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Soloing KQ


BrutalxBrandon

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As i said...someone is ignorant.

 

Solo kills per trip is a great way to show the toughness of bosses as it's proportional to the damage taken. Drops have nothing to do with how hard a boss is(to your barrows reference, although there aren't any bosses is barrows), apart from frequent food drops. Also, as some say they can get 3-4 solo kills per trip on a slayer task, woox has gotten 3,5 solo corp kills in a trip so...

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As i said...someone is ignorant.

 

Solo kills per trip is a great way to show the toughness of bosses as it's proportional to the damage taken. Drops have nothing to do with how hard a boss is(to your barrows reference, although there aren't any bosses is barrows), apart from frequent food drops. Also, as some say they can get 3-4 solo kills per trip on a slayer task, woox has gotten 3,5 solo corp kills in a trip so...

Well getting towards the kq is much easier than getting towards a gwd boss.. So at kq you'll focus less on long trips and more on fast trips..

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

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As i said...someone is ignorant.

 

Solo kills per trip is a great way to show the toughness of bosses as it's proportional to the damage taken. Drops have nothing to do with how hard a boss is(to your barrows reference, although there aren't any bosses is barrows), apart from frequent food drops. Also, as some say they can get 3-4 solo kills per trip on a slayer task, woox has gotten 3,5 solo corp kills in a trip so...

Well getting towards the kq is much easier than getting towards a gwd boss.. So at kq you'll focus less on long trips and more on fast trips..

 

Doesn't matter. Solo kills per trip are still the best way to show how hard a boss is.

PM me in game anytime

 

It's a lot easier then that for an idiot to sound smart on the internet.

 

That's exactly what you're doing right now... just saying.

 

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In a sense no boss is really hard... I mean once you got the stats & gear together, solo Kree'arra is just eat and attack and there's virtually nothing you can do to make it 'easy'. That's why we measure by kills/trip.

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As i said...someone is ignorant.

 

Solo kills per trip is a great way to show the toughness of bosses as it's proportional to the damage taken. Drops have nothing to do with how hard a boss is(to your barrows reference, although there aren't any bosses is barrows), apart from frequent food drops. Also, as some say they can get 3-4 solo kills per trip on a slayer task, woox has gotten 3,5 solo corp kills in a trip so...

Well getting towards the kq is much easier than getting towards a gwd boss.. So at kq you'll focus less on long trips and more on fast trips..

 

Doesn't matter. Solo kills per trip are still the best way to show how hard a boss is.

Solo kills per trip counts the amount of average damage you recieve. It doesn't take into account the ko-potentional, nor the efford taken to get to a certain boss.. Or the time?

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

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As i said...someone is ignorant.

 

Solo kills per trip is a great way to show the toughness of bosses as it's proportional to the damage taken. Drops have nothing to do with how hard a boss is(to your barrows reference, although there aren't any bosses is barrows), apart from frequent food drops. Also, as some say they can get 3-4 solo kills per trip on a slayer task, woox has gotten 3,5 solo corp kills in a trip so...

Well getting towards the kq is much easier than getting towards a gwd boss.. So at kq you'll focus less on long trips and more on fast trips..

 

Doesn't matter. Solo kills per trip are still the best way to show how hard a boss is.

Solo kills per trip counts the amount of average damage you recieve. It doesn't take into account the ko-potentional, nor the efford taken to get to a certain boss.. Or the time?

 

Yes, hence the difference between a bosses difficulty and how efficiently it can be killed. Here we have been talking about difficulty, not efficiency.

PM me in game anytime

 

It's a lot easier then that for an idiot to sound smart on the internet.

 

That's exactly what you're doing right now... just saying.

 

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kq has fairly high ko potential as well. Much higher accuracy then grarr/kree, harder to avoid then tds/zil, and not a special attack like kril.

 

Also, bringing KBD into this is lols. The limiting factor at kbd is prayer. He is not a difficult boss.

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The KBD is a slayer task lol. All you have to do is ss flash and you can pretty much camp until you get bored.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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I've soloed 8 dragon chains, 3 d2hs, and 2 kq heads... and yes I would put the KQ as the 3rd hardest boss to solo.

 

I can probably do around 10 kills per trip without too much trouble... but can do ~20+ on all the gwd bosses. Not to mention the quickest way to get multiple kills per trip at KQ is to hop worlds after every kill.

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I know it's late into the thread, but I was drinking while reading this....and when I read that KBD and CE were harder then KQ....yea...quiet a mess.

The main problem with KQ is that her Range and mage attack almost never miss (if ever), you can only pray against one of them too, so you're left for the other style.

For Chaos Elemental, you either wear Karil and pray range, or bandos and pray mage...you'll take almost no damage unless some revs join in.

KBD...soul split, 'nuff said.

 

The KQ has much more KO potential then Grarrdor or Kree. For one, their attacks max at around the same (high 200s-low 300s), assuming your using prayer, you only worry about grarr's range attack...which he doesn't use much...and he attacks slow anyways, so even if he starts spamming it, staying alive is not hard, for KQ, if she starts spamming it (at whip speed btw), the chance of death is high. Kree's mage attack is just innaccurate.

 

The simple fact that most people need to bank only after one kill is what makes the boss "hard". Yes....KQ is technically easy....but so is every single boss in RS except Solo corp and now Nex.

People can stay for hours at Bandos, kbd, tds, dks, arma, saradomin, and the Chaos Ele, even with revs.

You can stay at KQ for...a few kills....yea....

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