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Void Mage Helm - worth getting?


Shepherdman7

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Tank maging avis is one option.

I've used it at rock lobsters and its only slightly worse then ahrims.

 

In truth get the void mace first as its a lot more useful.

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  • Dragon Axe x11
    Berserker Ring x9
    Warrior Ring x8
    Seercull
    Dragon Med
    Dragon Boots x4 - all less then 30 kc
    Godsword Shard (bandos)
    Granite Maul x 3

Solo only - doesn't include barrows[/hide][hide=Stats]

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I've *heard* that void mage is roughly equivalent to mystics, although slightly better. Accuracy is slightly less but one can hit harder.

Stonewall337.png
[hide=Drops]Araxxor Eye x1 Leg pieces x2
GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)
Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3
DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]

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Tank maging avis is one option.

I've used it at rock lobsters and its only slightly worse then ahrims.

 

In truth get the void mace first as its a lot more useful.

In what situations is the mace useful? Same as you've already mentioned?

 

Thanks for the replies, all.

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"All that is gold does not glitter..."

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When I go to barrows, I bring my void set with the magic and melee helmets (I have 99 defence though). I'm not sure if it beats the usual set-ups, but you can try it out to see if you like it or not.

 

Things I can think of are indeed barrows, but what about maging TDs? I know it is a bit unorthodox.. but hell :) Just another way to kill them right? Seeing magic is pretty precise and deadly now in PvE with all these updates, I can see people doing this.

From my knowledge, void is slightly worse then Ahrim, but then again.. it doesn't bring any repair costs ;) Ahrim is better tough in my opinion.

 

Basicly: if you need mage + another style of attack, then void is the ideal way. Seeing you don't need an entire set of robes with you to be able to do good magic damage.

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Tank maging avis is one option.

I've used it at rock lobsters and its only slightly worse then ahrims.

 

In truth get the void mace first as its a lot more useful.

In what situations is the mace useful? Same as you've already mentioned?

 

Thanks for the replies, all.

Well before a recent update, the void mace was the only item to auto cast Claws of Guthix and was the only weapon to auto cast any of the 3 god spells. But now all can be cast with their respective staff. But along with that update the Void Mace now gives a 10% damage increase when being used, and if you're using CoG it makes the max at 33 if you have 80 magic to cast charge. It also has a prayer bonus which makes it useful at the Dag Kings. I also find it useful when maging Iron dragons or Aviansies.

[hide=Drops]Slayer:Draconic Visage x3, Abyssal Whip x23, Dark Bow x3, Dragon Platelegs x3, Dragon Boots x40, Dragon Plateskirt x4, Shield Left Half x3, Dragon Medium Helms x10

GWD:

CS: Zamorakian Spear x2, Zamorak Hilt x1, Bandos Chestplate x1, Sara Sword x1

DKs: Dragon Hatchet x3 Beserker Ring x1[/hide]

[hide=Completed Goals]99Attack.pngAchieved April 26, 200999Defence.pngAchieved Sept. 15, 200999Hitpoints.pngAchieved Nov. 21, 200999Strength.png Jan. 10, 2010

99Slayer.png Achieved Mar. 5, 2010[/hide]

[hide=Goals]c1dfeeb1d3.pngCptBaker.pngCptBaker.png[/hide]

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I recommend against it, as it doesn't really make a significant impact.

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To add to what Baker said.

 

The mace has +6 mage attack, as well as the 10% damage boost. It also has +6 prayer, which is quite handy.

Stonewall337.png
[hide=Drops]Araxxor Eye x1 Leg pieces x2
GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)
Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3
DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]

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