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khandajatt

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Umm... considering waterfiends give 2x as much charms, it's better. Also, Waterfiends make 50-100k/hour cash.

 

Nah there about even if you don't have 80+ melee stats and 68 summoning.

 

Without a bunyip and low melee stats you'll have issues getting more then 60 crimsons at waterfiends which is the same you'd get at dagganoths.

 

 

 

At higher levels waterfiends are a lot better, but at lower levels dagganoths are the same and more afkable.

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ill be getting my combat stats up before i go to waterfiends, so no worries there

 

 

 

Try Cockroach Soldiers.

 

They're pretty epic. I get ~30 crimsons a run and I *just* have 80 all Melee stats. And 1 run = 150k too I think. (Or more)

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Wouldn't hurt ::' , tbh when I tried waterfiends the first time I had a hard time fitting enough food in, and then when the raw food dropped I didn't have enough space for it <.<. Just try a run with a more standardized inventory and then adjust it to your needs once you get some practice in (Also they were my slayer task so I had some slayer crap filling my my inv :roll: )

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No, he could do Waterfiends fine at his level. Remember, if his low level affects his kill rate of Waterfiends, it will also affect every other monster. Again, he's high level enough to do Waterfiends. Banking is 2 minutes.

 

 

 

Aww but I like cockroaches :P

 

You should actually try them for like an hour Kent

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No, he could do Waterfiends fine at his level. Remember, if his low level affects his kill rate of Waterfiends, it will also affect every other monster. Again, he's high level enough to do Waterfiends. Banking is 2 minutes.

 

 

 

Aww but I like cockroaches :P

 

You should actually try them for like an hour Kent

 

I did :XD:

 

 

 

Their charm rates are horrible compared to Waterfiends.

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Umm... considering waterfiends give 2x as much charms, it's better. Also, Waterfiends make 50-100k/hour cash.

 

Nah there about even if you don't have 80+ melee stats and 68 summoning.

 

Without a bunyip and low melee stats you'll have issues getting more then 60 crimsons at waterfiends which is the same you'd get at dagganoths.

 

 

 

At higher levels waterfiends are a lot better, but at lower levels dagganoths are the same and more afkable.

 

 

 

I just tried dags in chaos tunnels.. very good crim drops, but they are NOT afkable.

 

 

 

I was the only one in there, and you definitely need to pray protect from range the whole time.. I had to leave after like 20-30 minutes.. thats how fast they ate up my food. I don't plan on going back there again.. it would be easier if there were other people there though, cause having 5-10 dags range you at the same time eats up your food fast.

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Yea you're suppose to pray range on the dags.

 

Like others said, waterfiends are the best bet for charms besides bursting or cannoning scarabites, and they become really easy at 68 slayer. At your stats, you can probably manage about 60-70 crims an hour and around 120k profit.

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Training up melee on cockroach soldiers first would be most beneficial. The charm drop rate isn't as good as waterfiends, but they are easy to kill, and quite profitable with constant drops of noted ore/seeds/runes/alchables, and you will get a decent # of crimsons. Although without a bunyip, you might have to bank for food more often than you'd like.

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Training up melee on cockroach soldiers first would be most beneficial. The charm drop rate isn't as good as waterfiends, but they are easy to kill, and quite profitable with constant drops of noted ore/seeds/runes/alchables, and you will get a decent # of crimsons. Although without a bunyip, you might have to bank for food more often than you'd like.

 

Or i can B2P if they drop bones

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Unfortunately, they don't. They might be worth using Guthans on for healing though, since you can camp down there pretty much as long as you want, until you are full of gems. And if you ignore the sapphs and emeralds, you could probably stay down there until your Guthans disintegrates. They are very campable if you bring alchs.

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If it helps, cockroach soldiers don't hit all that often - at 80 defense, a bunyip was plenty of healing for me, so your Guthans wouldn't be needed all that much. You could probably get in 50+ hours of killing them before it needed repairs.

 

how about full drag with dfs, whip, fury. Does this sounds like a good enough set up to stay for 5-10 hours??

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