gorgoroth Posted November 8, 2009 Share Posted November 8, 2009 Im about 2 weeks away from reaching 90 Slayer after which i will start my goal of 82 Runecrafting (i might get higher depending on my level of boredom). Hereunder is some information taken from the G E today. I will base my profits on this. My question is, after considdering time and profit, which would be my better option? Please do give an opinion without a reason. Also, if someone with some Runecrafting experience could give me their opinion i would appreciate it (would 120 hours of Runecrafting wear me out? Should i rather go for less money in almost half the time? Which will be better over the long run? Will grinding Cosmics prepare me for the day i eventually wish to get 99?). Here i the information taken from the G E a few minutes ago (08 November 2009) Pure Essence - 180gpCosmic Rune - 222gp (*2 = 444gp)Nature Rune - 310gpGraahk Pouch - 10.1kAbyssal Lurker Pouch - 7.4k Doubel Cosmics (Abyss):120 Hours55.3m Profit (460k Profit p/h) Nature Runes (Graahk):69 Hours23.8m Profit (345k Profit p/h) Thank you in advance. **Thanks to Boo_Boy666 for my amazing Singnature**[hide=Slaytanicc's Achievments]|99Cooking achieved 24Dec 2008|99Strength achieved 17Feb 2009|99Hit Points achieved 8April 2009||99Defense achieved 29May 2009|99Attack achieved 2August 2009|99Ranged achieved 14August 2009|[/hide][hide=Guides by Slaytanicc]Aviansie Maging + Ranging Guide (Must Read!!)Iron Mining + Banking GuideGreen Dragons GuideAnkou Slaying Guide[/hide] Link to comment Share on other sites More sharing options...
i_D_r Posted November 8, 2009 Share Posted November 8, 2009 Just last night I started RCing again. And I realized why I stopped training it. Do the fastest xp possible, it's still money in the pockets, but like you said, every xp can save you considerable amounts of time. Link to comment Share on other sites More sharing options...
Cactuaar Posted November 8, 2009 Share Posted November 8, 2009 I'd say go the nature runes method. In almost half the time, you'll make a little bit less money per hour. I'm sure you could make over 500k/hour with another method, such as boss hunting or whatever. I doubt you'd want to grind out an extra 51 hours just to make 100k/hour more per hour. Going the nature rune method, you'd have 51 hours to make up for the 30ish mill "lost". So the nature rune method seems to be the better choice, especially since it will take nearly half the time. Link to comment Share on other sites More sharing options...
D Jay99 Posted November 8, 2009 Share Posted November 8, 2009 You can't even craft astrals through the abyss.Try to calc it again, but with 3k ess used/hour for both natures and astrals. Link to comment Share on other sites More sharing options...
aspeeder Posted November 8, 2009 Share Posted November 8, 2009 You can't even craft astrals through the abyss.Try to calc it again, but with 3k ess used/hour for both natures and astrals.He's considering doing either nats or double cosmics, not astrals. http://i700.photobucket.com/albums/ww6/aspeeder/Siggy_zpsewaiux2t.png 99 Strength since 6/02/10 99 Attack since 9/19/10 99 Constitution since 10/03/10 99 Defense since 3/14/11 99 Slayer since 8/30/11 99 Summoning since 9/10/11 99 Ranged since 09/18/11 99 Magic since 11/12/11 99 Prayer since 11/15/11 99 Herblore since 3/29/12 99 Firemaking since 5/15/12 99 Smithing since 10/04/12 99 Crafting since 9/16/13 99 Agility since 9/23/13 99 Dungeoneering since 1/1/14 99 Fishing since 2/4/14 99 Mining since 2/28/14 99 Farming since 6/04/14 99 Cooking since 6/11/14 99 Runecrafting since 10/10/14 9 Fletching since 11/11/14 99 Thieving since 11/14/14 99 Woodcutting since 11/20/14 99 Construction since 12/03/14 99 Divination since 2/22/15 99 Hunter since 2/23/15 99 Invention since 01/20/17 99 Archaeology since 5/14/22 99 Necromancy since 11/22/25 Quest Point Cape since 08/20/09 Maxed since 2/23/15 Fire Cape since 02/27/13 Slayer: 3 Leaf-Bladed Swords, 8 Black Masks, 2 Hexcrests, 26 Granite Mauls, 5 Focus Sights, 33 Abyssal Whips, 9 Dark Bows, 1 Whip Vine, 3 Staffs of Light, 15 Polypore Sticks Dragon: 10 Draconic Visages, 7 Shield Left Halves, 20 Dragon Boots, 40 Dragon Med Helms, 8 Dragon Platelegs, 6 Dragon Spears, 20 Dragon Daggers, 5 Dragon Plateskirts, 1 Dragon Chainbody, 63 Off-hand Dragon Throwing Axes, 19 Dragon Longswords, 27 Dragon Maces, 1 Dragon Ward Treasure Trails: Saradomin Full Helm, Ranger Boots, Rune Body (t), Saradomin Vambraces, Various God Pages Misc:1 Onyx,1 Ahrim's Hood, 1 Guthan's Chainskirt, 1 Demon Slayer Boots Link to comment Share on other sites More sharing options...
Maxingmck Posted November 8, 2009 Share Posted November 8, 2009 smokes for xp death runes are the fastest for xp and gp Noobs: We pay we sayJaGeX: How much will you pay? Link to comment Share on other sites More sharing options...
gorgoroth Posted November 8, 2009 Author Share Posted November 8, 2009 smokes for xp death runes are the fastest for xp and gpAre Death Runes more than about 23k exp an hour? Because thats about what i'll be getting with Graahk. Also, once i reach 82, should i just continue with Nature Runes till i eventually get to 99? Or should i do double Astrals till 91? I really don't care too much about the money although i do want to make some profit. I'm not going to do ZMI because there are certain things i wish to buy before i start on 90+ Slayer, and i will need about 200m for those things. So i'll have to RC for that. So i will probably have a good 400 hours - 500 hours of RC ahead of me. **Thanks to Boo_Boy666 for my amazing Singnature**[hide=Slaytanicc's Achievments]|99Cooking achieved 24Dec 2008|99Strength achieved 17Feb 2009|99Hit Points achieved 8April 2009||99Defense achieved 29May 2009|99Attack achieved 2August 2009|99Ranged achieved 14August 2009|[/hide][hide=Guides by Slaytanicc]Aviansie Maging + Ranging Guide (Must Read!!)Iron Mining + Banking GuideGreen Dragons GuideAnkou Slaying Guide[/hide] Link to comment Share on other sites More sharing options...
mrpadre Posted November 8, 2009 Share Posted November 8, 2009 Deaths can give 28k exp and 600k(ish) cash per hour. Cosmics are 23k exp per hour and 550k cash per hour. I'd still recommend ZMI, as it's 45k exp per hour, and you'll make plenty of profit from double astrals and natures. Link to comment Share on other sites More sharing options...
gorgoroth Posted November 8, 2009 Author Share Posted November 8, 2009 Deaths can give 28k exp and 600k(ish) cash per hour. Cosmics are 23k exp per hour and 550k cash per hour. I'd still recommend ZMI, as it's 45k exp per hour, and you'll make plenty of profit from double astrals and natures.I get about 1800 Ess per hour done with Cosmics, and thats not 23k exp an hour. How many ess/h were you working with to get your figures?Also if i decide to do ZMI i'm going to have to find close to 200 items to fill my bank with and i really cant be asked to do that :/ **Thanks to Boo_Boy666 for my amazing Singnature**[hide=Slaytanicc's Achievments]|99Cooking achieved 24Dec 2008|99Strength achieved 17Feb 2009|99Hit Points achieved 8April 2009||99Defense achieved 29May 2009|99Attack achieved 2August 2009|99Ranged achieved 14August 2009|[/hide][hide=Guides by Slaytanicc]Aviansie Maging + Ranging Guide (Must Read!!)Iron Mining + Banking GuideGreen Dragons GuideAnkou Slaying Guide[/hide] Link to comment Share on other sites More sharing options...
Obtaurian Posted November 8, 2009 Share Posted November 8, 2009 For maximum profit in the shortest amount of time, I would recommend ZMI to 82 then double astrals to 91. You really can't get a much better speed to profit ratio than that. Double astrals are almost as good as double natures, so it's worth getting 82 as soon as possible. You'll save more time and gain more money in the long run. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
pulli23 Posted November 8, 2009 Share Posted November 8, 2009 You can't even craft astrals through the abyss.Try to calc it again, but with 3k ess used/hour for both natures and astrals.I've done countless of nature runs already: yet 3k an hour has never ever been achievable for me, whether I used graahks, 4-pouch-graahks, abbys, fairy rings, selling+buying back to tai bwo wannai.... Really when I measure over long times (1-2 hours) I get at most 2.5k crafted an hour. I'd like to see a video or some other proof that it's done. (Sure at times you will get 3k an hour, but it's impossible to sustain that speed even if you could nullify the human behaviour). First they came to fishingand I didn't speak out because I wasn't fishing Then they came to the yewsand I didn't speak out because I didn't cut yews Then they came for the oresand I didn't speak out because I didn't collect ores Then they came for meand there was no one left to speak out for me. Link to comment Share on other sites More sharing options...
Bladewing Posted November 8, 2009 Share Posted November 8, 2009 Deaths can give 28k exp and 600k(ish) cash per hour. Cosmics are 23k exp per hour and 550k cash per hour. I'd still recommend ZMI, as it's 45k exp per hour, and you'll make plenty of profit from double astrals and natures.These numbers are near right, so I'll use them out of laziness. Deaths clearly win out over cosmics, for one thing, so we'll disregard cosmics. Using ZMI for one hour would save you 0.61 hours of death crafting, at the cost of about 500k. That's equivalent to about 800k an hour. You should be able to make over 800k an hour with your stats, so I'm gonna recommend ZMI for you. How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
D Jay99 Posted November 8, 2009 Share Posted November 8, 2009 You can't even craft astrals through the abyss.Try to calc it again, but with 3k ess used/hour for both natures and astrals.He's considering doing either nats or double cosmics, not astrals.Ooh wait. I thought he was 82 already. Never mind that post. You can't even craft astrals through the abyss.Try to calc it again, but with 3k ess used/hour for both natures and astrals.I've done countless of nature runs already: yet 3k an hour has never ever been achievable for me, whether I used graahks, 4-pouch-graahks, abbys, fairy rings, selling+buying back to tai bwo wannai.... Really when I measure over long times (1-2 hours) I get at most 2.5k crafted an hour. I'd like to see a video or some other proof that it's done. (Sure at times you will get 3k an hour, but it's impossible to sustain that speed even if you could nullify the human behaviour).You can ask almost any maxed player for ess/hour and they'll all reply with 3k/hour or something. It just takes concentration and practice. I'm pretty sure I could get it myself too, I'll try it when I can be bothered. Link to comment Share on other sites More sharing options...
gorgoroth Posted November 8, 2009 Author Share Posted November 8, 2009 So either ZMI or Deaths? I think i'll go with deaths since they are good Exp and Money. If however i do decide to do some ZMI here and ther (which will happen since it does save alot of time), what would be a good level to start excpecting profit? **Thanks to Boo_Boy666 for my amazing Singnature**[hide=Slaytanicc's Achievments]|99Cooking achieved 24Dec 2008|99Strength achieved 17Feb 2009|99Hit Points achieved 8April 2009||99Defense achieved 29May 2009|99Attack achieved 2August 2009|99Ranged achieved 14August 2009|[/hide][hide=Guides by Slaytanicc]Aviansie Maging + Ranging Guide (Must Read!!)Iron Mining + Banking GuideGreen Dragons GuideAnkou Slaying Guide[/hide] Link to comment Share on other sites More sharing options...
AgingMiser Posted November 8, 2009 Share Posted November 8, 2009 I suggest you switch between two or more efficient methods - I find it's the best way to keep boredom from killing you - so alternate between ZMI and deaths :P Link to comment Share on other sites More sharing options...
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