Bangin_Blonde Posted November 23, 2010 Share Posted November 23, 2010 I spend a lot of time wandering around. Typically when f2p cause I don't want to pay to wander. It's still fun. Maybe Jagex could give some people better ways to annoy other people. I'm sure a large portion of people play RS just to do that. Link to comment Share on other sites More sharing options...
stonewall337 Posted November 23, 2010 Author Share Posted November 23, 2010 Well if you enjoy 2-3 hour larges, that is your prerogative...I don't see how you can call agility top useful, its useless, outside of aesthetics.If it's with friends, and we're having a good time, why does it matter how long we take? When I'm having a good time, I usually hope it lasts as long as possible. How can you talk about 'the journey' when you're criticising people for taking any more than 30 minutes on a 5:5 large? It's complete nonsense. What exactly is wrong with only having a top for aesthetics? I mean Christ, I wouldn't dream of taking a PHat to PvP but I'm not gonna call it 'useless'. I spent some time today hunting strange rocks. Not for the XP, but for the replica pieces. Naughty boy, I know. I should have been grinding herb for ovls.Because its not high level...which is the point of this thread. Hey, you know, you can do MORE floors with your friends too.I just don't want slow people on my team. I also don't know how that had any bearing on this topic. Not to mention, even level 90 isn't as high as I was talking about. And no offense ginger, but you have a hell of a lot of content before you still. With only 25m xp, you'll have a while before you understand, TBH. [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide] Link to comment Share on other sites More sharing options...
Ginger_Warrior Posted November 23, 2010 Share Posted November 23, 2010 TBH stone, this account is not my first, but you can continue to patronise me if you wish. It's generally unwise to refer to people's accounts as an argument for 'not knowing any better'. Focus on arguments. I'm willing to bet that if a poll was put on the Tip.It website right now asking if 90 Agility is a high level for the skill, I reckon the majority would disagree with you. In fact, I know this because out of the millions of paying accounts RuneScape currently has, less than 20K have even level 90 Agility, let alone the levels you're talking about. If I'm being perfectly open and honest, I'll put it like this: I pay just as much for my subscription to RuneScape as you, and I receive the same content updates. Why should Jagex pander to you and a tiny minority of players at the top, just because you don't see any merit in training some skills any more, while the rest of us end up losing out on our potential updates? Even if you take morality (and your personal jibes) out of the argument - from a business point of view, why would Jagex release high level content that, in truth, will only benefit less than one percent of their paying customers? | Favourite Game Music | Last.fm | HYT Friend Chat Rules | Link to comment Share on other sites More sharing options...
stonewall337 Posted November 23, 2010 Author Share Posted November 23, 2010 TBH stone, this account is not my first, but you can continue to patronise me if you wish. It's generally unwise to refer to people's accounts as an argument for 'not knowing any better'. Focus on arguments. I'm willing to bet that if a poll was put on the Tip.It website right now asking if 90 Agility is a high level for the skill, I reckon the majority would disagree with you. In fact, I know this because out of the millions of paying accounts RuneScape currently has, less than 20K have even level 90 Agility, let alone the levels you're talking about. If I'm being perfectly open and honest, I'll put it like this: I pay just as much for my subscription to RuneScape as you, and I receive the same content updates. Why should Jagex pander to you and a tiny minority of players at the top, just because you don't see any merit in training some skills any more, while the rest of us end up losing out on our potential updates? Even if you take morality (and your personal jibes) out of the argument - from a business point of view, why would Jagex release high level content that, in truth, will only benefit less than one percent of their paying customers? Its not patronizing, its a simple fact. You are lower level, even if not your first account, you have much more to do one that current one. That is my point. There is far more content for you to aim for, then there is for me. I thought that would be obvious. I also think "LOLOLLOL only a few no lyfers have high levels y u need content lololol" is just dumb....Because you get MORE content. I said why so few people are high level previously, look it up if you like. SO you don't think its "fair" [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide] Link to comment Share on other sites More sharing options...
Bangin_Blonde Posted November 23, 2010 Share Posted November 23, 2010 Actually if Stone pays by the month and you pay quarterly, he'd pay more for his members than you do. Link to comment Share on other sites More sharing options...
Ginger_Warrior Posted November 23, 2010 Share Posted November 23, 2010 I didn't call you a 'nolyfer'. I asked a simple question, which I'll reitterate since you seem to have dodged it: If I'm in charge of a business, and I have, say, 100K customers, what possible sense is there in making decisions that only benefit 200 of those customers? | Favourite Game Music | Last.fm | HYT Friend Chat Rules | Link to comment Share on other sites More sharing options...
Obtaurian Posted November 23, 2010 Share Posted November 23, 2010 TBH stone, this account is not my first, but you can continue to patronise me if you wish. It's generally unwise to refer to people's accounts as an argument for 'not knowing any better'. Focus on arguments. I'm willing to bet that if a poll was put on the Tip.It website right now asking if 90 Agility is a high level for the skill, I reckon the majority would disagree with you. In fact, I know this because out of the millions of paying accounts RuneScape currently has, less than 20K have even level 90 Agility, let alone the levels you're talking about. If I'm being perfectly open and honest, I'll put it like this: I pay just as much for my subscription to RuneScape as you, and I receive the same content updates. Why should Jagex pander to you and a tiny minority of players at the top, just because you don't see any merit in training some skills any more, while the rest of us end up losing out on our potential updates? Even if you take morality (and your personal jibes) out of the argument - from a business point of view, why would Jagex release high level content that, in truth, will only benefit less than one percent of their paying customers? You do realize that high-level content benefits you, too, right? Whereas low-level content only benefits low-levels. You say that you'd miss out on content if we were catered to, but you don't realize that JAGEX HAS BEEN CATERING TO YOU EXCLUSIVELY FOR YEARS, and we would just like a few crumbs off the table. There are tons of unfinished skills and tons of potential for endgame content that Jagex simply ignores. Just because you're too lazy (and make no mistake -- it's laziness that you base your argument on) to raise your skills does not mean that everyone is. This is a MMORPG -- the basic tenet of MMOs is that you level your character to access better stuff so you can have more fun. That's true of just about any MMO you can think of, and if you don't like it, STOP PLAYING RUNESCAPE BECAUSE IT'S NOT THE GAME FOR YOU. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Bladewing Posted November 23, 2010 Share Posted November 23, 2010 I didn't call you a 'nolyfer'. I asked a simple question, which I'll reitterate since you seem to have dodged it: If I'm in charge of a business, and I have, say, 100K customers, what possible sense is there in making decisions that only benefit 200 of those customers?then jagex should have put 99 at 1 million xp, not 13 million. edit: or 100k xpor 10k xpor 1 xp reductio ad absurdum, your argument denies itself How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
stonewall337 Posted November 23, 2010 Author Share Posted November 23, 2010 I didn't call you a 'nolyfer'. I asked a simple question, which I'll reitterate since you seem to have dodged it: If I'm in charge of a business, and I have, say, 100K customers, what possible sense is there in making decisions that only benefit 200 of those customers?I never said you did, You inferred that I did so. You also forget, most of TIF users are NOT the people I am talking about. I'm not even as "high level" as the content I'd like. I'd also be willing to pay 2x my current subscription for more content, TBH. [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide] Link to comment Share on other sites More sharing options...
Bangin_Blonde Posted November 23, 2010 Share Posted November 23, 2010 I didn't call you a 'nolyfer'. I asked a simple question, which I'll reitterate since you seem to have dodged it: If I'm in charge of a business, and I have, say, 100K customers, what possible sense is there in making decisions that only benefit 200 of those customers? Because it only affects those 200 at the moment of release. More people can use it as they gain the necessary levels. You need to have something to aim for. RS is bloated with mid-level crap. Link to comment Share on other sites More sharing options...
Ginger_Warrior Posted November 23, 2010 Share Posted November 23, 2010 I didn't call you a 'nolyfer'. I asked a simple question, which I'll reitterate since you seem to have dodged it: If I'm in charge of a business, and I have, say, 100K customers, what possible sense is there in making decisions that only benefit 200 of those customers?then jagex should have put 99 at 1 million xp, not 13 million.That's not a decision. That's the way things have always been. | Favourite Game Music | Last.fm | HYT Friend Chat Rules | Link to comment Share on other sites More sharing options...
Bladewing Posted November 23, 2010 Share Posted November 23, 2010 I didn't call you a 'nolyfer'. I asked a simple question, which I'll reitterate since you seem to have dodged it: If I'm in charge of a business, and I have, say, 100K customers, what possible sense is there in making decisions that only benefit 200 of those customers?then jagex should have put 99 at 1 million xp, not 13 million.That's not a decision. That's the way things have always been.since you cannot grasp the concept: then jagex SHOULD change 99 to 1 million xp How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
stonewall337 Posted November 23, 2010 Author Share Posted November 23, 2010 Using that argument, they should make NO content that a lvl 3 off tut island can't access. [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide] Link to comment Share on other sites More sharing options...
Ginger_Warrior Posted November 23, 2010 Share Posted November 23, 2010 I didn't call you a 'nolyfer'. I asked a simple question, which I'll reitterate since you seem to have dodged it: If I'm in charge of a business, and I have, say, 100K customers, what possible sense is there in making decisions that only benefit 200 of those customers?then jagex should have put 99 at 1 million xp, not 13 million.That's not a decision. That's the way things have always been.since you cannot grasp the concept: then jagex SHOULD change 99 to 1 million xpHow does this make sense? All those who have trained beyond 1m in just about any skill would then also be disadvantaged. I'd hazard a guess such a decision would still disadvantage the majority because they've trained thirteen times longer than they needed to. The fact is, not one of you has come up with a decent argument as to why Jagex should be releasing content for people who have over 90 Agility, ~0.2% of their paying customers. The fact none of you can see that disadvantages 99.8% of Jagex's paying customers just speaks volumes about the extent to which you're willing to deny this, so I'll just leave because it's clear I'm not gonna get a straight answer. | Favourite Game Music | Last.fm | HYT Friend Chat Rules | Link to comment Share on other sites More sharing options...
stonewall337 Posted November 23, 2010 Author Share Posted November 23, 2010 Not to mention, ginger, this thread was about why the HATRED towards the content, not that we need more high level content. Maybe they should remove the warped floors...so few people can access them...they wasted so much time producing them...Oh wait! People train a skill where there is a reason! Newsflash! [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide] Link to comment Share on other sites More sharing options...
Bangin_Blonde Posted November 23, 2010 Share Posted November 23, 2010 I didn't call you a 'nolyfer'. I asked a simple question, which I'll reitterate since you seem to have dodged it: If I'm in charge of a business, and I have, say, 100K customers, what possible sense is there in making decisions that only benefit 200 of those customers?then jagex should have put 99 at 1 million xp, not 13 million.That's not a decision. That's the way things have always been.since you cannot grasp the concept: then jagex SHOULD change 99 to 1 million xpHow does this make sense? All those who have trained beyond 1m in just about any skill would then also be disadvantaged. I'd hazard a guess such a decision would still disadvantage the majority because they've trained thirteen times longer than they needed to. The fact is, not one of you has come up with a decent argument as to why Jagex should be releasing content for people who have over 90 Agility, ~0.2% of their paying customers. The fact none of you can see that disadvantages 99.8% of Jagex's paying customers just speaks volumes about the extent to which you're willing to deny this, so I'll just leave because it's clear I'm not gonna get a straight answer. Because that's only how many people can use it at present. More could later. Also, it could be argued that no one strives for that high of a level because there is nothing there waiting for them and making them strive for it. Link to comment Share on other sites More sharing options...
All_Is_Great Posted November 23, 2010 Share Posted November 23, 2010 Wait, so you're complaining for more content because the lack of content is why your skills are low? You know you don't HAVE to train those skills right? Just forget about them. Why would you want an agility update to make you more powerful in combat even if you don't like agility? Are you implying that skills should be left unfinished, and that people should only raise them if they like them, and for no other reason? HURRRRRRRRRRRRRRRRR. :rolleyes: No, lol. I'm implying not everything has to be combat-related, a.k.a. make you kill bosses faster, to be considered useful. Link to comment Share on other sites More sharing options...
stonewall337 Posted November 23, 2010 Author Share Posted November 23, 2010 Wait, so you're complaining for more content because the lack of content is why your skills are low? You know you don't HAVE to train those skills right? Just forget about them. Why would you want an agility update to make you more powerful in combat even if you don't like agility? Are you implying that skills should be left unfinished, and that people should only raise them if they like them, and for no other reason? HURRRRRRRRRRRRRRRRR. :rolleyes: No, lol. I'm implying not everything has to be combat-related, a.k.a. make you kill bosses faster, to be considered useful. News flash: Most high levels have high combat...just a FYI [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide] Link to comment Share on other sites More sharing options...
Bladewing Posted November 23, 2010 Share Posted November 23, 2010 since you cannot grasp the concept: then jagex SHOULD change 99 to 1 million xpHow does this make sense? All those who have trained beyond 1m in just about any skill would then also be disadvantaged. I'd hazard a guess such a decision would still disadvantage the majority because they've trained thirteen times longer than they needed to. The fact is, not one of you has come up with a decent argument as to why Jagex should be releasing content for people who have over 90 Agility, ~0.2% of their paying customers. The fact none of you can see that disadvantages 99.8% of Jagex's paying customers just speaks volumes about the extent to which you're willing to deny this, so I'll just leave because it's clear I'm not gonna get a straight answer.why should jagex make content that 1% of their consumers can use when they could make, when the could aim it at 20%?why should jagex make content that 20% of their consumers can use when they could make, when the could aim it at 50%?why should jagex make content that 50% of their consumers can use when they could make, when the could aim it at 99%?why should jagex make content that 99% of their consumers can use when they could make, when the could aim it at 100% (level 3)? (that is how it makes sense - your line of reasoning implies all content should be accessible at level 3 combat fresh of tutorial island, or before) How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
green9090 Posted November 23, 2010 Share Posted November 23, 2010 I didn't call you a 'nolyfer'. I asked a simple question, which I'll reitterate since you seem to have dodged it: If I'm in charge of a business, and I have, say, 100K customers, what possible sense is there in making decisions that only benefit 200 of those customers?then jagex should have put 99 at 1 million xp, not 13 million.That's not a decision. That's the way things have always been.since you cannot grasp the concept: then jagex SHOULD change 99 to 1 million xpHow does this make sense? All those who have trained beyond 1m in just about any skill would then also be disadvantaged. I'd hazard a guess such a decision would still disadvantage the majority because they've trained thirteen times longer than they needed to. The fact is, not one of you has come up with a decent argument as to why Jagex should be releasing content for people who have over 90 Agility, ~0.2% of their paying customers. The fact none of you can see that disadvantages 99.8% of Jagex's paying customers just speaks volumes about the extent to which you're willing to deny this, so I'll just leave because it's clear I'm not gonna get a straight answer.Say you start playing an RPG that has a lot of skills to train, but you quickly find out that there's no reason to train any of them. The skills don't actually do anything, you see- your character is able to do everything and generate any item at the outset. Fun right? You spend maybe an hour or two screwing around with stuff, and then you get bored and leave, because you've seen it all and it's boring. That's an exaggerated version of what Runescape is like right now. See, the only reason new players stay is because they're interested in getting access to cool stuff that will benefit them. They train to do all the quests and wear the best armor and fight the hardest monsters and maybe even to mine the best ore and fish the best fish and chop the best log before they realize that those are stupid things to try to do. High level skill abilities don't exclude anyone- they are THE thing that makes the game interesting to play. With no incentives to skills, the game withers and dies as people run out of stuff to do and lose interest. If there were always awesome abilities at the peak of every skill, you'd see a LOT more high level skillers and a LOT fewer people quitting due to disinterest. The upper end of the game would have a reason to become populated, and it would be. Just look at herblore. There are currently over 18.5k with 94 herblore (the level required to pot for overloads), which is quite a fair number. Do you think there were that many before overloads came out? HELL no. Herblore training exploded when it stopped being a stupid, pointless moneysink that there was no reason to ever train. I'm sure in the future we'll see even more people get that level as more people accomplish the goal that overloads set for them. It's bizarre to me that people still think that high level updates only affect high levels when we've already seen a couple. I was only 80 herblore when overloads came out, because the skill was useless. Am I still 80? Nope. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
Obtaurian Posted November 23, 2010 Share Posted November 23, 2010 Once again, can someone please give me a good reason why there should not be content for players of all level ranges? To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
xpx Posted November 23, 2010 Share Posted November 23, 2010 Once again, can someone please give me a good reason why there should not be content for players of all level ranges?Because you'd have to work to keep up with the Joneses. Just sayn', people are lazy, particularly adolescent teenagers, and want everything instantly. First to 99 Farming on 27. September, 2005.First to 3766 Port Score on 20. March, 2014.First to 4664 Port Score on 2. March, 2015. Link to comment Share on other sites More sharing options...
Slayer_Jesse Posted November 23, 2010 Share Posted November 23, 2010 the have nots want what the haves have. also, they lazy. [hide=Siggy credits]The Awesome, Epic, Amazing, S3xah A-10 Sig By Unolexi! I wub u Uno!InsanityV2 Did the Franz Ferdinand Sig.Killerwatt is responsible for the Arctic Monkeys sig.Pat_61 did the B-2 sig and the raptor sig.[/hide] Link to comment Share on other sites More sharing options...
Youmu Posted November 23, 2010 Share Posted November 23, 2010 Once again, can someone please give me a good reason why there should not be content for players of all level ranges?Because there are people who think exclusive content is "game-breaking", but honestly who cares? It's named exclusive content for a reason. BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention Link to comment Share on other sites More sharing options...
Zierro Posted November 23, 2010 Share Posted November 23, 2010 You do realize that high-level content benefits you, too, right? Whereas low-level content only benefits low-levels. Yes, high-level content can benefit everybody. High levels will have their hard work and effort rewarded, and low levels will have something to work towards. But why does low-level content only benefit low levels? High levels are completely capable of taking advantage of the low-leveled content. For example, teletabs, iron knives, ranarr, dds are all low level content that high levels regularly implement into their play and that's just the tip of the iceberg. Low level material does not exclusively benefit low levels. There are tons of unfinished skills and tons of potential for endgame content that Jagex simply ignores. This is a MMORPG -- the basic tenet of MMOs is that you level your character to access better stuff so you can have more fun. I agree. There should be content for all level ranges because it provides a more diverse game play experience which benefits everyone. STOP PLAYING RUNESCAPE BECAUSE IT'S NOT THE GAME FOR YOU. Whoa, wait just a minute... JAGEX HAS BEEN CATERING TO YOU EXCLUSIVELY FOR YEARS I guess you should STOP PLAYING RUNESCAPE BECAUSE IT'S NOT THE GAME FOR YOU. Seriously, I love the argument "stop playing if u dont like it!!!". These forums exist for discussing things you dislike and do like. And that argument would actually make more logical sense to be used against you, seeing as you are the one who's taking issue with the way the current game is being run. Link to comment Share on other sites More sharing options...
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