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High level F2P Magic PKing now sucks


sees_all1

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Alright, a little background.

I'm pure F2P, 92 strength and 80ish magic. I used to love to go on PvP worlds, and pk with magic. It was very simple, really. Pick someone in full rune, and start blasting them. Wear them down, and finally they'll realize that their full rune gives me a huge advantage, so they take it off. Lull them into a false sense of security, they'll lax on their eating (eating at, 18-20 hp rather than 24-26). Pot, prayer, and B-ax or 2h them with a high chance of success (I hit up to 30, so a 1/3 rate of pk with one shot).

 

This worked. I could switch from staff to 2h with one click, a huge element of surprise for my opponent, they can't eat in that time frame.

 

 

Now, with the new setup, I have a staff, but auto-cast is used through the magic interface. If I switch from a staff to a 2h, I get a message "Not enough runes to cast this spell" repeatedly, until finally after the 4th or 5th time it realizes I want to attack with my 2h and not magic.

The only way to get around this is to turn auto-cast off, and then switch to a 2h, but even then it takes one time step to do that, and all the time they have a chance to eat up.

 

Before I could PK with F2P magic. Now I can't, because they took away the finishing weapon option.

99 dungeoneering achieved, thanks to everyone that celebrated with me!

 

♪♪ Don't interrupt me as I struggle to complete this thought
Have some respect for someone more forgetful than yourself ♪♪

♪♪ And I'm not done
And I won't be till my head falls off ♪♪

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Clicking on an attack style removes autocasting.

 

1. Right click the melee weapon.

2. Press F5.

3. When the time is right, click wield, then click your desired attack style.

 

It's just like using a special attack, it isn't a big hassle.

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Clicking on an attack style removes autocasting.

 

1. Right click the melee weapon.

2. Press F5.

3. When the time is right, click wield, then click your desired attack style.

 

It's just like using a special attack, it isn't a big hassle.

 

Just tried that for two hours, could never get it to where it was (I've missed an attack turn about 20 times now... 1 pk total instead of the 4-5 I would normally have, and that's only because they didn't eat at 25hp, and with a B-Ax I hit 0,0,then 25. Go figure.)

 

Anyhow, to add insult to this, I died because I didn't eat after spam clicking a swordfish - but I don't blame that on this particular update, just the game engine. On each one something needs to happen.

99 dungeoneering achieved, thanks to everyone that celebrated with me!

 

♪♪ Don't interrupt me as I struggle to complete this thought
Have some respect for someone more forgetful than yourself ♪♪

♪♪ And I'm not done
And I won't be till my head falls off ♪♪

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Double click attack.

There shouldn't be much of a delay at all. The first click gives the message you need x runes the second will attack.

Its only 2 clicks.

 

Your lucky your F2P if you try to use a special weapon no matter how many times you click it won't perform the attack until you manually untick the spell.

 

I completely argee it needs changing so the moment you switch weapons it removes the auto cast. This with the enchanced range of the DK's makes maging them extremely annoying as I use guthans and SGS to heal. Guthans is just a double click, but sgs take about 5 seconds to switch the spell off then reenable the special.

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I have to agree, the new autocasting combined with the GODAWFULLY ANNOYING delayed clicks nerfed magic.

 

I also noticed something. Autocasting makes your level-up messages disappear, even when you are not being attacked. I noticed this in Fist of Guthix when getting 56 Magic. Pic for proof:

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You could try to range when your pking. I'm seeing a lot of people range in Bounty hunter worlds and it seems they are hitting quite high. But ranging may not always work.

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