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Honor Pking ?


JAMjE

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So you are at a disadvantage even though your gaining health without losing an attacking turn? Riiiight.

 

 

 

The thing is, you have to time the eating so that you do not lose a turn.

try to time it with when I am about to use my whip, not when I am attacking but just a split second before it click.
Are you seriously going to time your eating at low hp just so you do not lose a turn? A quick 2h switch and you'll be kissing the floor. That "split second" just got you killed. (Note: again this is in the context of 'honor pking')

 

 

 

What you are saying is attack as normal till you either die or kill the opponent?

 

 

 

What? I never even suggested not eating.

 

 

 

I have been doing it quite alot since I posted it on here and I am getting pretty good at it.

 

 

 

As I said before, there is a delay. Try using a slower weapon such as a 2h sword or hally.

"I'd rather bear the comments people say to insult ya, then to poison my skin and erase my culture " - Deep Foundation

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I don't pk much. Its stupid, and I don't like risking items.

 

 

 

 

 

:lol:

 

 

 

Just because you don't do something doesn't mean it's stupid you [bleep] moron :roll:

 

 

 

Seriously I can have my own opinion can't I? Stupid [bleep] moron. :roll:

 

 

 

quelmotz wrote:

 

To keep your items safe. If you die, you don't get any items, and lose your items. If everyone eats and finally runs away, all you waste is food.

 

 

 

 

 

Okay lets go with this mind set "all you waste is food"

 

Say you only pk 5 times every week, so in a year you fight 260 times.

 

 

 

The average gear of a f2p 'pker' with full rune; 2h, strength pot, teleport runes, 23 lobsters

 

Currently: lobster @ 297ea, strength potion @ 1,336ea

 

 

 

23 x 297 = 6,831 gp/per fight

 

260 x 6,831 = 1,776,060 gp

 

260 x 1,336 = 347,360 gp

 

 

 

So you are effectively losing 2,123,420 coins to save 245k worth of items.

 

 

 

Keeping your items is good and all. But you have to take risks to gain something.

 

 

 

 

You're exaggerating a lot of facts. People don't PK so many times a week usually.

 

 

 

Also, the point is NOT ABOUT HOW MUCH YOU SAVE/LOSE. The point is about human greed.

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So you are at a disadvantage even though your gaining health without losing an attacking turn? Riiiight.

 

 

 

The thing is, you have to time the eating so that you do not lose a turn.

 

 

 

Didn't I say that?

 

 

 

try to time it with when I am about to use my whip, not when I am attacking but just a split second before it click.

 

 

 

Are you seriously going to time your eating at low hp just so you do not lose a turn? A quick 2h switch and you'll be kissing the floor. That "split second" just got you killed. (Note: again this is in the context of 'honor pking')

 

 

 

Better than not eating or losing your turn, in the times I have tried it and not done it I have still hit but I miss the next attack, so you are still healing like you would need to but you are still missing an attack like normal so it is worthwhile trying.

 

 

 

What you are saying is attack as normal till you either die or kill the opponent?

 

 

 

What? I never even suggested not eating.

 

 

 

Sounds like there is no ideal time to eat though.

 

 

 

I have been doing it quite alot since I posted it on here and I am getting pretty good at it.

 

 

 

As I said before, there is a delay. Try using a slower weapon such as a 2h sword or hally.

 

 

 

While I would still be timing it with my attack the rate I eat will be less and if I miss I will have to wait longer to attack again but if you get it right I bet you will skip the animation but still get health.

 

 

 

I would also like to correct a previous post here, I told you the wrong time to click the food, I think it is just as the weapon is about to hit you click.

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IM GOING TO LIVE FOREVER .......... or die trying

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You're exaggerating a lot of facts. People don't PK so many times a week usually.

 

 

 

Also, the point is NOT ABOUT HOW MUCH YOU SAVE/LOSE. The point is about human greed.

 

 

 

I used figures that were well under the amount of opponents a pker should be fighting. In a single day of pking a pker should be vsing over 10 different opponents. And vsing 5 different opponents in a week is exaggeration? c'mon now... So what do you think isn't an exaggeration? Vsing one person a month?

 

 

 

It's a game. Part of pking is gaining. If you beat someone fairly, that is not greed. But if you team with someone, but backstab them, that is greed.

"I'd rather bear the comments people say to insult ya, then to poison my skin and erase my culture " - Deep Foundation

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Sorry that was meant to read;

 

 

 

The thing is, you have to time the eating so that you do not lose a turn [for it to work]. As you said "try to time it with when I am about to use my whip, not when I am attacking but just a split second before it click." Are you seriously going to time your eating at low hp just so you do not lose a turn? A quick 2h switch and you'll be kissing the floor. That "split second" just got you killed. (Note: again this is in the context of 'honor pking')

 

 

 

I should of not quoted like I did, as it looks confusing.

 

 

 

The ideal time to eat is making sure you do not reach 0 hp. If you can take on someone smashing constant 20+ hits on you while having your hitpoints not over 25 - 35 and survive, in my books you can handle pking quite well. I've done it thousands of times and have seen it thousands of times. I have even seen people turn fights around at the last moment and get the kill.

 

 

 

While I would still be timing it with my attack the rate I eat will be less and if I miss I will have to wait longer to attack again but if you get it right I bet you will skip the animation but still get health.

 

 

 

I would also like to correct a previous post here, I told you the wrong time to click the food, I think it is just as the weapon is about to hit you click.

 

 

 

Even if the animation skips, there is still a delay. It may seem "faster" as there is no animation but the half second delay is still there.

"I'd rather bear the comments people say to insult ya, then to poison my skin and erase my culture " - Deep Foundation

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I agree. If they don't want you to safe/pray, go to the duel arena.

 

 

 

Who are you to make up some stupid rules that make it easier to kill someone?

 

 

 

"Safing" is just a lame way to make people die quicker, usually its the new people that fall for this, "oh noez! i r better b kwl and not safe!", the veterans will safe whenever it benefits them.

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I don't pk much. Its stupid, and I don't like risking items.

 

 

 

 

 

:lol:

 

 

 

Just because you don't do something doesn't mean it's stupid you [bleep] moron :roll:

 

 

 

Seriously I can have my own opinion can't I? Stupid [bleep] moron. :roll:

 

 

 

quelmotz wrote:

 

To keep your items safe. If you die, you don't get any items, and lose your items. If everyone eats and finally runs away, all you waste is food.

 

 

 

 

 

Okay lets go with this mind set "all you waste is food"

 

Say you only pk 5 times every week, so in a year you fight 260 times.

 

 

 

The average gear of a f2p 'pker' with full rune; 2h, strength pot, teleport runes, 23 lobsters

 

Currently: lobster @ 297ea, strength potion @ 1,336ea

 

 

 

23 x 297 = 6,831 gp/per fight

 

260 x 6,831 = 1,776,060 gp

 

260 x 1,336 = 347,360 gp

 

 

 

So you are effectively losing 2,123,420 coins to save 245k worth of items.

 

 

 

Keeping your items is good and all. But you have to take risks to gain something.

 

 

 

 

You're exaggerating a lot of facts. People don't PK so many times a week usually.

 

 

 

Also, the point is NOT ABOUT HOW MUCH YOU SAVE/LOSE. The point is about human greed.

 

 

 

 

 

Your opinion is invalid. Saying something is stupid in this case isn't an opinion, it's just being a [wagon].

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Three months banishment to 9gag is something i would never wish upon anybody, not even my worst enemy.

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I don't pk much. Its stupid, and I don't like risking items. :lol:

 

Just because you don't do something doesn't mean it's stupid you [bleep] moron :roll:

 

Seriously I can have my own opinion can't I? Stupid [bleep] moron. :roll:

 

You stated it like it was a fact. You should have said "I think PKing is stupid." Instead, you simply declared it to be fact regardless of oter's opinions. lrn2speakproperly (gonna jump on the bandwagon here and call you a) you [bleep]ing moron. (woo!)

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Sorry that was meant to read;

 

 

 

The thing is, you have to time the eating so that you do not lose a turn [for it to work]. As you said "try to time it with when I am about to use my whip, not when I am attacking but just a split second before it click." Are you seriously going to time your eating at low hp just so you do not lose a turn? A quick 2h switch and you'll be kissing the floor. That "split second" just got you killed. (Note: again this is in the context of 'honor pking')

 

 

 

I should of not quoted like I did, as it looks confusing.

 

 

 

The ideal time to eat is making sure you do not reach 0 hp. If you can take on someone smashing constant 20+ hits on you while having your hitpoints not over 25 - 35 and survive, in my books you can handle pking quite well. I've done it thousands of times and have seen it thousands of times. I have even seen people turn fights around at the last moment and get the kill.

 

 

 

While I would still be timing it with my attack the rate I eat will be less and if I miss I will have to wait longer to attack again but if you get it right I bet you will skip the animation but still get health.

 

 

 

I would also like to correct a previous post here, I told you the wrong time to click the food, I think it is just as the weapon is about to hit you click.

 

 

 

Even if the animation skips, there is still a delay. It may seem "faster" as there is no animation but the half second delay is still there.

 

 

 

So what you are saying is you would rather have a a turn missed than a small delay? Why?

 

 

 

Have you tried it btw?

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IM GOING TO LIVE FOREVER .......... or die trying

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whoever the [bleep] is saying you can eat without missing a turn just stfu lmfao go train slayer or something l0l, in pvp or even against monsters you always miss a turn when u eat, and pvp isn't about 'timing when you eat so you don't miss a turn' that just never happens wtf..

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whoever the [bleep] is saying you can eat without missing a turn just stfu lmfao go train slayer or something l0l, in pvp or even against monsters you always miss a turn when u eat, and pvp isn't about 'timing when you eat so you don't miss a turn' that just never happens wtf..

 

 

 

Well I must have broke the game or be exploiting a bug then, or maybe you didn't know you could do it.

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IM GOING TO LIVE FOREVER .......... or die trying

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I don't pk much. Its stupid, and I don't like risking items. :lol:

 

Just because you don't do something doesn't mean it's stupid you [bleep] moron :roll:

 

Seriously I can have my own opinion can't I? Stupid [bleep] moron. :roll:

 

You stated it like it was a fact. You should have said "I think PKing is stupid." Instead, you simply declared it to be fact regardless of oter's opinions. lrn2speakproperly (gonna jump on the bandwagon here and call you a) you [bleep] moron. (woo!)

 

 

 

Nice fail. Anything you're saying now is your opinion, unless you have a reliable source or its a obvious fact. I'm just stating my opinion. So you mean I have to say "I think....this, I think...that" for everything? Seriously.

 

 

 

You're exaggerating a lot of facts. People don't PK so many times a week usually.

 

 

 

Also, the point is NOT ABOUT HOW MUCH YOU SAVE/LOSE. The point is about human greed.

 

 

 

I used figures that were well under the amount of opponents a pker should be fighting. In a single day of pking a pker should be vsing over 10 different opponents. And vsing 5 different opponents in a week is exaggeration? c'mon now... So what do you think isn't an exaggeration? Vsing one person a month?

 

 

 

It's a game. Part of pking is gaining. If you beat someone fairly, that is not greed. But if you team with someone, but backstab them, that is greed.

 

 

 

Whatever, whatever.

 

 

 

Please read the part about greed.

 

 

 

I said, people are always greedy and will want to keep their items. Greed blinds them. They don't see how much they stand to lose, compared to what they gain. Ok, that may be an exaggeration, but you get the point.

 

 

 

Also, who uses 23 lobsters in one fight? If your opponent is smart, he'll quickly run away once you start "safing". And sometimes you might even get a successful kill on a stupid opponent who is so honourable and refuses to run.

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whoever the [bleep] is saying you can eat without missing a turn just stfu lmfao go train slayer or something l0l, in pvp or even against monsters you always miss a turn when u eat, and pvp isn't about 'timing when you eat so you don't miss a turn' that just never happens wtf..

 

A few years back you could time it, maybe he hasn't played since then lol

 

but they fixed it now so you always miss a turn to make it fair

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whoever the [bleep] is saying you can eat without missing a turn just stfu lmfao go train slayer or something l0l, in pvp or even against monsters you always miss a turn when u eat, and pvp isn't about 'timing when you eat so you don't miss a turn' that just never happens wtf..

 

A few years back you could time it, maybe he hasn't played since then lol

 

but they fixed it now so you always miss a turn to make it fair

 

 

 

Your right and wrong lol

 

 

 

I havn't played for about 4 years but I have been doing it at drags just last week. It may not work on pking but I wouldn't know since I don't try it but I have said that before, I think :? .

 

 

 

Seriously just try and do it at differing times during the attack "phase" (for lack of a better phrase) and see for yourself.

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IM GOING TO LIVE FOREVER .......... or die trying

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So what you are saying is you would rather have a a turn missed than a small delay? Why?

 

 

 

Have you tried it btw?

 

 

 

delay = miss a turn.

 

 

 

Yes, from the thousands of fights I have been in.

 

 

 

Also, who uses 23 lobsters in one fight? If your opponent is smart, he'll quickly run away once you start "safing". And sometimes you might even get a successful kill on a stupid opponent who is so honourable and refuses to run

 

 

 

I would assume every pker stays till they have run out of food / low food. I was also using your example "If everyone eats and finally runs away, all you waste is food", which implied using all of your food. So you do agree that 'safing' achieves nothing. 'Safing' is fine when you just got a kill and someone is pjing you.

 

 

 

Even 'honor pkers' run. Running is fine (I find tele'ing fine - but a lot of the hardcore 'honor pkers' detest it.), unless it was a death match. Other than that the only time (I remember) a person would stay to die would be either because they were lagging/dc, tried to 3 item and accidently skulled(then got tbed or was too deep in wild to escape) or wearing bronze armour. It was extremely rare (in f2p) to K.O someone 'safing'. P2p - high hits - so 'safing' does not really matter.

 

 

 

I do agree with the idea of greed though "people are less willing to part with their items". But why go to a game where there is risk to lose items when there are a lot of similar risk-free pvp games such as castle wars, stealing creations, soul wars, mobilising armies, duel arena, fight caves, clan wars free-for-all and clan wars arena. If it's to gain something, it can't be. As it's been proven time and time again that if someone safes 1) the other person walks away or 2) the other person safes too and it would be extremely rare for either one to die (in f2p). But if it's for fun - fine, but pkers will just simply walk away.

"I'd rather bear the comments people say to insult ya, then to poison my skin and erase my culture " - Deep Foundation

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So what you are saying is you would rather have a a turn missed than a small delay? Why?

 

 

 

Have you tried it btw?

 

 

 

delay = miss a turn.

 

 

 

Yes, from the thousands of fights I have been in.

 

 

 

Then you are either crap at it or I broke the game.

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IM GOING TO LIVE FOREVER .......... or die trying

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So what you are saying is you would rather have a a turn missed than a small delay? Why?

 

 

 

Have you tried it btw?

 

 

 

delay = miss a turn.

 

 

 

Yes, from the thousands of fights I have been in.

 

 

 

Then you are either crap at it or I broke the game.

 

 

 

Or you're blind and you don't see the delay.

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Three months banishment to 9gag is something i would never wish upon anybody, not even my worst enemy.

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So what you are saying is you would rather have a a turn missed than a small delay? Why?

 

 

 

Have you tried it btw?

 

 

 

delay = miss a turn.

 

 

 

Yes, from the thousands of fights I have been in.

 

 

 

Then you are either crap at it or I broke the game.

 

 

 

Or you're blind and you don't see the delay.

 

 

 

Or you think your right and refuse to see that you wrong.

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IM GOING TO LIVE FOREVER .......... or die trying

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Ok, please elaborate on how to eat with no delay.

 

 

 

Not that it would matter in PVP, I'm just wondering if it were possible.

 

 

 

Read a previous post it kind of explians it, I would put an exact time to do it but I cant be botherd going on runescape at the moment and I havn't been on in a few days.

 

 

 

Belive me or not I am not botherd, just trying to help.

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IM GOING TO LIVE FOREVER .......... or die trying

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Okay I quickly tested the time delays using a bronze 2h and this is what I got;

 

 

 

Base time between 2 hits: Time from 1st to 2nd with out eating (HIT) time (HIT);

 

 

 

4.2 4.2 4.0 4.3 4.1 4.3 4.3 4.4 4.2 4.3

 

 

 

Eat after 1 second of 1st hit (Timed till 2nd hit);

 

 

 

6.3 5.9 6.0 6.2 6.1 6.0 6.1 5.9 6.4 6.0

 

 

 

Eating after 2 second of 1st hit (Timed till 2nd hit);

 

 

 

6.2 6.3 6.1 6.1 6.1 6.2 6.0 6.2 6.2 6.1

 

 

 

Eating after 3 second of 1st (Timed till 2nd hit);

 

 

 

6.0 6.1 6.1 6.1 6.0 6.1 6.0 6.3 6.1 6.1

 

 

 

Eating just before swing (no eatting animation present);

 

 

 

5.8 6.3 6.2 6.2 6.2 5.9 6.0 6.1 6.1 6.1

 

 

 

Eating at beginning process of/while swinging (no eating animation present);

 

 

 

4.8 4.8 4.7 4.2 4.6 4.3 4.5 4.7 4.5 4.4

 

 

 

Base time between 3 hits: Time from 1st to 3rd hit without eating (HIT) time (HIT) time (HIT);

 

 

 

8.6 8.5 8.5 8.6 8.6 8.7 8.7 8.6 8.3 8.6

 

 

 

Eating after 1 second between 1st and 2nd hit, timed till 3rd hit is achieved (HIT) time[eat] (HIT) time (HIT);

 

 

 

10.4 10.4 10.5 10.6 10.4 10.6 10.5 10.5 10.4 10.3

 

 

 

Eating at beginning process of/while swinging (no eating animation present), timed till 3rd hit (HIT) time[eat] (HIT) time (HIT)

 

 

 

 

 

10.2 10.5 10.2 10.3 10.4 10.5 10.5 10.5 10.4 10.4

 

 

 

------------------------------------

 

Looking at the results between 2 hits eating from 1 second, 2 second, 3 second and just before the swing, the delay is about 2 seconds. However eating while at the process of swinging (so that no eating animation appears except for the swinging animation) the results showed that the time was very close to the base time between two hits.

 

 

 

However looking at the timing between three hits, both methods revealed that the times were the same. This shows that though you save time between the 1st and 2nd hit, the 2 second delay is still transferred between the 2nd and 3rd hit.

 

 

 

So in conclusion it does not matter when you eat, as there will always be a delay.

"I'd rather bear the comments people say to insult ya, then to poison my skin and erase my culture " - Deep Foundation

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Quote:

 

Also, who uses 23 lobsters in one fight? If your opponent is smart, he'll quickly run away once you start "safing". And sometimes you might even get a successful kill on a stupid opponent who is so honourable and refuses to run

 

 

 

 

 

I would assume every pker stays till they have run out of food / low food. I was also using your example "If everyone eats and finally runs away, all you waste is food", which implied using all of your food. So you do agree that 'safing' achieves nothing. 'Safing' is fine when you just got a kill and someone is pjing you.

 

 

 

Even 'honor pkers' run. Running is fine (I find tele'ing fine - but a lot of the hardcore 'honor pkers' detest it.), unless it was a death match. Other than that the only time (I remember) a person would stay to die would be either because they were lagging/dc, tried to 3 item and accidently skulled(then got tbed or was too deep in wild to escape) or wearing bronze armour. It was extremely rare (in f2p) to K.O someone 'safing'. P2p - high hits - so 'safing' does not really matter.

 

 

 

I do agree with the idea of greed though "people are less willing to part with their items". But why go to a game where there is risk to lose items when there are a lot of similar risk-free pvp games such as castle wars, stealing creations, soul wars, mobilising armies, duel arena, fight caves, clan wars free-for-all and clan wars arena. If it's to gain something, it can't be. As it's been proven time and time again that if someone safes 1) the other person walks away or 2) the other person safes too and it would be extremely rare for either one to die (in f2p). But if it's for fun - fine, but pkers will just simply walk away.

 

 

 

You're missing the point here.

 

 

 

Everything can still come back to one point: Greed.

 

 

 

Castle wars, stealing creations, soul wars, etc etc are risk-free PvP games, and risk=reward, thus they do not have much rewards or only have souvenir-style rewards that are for showing off/looks. However, PvP is an entirely different matter, because you can get decent rewards from it. On the other hand, people are not willing to risk their items for rewards, so they eat a lot to try and keep themselves alive and not lose items.

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