March 11, 201016 yr With the release of the new hitpoints flesh crawlers have become alot more deadly for 1 def pures so i went in search of new prey and i came across dark wizards! These dark wizards are the ones found in the wilderness (level 7 wilderness above the mind alter/falador), 3 of them are level 20 and 5 of them level 7. We use edgeville to bank. Equipment This equipment is the best apart from the wizard hat, replace that with a coif. The power ammy over the strength amulet is because of the 6+ mage def and the anti dragon sheild is because of 2+ mage defence. Also leather body is better than wizard robes. Now for the reasoning into why you should kill these. Pro's 1. They have very low melee defence. This enables them to be killed quickly resulting in more xp. 2. They use a mage style attack meaning that melee defence isn't needed, instead magic levels will determine the amount of damage you take, this is perfect for 1 def pures because you can take less damage without raising your defence level. Most pures have some sort of magic level so this is great. 3. They drop water talismans worth 11k and fire talismans worth 7k, they drop enough of these per hour to net you 200k cash (55 att and 68 str). People spend all day chasing lesser demons to get rune meds worth 11k, when a level 7 can drop something of equal value alot more often and can be killed alot quicker and is better xp. 4. They also drop about 100k in runes per hour of all types, if i didn't already have 15m on my f2p 1 def pure i would pick these up. But it requires effort and you lose a considerable amount of xp per hour, useful if your looking for cash and not so much xp. 5. Relatively close to the bank compared to other training spots. 6. With 60 magic i survive half an hour on 1 load of tuna! 7. More interesting, there are actual drops which can bring more interest especially if 11k is a big deal to your bank. 8. Not crowded at all (yet) i have never seen anyone train there! Con's 1. Hardly afkable, you can afk them but you will not be as constantly attacking as you are with flesh crawlers and you might miss out on drops, xp rates will be halved. (They are aggressive for all levels). 2. Revenants may appear, from experience you get one every 2-4 hours, this is another reason to not afk. they are easy to run away from though, no threat if your paying attention. Results I will put more results here with pictures of trip etc soon A half hour trip. From my trips so far i have estimated that at 55 attack and 68 str i gained 20k xp and 200k cash in an hour (not picking up runes at all). I am releasing this because money isn't important to me (over 1 bil total on my accounts) so i don't need this to my self. These may be very good range training too i haven't tested it. Add crumble away or halo475 or heet48 to speak to me in-game, i do NOT play often.
March 11, 201016 yr I'm gunna try it with my mage pure! 1St post! Proud Ubuntu User!There are no stupid questions, just stupid people. -Scott AdamsA computer once beat me at chess, but it was no match for me at kick boxing.-Emo PhillipsMy Blog!
March 14, 201016 yr Based on my limited pure training, it's a toss up, you *do* have more competition at varrock. But you also have the irritants known as Revs at the Wild loc. As to the guide, It's a straghtforward topic, straightforward technique...I like it. --Wachiru Below is me, when I am after flamers, haters, and various other noobly professions...
March 14, 201016 yr Author Based on my limited pure training, it's a toss up, you *do* have more competition at varrock. But you also have the irritants known as Revs at the Wild loc. As to the guide, It's a straghtforward topic, straightforward technique...I like it. It's in no way a toss up, varrock is far to crowded, half the time you just chase them to just get beaten by someone else, as for revenants i have only seen 1 ever from 52-60 attack, and they are in no way deadly for level 50-60's
March 17, 201016 yr Good guide. I sometimes go to these on my pure. Maybe add a range portion too. You can use iron or bronze arrows and pick them up on the tally and high end rune drops.
March 18, 201016 yr Pretty good guide, I trained there for a while on my range pure using bronze arrows. Didn't pick the arrows up most of the time, but I did get some nice drops, like nats. About 50 a trip for me, but only around 5 tallys. Still pretty good training spot and I have yet to see anyone there. 99 Fletch~~99 WC~~79/81 Fishing87/94 Magic~~84 RangeEtha! Saradomin Forever~CWCB: 107 Total: 1788+ON BREAK
March 19, 201016 yr What about corpse mages in the Lumbridge Catacombs? They have excellent drops for something so low-leveled. Not to mention they have less hp. Less hp = faster kills. And no revenants. BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention
March 20, 201016 yr What about corpse mages in the Lumbridge Catacombs? They have excellent drops for something so low-leveled. Not to mention they have less hp. Less hp = faster kills. And no revenants. Generally you want something with high hp/low defence so you can fight them longer and not have to initiate fights as much. Also, 1 def pures can't use the catacombs because of the 100 def xp :rolleyes: Something to fill my sig with until I find a replacement.Also check out my blug
March 28, 201016 yr i have trained at fresh crawlers on my pure from 1 to 69 strength before the update. Why has the update ruined this method of training. I thought it's just that everything is the same, only multiplied by 10, is it not?
March 29, 201016 yr Author i have trained at fresh crawlers on my pure from 1 to 69 strength before the update. Why has the update ruined this method of training. I thought it's just that everything is the same, only multiplied by 10, is it not? Flesh crawlers hit so so much more, every time they used to hit a 0 which could of been 0.7 but rounded down they now hit the decimal which adds up, + they hit up to 16 (1.6) instead of 1. So old fighting sequence could of been: 0,0,1,1,0,1,0,0 which is 3 damage total. Now it might be 7,3,13,14,0,12,5,0 which is 54 damage total (5.6) almost double the damage in that case.
March 29, 201016 yr weird...this is where i used to get from 20-40 ranged, and would've easily stayed till 50. Using ranged, i averaged around 25-30k xp per hour, and could easily afk them as the revenants only appeared once every 5 hours (and even then, they tended to be imps). Change the antifire shield though to either an elemental, mind, or defender in p2p.
April 10, 201016 yr Awwww! gave away my little secret (not really) but i have been using my pure to make money there. Hope it doesnt get too crowded there :ohnoes:
May 5, 201016 yr Has this been nerfed, I've been here a while on my pure and not gotten any tallies. Only runes, coins and black robe tops. Are other people still getting tallies? PM me in game anytime It's a lot easier then that for an idiot to sound smart on the internet. That's exactly what you're doing right now... just saying.
May 13, 201016 yr Has this been nerfed, I've been here a while on my pure and not gotten any tallies. Only runes, coins and black robe tops. Are other people still getting tallies?I've gotten tallies, but they don't drop more than 1-2 an hour.
May 22, 201016 yr Rcing robe has a one better mage defence than leather. But good idea 1 defence pure pvp vid 1: Proud to have achieved 97 cooking F2P
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