Jump to content

RC Exp in Dungeoneering


sees_all1

Recommended Posts

I've gained about 6-7k runecrafting experience exclusively from Dungeoneering. When the skill was released, the XP was originally 1/10th what the outside world gives. This was fine with me, it felt like a good balance between experience and time - training RC outside of Dungeoneering was faster.

 

Then, they messed something up and gave massive XP, so we got rollbacks. Now RC gives 1/50th the experience. That makes it too slow to craft runes for any normal purpose.

 

 

Jagex, please stop messing with experience. The appropriate way to balance experience / hour is to :

1. Change the timing. Make crafting runes slower OR

2. Change the cost of Ess. Make crafting runes more expensive OR

3. Cap amounts of a certain rune crated in a certain time period. You don't need 1000 deaths or blood runes for one dungeon.

 

Now that you've super nerfed it, it would be appropriate to make all runecrafting instant. By that, I mean craft 100+ ess at once.

 

 

Quit changing the XP we get!!!!

99 dungeoneering achieved, thanks to everyone that celebrated with me!

 

♪♪ Don't interrupt me as I struggle to complete this thought
Have some respect for someone more forgetful than yourself ♪♪

♪♪ And I'm not done
And I won't be till my head falls off ♪♪

Link to comment
Share on other sites

Wait I thought you play Dungeoneering for Dungeoneering XP? Be happy you get any xp at all, you get no xp for runecrafting in Stealing Creation.

I thought Dungeoneering was meant as an original way to train other skills all at once. By the way - it still takes too long crafting combat runes, with or without XP.

99 dungeoneering achieved, thanks to everyone that celebrated with me!

 

♪♪ Don't interrupt me as I struggle to complete this thought
Have some respect for someone more forgetful than yourself ♪♪

♪♪ And I'm not done
And I won't be till my head falls off ♪♪

Link to comment
Share on other sites

They should have let the 10 xp per craft, but boosted up the number of runes crafted at once to 50. This would have lowered the time spent RCing in dungeons while not broking the XP gained.

langerkiller.png

 

Follow the progress of top players and my weekly updates here: 200M in all Skills

Latest Milestones Chart update : page 602

Latest top 15 update : page 602

6 slowest skills chart : page 563

Link to comment
Share on other sites

I logged in earlier today and found this out -.- I was going to use it to get to 50rc on my mage account but then jagex fail nerfed it

 

22122391866afb63d336.jpg

pikatips001.pngjjjon123.png

pikatips002.pngjjjon123.png

pikatips003.pngjjjon123.png

pikatips004.pngjjjon123.png

pikatips005.png1,000 F2P Total Level Reached 10/8/10 !

 

[hide=Guides]Magic & Summoning Profit Spreadsheets! *UPDATES EVERY HOUR* (includes: High alch, Superheat, and Enchanting)

4 BETTER alternatives to flesh crawlers[/hide]

 

WOT WOT!

 

☉.☉☂

Link to comment
Share on other sites

I logged in earlier today and found this out -.- I was going to use it to get to 50rc on my mage account but then jagex fail nerfed it

 

22122391866afb63d336.jpg

 

Yea, Jagex has said that Dungeoneering is a method that will allow you to gain experience in skills, but doing so outside of the dungeon will always be a faster method. emot-ms.gif

 

[insert macro image with the werd fail on it cuz it makz me look klevur lololololol]

 

emot-downsrim1.gif

banner6jf.jpg

 

jomali.png

Link to comment
Share on other sites

Wait I thought you play Dungeoneering for Dungeoneering XP? Be happy you get any xp at all, you get no xp for runecrafting in Stealing Creation.

 

It doesn't seem to me as a way to train other skills. I think I've probably only had 1k xp in each skill max aside from combats while dungeoneering.

 

Incorporates all skills? Yeah. Trains them? Hardly.

 

That's a good logical conclusion; however, if you agree that dungeoneering as it first came out had minimal exp rewards that were not enough to 'actively train' these skills then why is it necessary to lower these further? Dungeoneering is trained by exploring through dungeons and utilize your skills to survive. You need these skills in order to be successful, so some marginal compensation is due. 1/10 was adequate. 1/50 is not.

hzvjpwS.gif

Link to comment
Share on other sites

That's a good logical conclusion; however, if you agree that dungeoneering as it first came out had minimal exp rewards that were not enough to 'actively train' these skills then why is it necessary to lower these further? Dungeoneering is trained by exploring through dungeons and utilize your skills to survive. You need these skills in order to be successful, so some marginal compensation is due. 1/10 was adequate. 1/50 is not.

 

 

I agree with ninane.

1/10 was perfect. Not too slow and definately not too fast.

 

It seemed like it was generous exp at lower levels but at level 50 it isn't even fast at all.

 

I can see elemental runes being nerfed to 1/50 however the combat runes like chaos+ should go back to 1/10 exp!

 

 

 

Another problem is that you can only bind 125 runes or arrows at once to your account!

What is the point of this? It's ridiculous.

 

I can easily use 1k+ runes especially if it is a big map chosen.

 

I want at least 1k-10k runes or arrows to be bindable.

Link to comment
Share on other sites

Actually, after this fix, air runes once again sell for 12 coins each, so you can still perpetually train runecrafting.

 

Still, this is a rather bad idea.

douvdFX.jpg


 


Blog


Trimmed | Master Quester | Final Boss


Boss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings


120s: Dungeoneering | Invention

Link to comment
Share on other sites

Actually, after this fix, air runes once again sell for 12 coins each, so you can still perpetually train runecrafting.

 

Still, this is a rather bad idea.

Would make for easy macroing. There's not even many steps involved, and as a bonus, no one can see you. Also, I have yet to get a random underneath the surface. Cheaters 1, Jagex 0.

99 dungeoneering achieved, thanks to everyone that celebrated with me!

 

♪♪ Don't interrupt me as I struggle to complete this thought
Have some respect for someone more forgetful than yourself ♪♪

♪♪ And I'm not done
And I won't be till my head falls off ♪♪

Link to comment
Share on other sites

Actually, after this fix, air runes once again sell for 12 coins each, so you can still perpetually train runecrafting.

 

Still, this is a rather bad idea.

Would make for easy macroing. There's not even many steps involved, and as a bonus, no one can see you. Also, I have yet to get a random underneath the surface. Cheaters 1, Jagex 0.

Well, you need to combat in one room at least to get starting cash...

 

Then after that...who's too lazy to craft x?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.