Mystify Posted July 27, 2010 Share Posted July 27, 2010 I spent a few hours yesterday making a dungeoneering key/altar/room marker tool, and I used this website to host it:http://dgkeys.110mb.com/Key%20Tool.html First off, I want some feedback on it. I'm going to be adding 3 things for sure: Farming patches, GS location, and GGS location.Second off, I was wondering if this could be hosted on tip it as a public tool. If the site admins are willing to, I can send the source. Link to comment Share on other sites More sharing options...
Sir_Squab Posted July 27, 2010 Share Posted July 27, 2010 Wow, that looks fairly blood useful. And I think it'd be great it tipit supported this or whatever. Squab unleashes Megiddo! Completed all quests and hard diaries. 75+ Skiller. (At one point.) 2000+ total. 99 Magic.[spoiler=The rest of my sig. You know you wanna see it.]my difinition of noob is i dont like u, either u are better then me or u are worst them meBuying spins make you a bad person...don't do it. It's like buying nukes for North Korea.Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:your article was the equivalent of a circumcized porcupineThe only thing wrong with it is the lack of a percentage for when you need to stroke it. Poignant Purple to Lokie's Ravishing Red and Alg's Brilliant Blue. Link to comment Share on other sites More sharing options...
Mystify Posted July 27, 2010 Author Share Posted July 27, 2010 Thanks :) Link to comment Share on other sites More sharing options...
Brom Posted July 27, 2010 Share Posted July 27, 2010 That's really useful, definitely needs to be added to the site. Link to comment Share on other sites More sharing options...
All_Bogs Posted July 27, 2010 Share Posted July 27, 2010 This is pretty cool stuff, definitely useful. Link to comment Share on other sites More sharing options...
Mystify Posted July 27, 2010 Author Share Posted July 27, 2010 I added Farming Patch, GS, and GGS for all rooms.Since they added more lines to the menu, I made a slightly different layout. Link to comment Share on other sites More sharing options...
BloodAngel Posted July 27, 2010 Share Posted July 27, 2010 This tool is really useful, good job coming up with that! One suggestion would be to make it (if possible) so you have put more than one thing in a 'room' because often you can have rooms that require two keys or there would be one with a farming patch and a door that needs a key. Other than that it's great, I'll definitely use it :thumbup: "Unfortunately, the real world isn't the same as a fairy tale." Link to comment Share on other sites More sharing options...
Mystify Posted July 27, 2010 Author Share Posted July 27, 2010 This tool is really useful, good job coming up with that! One suggestion would be to make it (if possible) so you have put more than one thing in a 'room' because often you can have rooms that require two keys or there would be one with a farming patch and a door that needs a key. Other than that it's great, I'll definitely use it :thumbup:I'm getting a lot of complaints about that too, but that's not how I intended the tool to be used.It's for marking the rooms with "?"s.So say a room branches into 3 different key rooms, North, East, and West.The room north of that room, which has a ?, would have the first key marked (NOT the room that actually has 3 doors), then one East would have the next key marked, and so on. Link to comment Share on other sites More sharing options...
BloodAngel Posted July 27, 2010 Share Posted July 27, 2010 This tool is really useful, good job coming up with that! One suggestion would be to make it (if possible) so you have put more than one thing in a 'room' because often you can have rooms that require two keys or there would be one with a farming patch and a door that needs a key. Other than that it's great, I'll definitely use it :thumbup:I'm getting a lot of complaints about that too, but that's not how I intended the tool to be used.It's for marking the rooms with "?"s.So say a room branches into 3 different key rooms, North, East, and West.The room north of that room, which has a ?, would have the first key marked (NOT the room that actually has 3 doors), then one East would have the next key marked, and so on. That actually makes a lot of sense and if I'd thought about it I'd have probably realised that :lol: "Unfortunately, the real world isn't the same as a fairy tale." Link to comment Share on other sites More sharing options...
All_Bogs Posted July 27, 2010 Share Posted July 27, 2010 It would probably be more intuitive to have the anchor points for the keys at the actual door locations, though using the current table-based setup that would be somewhat problematic. Regardless, I don't think a room with for example both a farming patch and an altar would be impossible, so having multiple icons in one room might be something you'd want to look at. I've been playing around a bit (having a blast with making random figures, wjee), and noticed that you create a pop-up dialogue whenever someone puts down a second group GS (or boss, and probably more); it'd probably be a bit less annoying to just delete the old one and put down a new one. Link to comment Share on other sites More sharing options...
Mystify Posted July 27, 2010 Author Share Posted July 27, 2010 This tool is really useful, good job coming up with that! One suggestion would be to make it (if possible) so you have put more than one thing in a 'room' because often you can have rooms that require two keys or there would be one with a farming patch and a door that needs a key. Other than that it's great, I'll definitely use it :thumbup:I'm getting a lot of complaints about that too, but that's not how I intended the tool to be used.It's for marking the rooms with "?"s.So say a room branches into 3 different key rooms, North, East, and West.The room north of that room, which has a ?, would have the first key marked (NOT the room that actually has 3 doors), then one East would have the next key marked, and so on. That actually makes a lot of sense and if I'd thought about it I'd have probably realised that :lol: lols It would probably be more intuitive to have the anchor points for the keys at the actual door locations, though using the current table-based setup that would be somewhat problematic. Regardless, I don't think a room with for example both a farming patch and an altar would be impossible, so having multiple icons in one room might be something you'd want to look at. I've been playing around a bit (having a blast with making random figures, wjee), and noticed that you create a pop-up dialogue whenever someone puts down a second group GS (or boss, and probably more); it'd probably be a bit less annoying to just delete the old one and put down a new one. Yea, I will be adding in multiple resource/non key location markers, but the algorithm is probably gonna take a bit to implement and debug Will fix the GGS, thanks for that suggestion.I'll probably add a confirmation box, though. Link to comment Share on other sites More sharing options...
Mystify Posted July 28, 2010 Author Share Posted July 28, 2010 Will be dropping this version and creating a new version with door spaces in the next 2 or 3 days. Link to comment Share on other sites More sharing options...
Tim Posted July 28, 2010 Share Posted July 28, 2010 For the best feedback you should get in contact with an Administrator about partnering up, such as Tripsis. :) ~Aura Popoto.~<3 Link to comment Share on other sites More sharing options...
Mystify Posted July 28, 2010 Author Share Posted July 28, 2010 For the best feedback you should get in contact with an Administrator about partnering up, such as Tripsis. :) ~AuraWill do day after tomorrow, mainly because I'm not going to be here tomorrow Link to comment Share on other sites More sharing options...
Shelby_Polo Posted July 28, 2010 Share Posted July 28, 2010 The best admins to talk to about this are and @Cowman_133. I suggest sending a pm to Pure_MageUK because Cowman is currently away. Suggest a poll for Tip.it - Here! Link to comment Share on other sites More sharing options...
Mystify Posted July 30, 2010 Author Share Posted July 30, 2010 Bump for the page's 104th view since the view counter was added ^_^Still working on a new selection layout. After that's done, I'll get to work on adding door spots. Link to comment Share on other sites More sharing options...
Cowman_133 Posted August 1, 2010 Share Posted August 1, 2010 Cleaned this topic up as there was a little bit of confusion. JavaScript is perfectly alright for this tool and Tip.It would be delighted to host this tool, with full credit to you of course, for the public. Keep us updated on it's progress and when you feel it is finished we can work out the details through a private message. Thanks so much for this offer - this will be quite a nifty addition to the website! :) Cowman_133Tip.It Crew Leader Link to comment Share on other sites More sharing options...
Will H Posted August 10, 2010 Share Posted August 10, 2010 I'd like a way to mark a room as inaccessible, such as when you approach a skill-door that nobody in your team can pass. A big red cross will do. This tool has the potential to be really useful, keep up the good work! ~ W ~ Link to comment Share on other sites More sharing options...
stan18 Posted August 10, 2010 Share Posted August 10, 2010 The setup currently is really nice, but I think an option to right-click a room and then select from a selection of colors that expands to a selection of keys would be a quicker interface. I don't know if it is possible, but just a suggestion Link to comment Share on other sites More sharing options...
QueenValerie Posted August 11, 2010 Share Posted August 11, 2010 Just wanted to say thank you this will indeed be a nice addition. Thanks! :thumbsup: Link to comment Share on other sites More sharing options...
Zaaps1 Posted August 17, 2010 Share Posted August 17, 2010 I would just like to say that this is AMAZING. Very nice work :) ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Youmu Posted August 18, 2010 Share Posted August 18, 2010 Thanks, I really like this tool ^^ BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention Link to comment Share on other sites More sharing options...
Mystify Posted September 4, 2010 Author Share Posted September 4, 2010 Sorry for not updating you guys -- I have been busy with college orientation and whatnot.I'll try to finish it asap, but I can't guarantee anything because of my heavy courseload. Link to comment Share on other sites More sharing options...
Cowman_133 Posted September 5, 2010 Share Posted September 5, 2010 Looking forward. Link to comment Share on other sites More sharing options...
Vulxai Posted November 24, 2010 Share Posted November 24, 2010 One of our coders has gone and created a Key tool, so I'm going to go ahead and lock this. ~ Proud Father ~ Proud (Currently Deployed) Army National Guardsmen ~ Proud Lakota ~ Retired Tip.It Crew ~ Link to comment Share on other sites More sharing options...
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