealt the final blow. All you did was fight them previously. Well, what about poison? Then nobody would get the drop...
June 23, 200917 yr Happened to me today. I was Sitting around gaining Ep. a DDSer come and specs me a few times. (Epic fail, btw) I kicked and dealt a few damage. 10 min. Later I see "you have defeated xxxx" went running for a while... Saw "zamorak Statuette" on ground just as it dissapeared :wall: ^Hawt new Siggy^ Made by yours truly.Yeah, Spanish class is where everything funny happens.Click To see my Origami gallery![hide=Important drops]Important drops..... Bandos Tassets x2Dragon medium helm x 1Dragon pickaxe x 1 (6m)Verac's Brassard x 1Veracs's Helm x 2Verac's Skirt x 1Guthan's Helm x 2Guthan's spear x 1 Karil's Leatherskirt x 1 Karil's C'bow x 1 Dharok's Helm x 1 (4.6m)[/hide]
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