Triquos Posted January 16, 2011 Share Posted January 16, 2011 Dyes! From left to right: Grey, brown, white, orange, blue, red, green, yellow, purple, pink, black, metallic Intro Have you ever wondered what a Dragon Platebody would look like, dyed Cadbury purple? Perhaps mint chocolate chip green? Or even fuchsia pink? For so long, players have wanted to be different in their own unique way. However there are very few things which can differentiate us from other players, visually. One is our default clothes (with hundreds of different combinations, colours and styles to choose from which is great - but chances are you won't be fighting monsters with nothing on!). The second is our combat level, and last but not least, the awesome range of armour and weapons to choose from. At one point or another, I am sure some (or many) of us players have wanted to have different coloured armour, just to stand out a little from everyone else. Introducing my idea for dyes (inspired by Guild Wars and their dye system which I believe would be a major success in Runescape). Usage The player would apply a vial of dye on any unique weapon or armour (only weapons and armour that are distinctively different from each other could be dyed), whilst it is in their inventory. An interface would then pop up with a preview of your character wearing that dyed armour or weapon. Here is an example of what it would look like: To add more dyes, the player would simply drag other vials of dye into the boxes to change the colour :-) obviously Jagex would be able to make it look much better than this. There could even be a particle effect/glowing dye? How to obtain dyes Several ways. - Quest rewards would offer a couple high end dyes (black/white/metallic/pink)- NPC's. One of these would be Oronwen in Lletya, who some of you may know as the Lletya Seamstress. She would sell the basic dyes - red/orange/yellow/green/blue/purple/grey/brown.- Monster drops. All monsters could drop ANY type of dye; however it would be rare to obtain a high end dye from a low level monster (one example being the goblin). The higher leveled the monster is, the greater chance of a high end dye drop. Nex, for example, could drop 10 black/metallic/pink/white dyes occasionally, considering the difficulty in slaying her. Limitations PVP armour could be dyable, but if a player were to lose dyed armour, it would revert to its original undyed state for the other player, should you die and lose it. Another idea here would be to make it so that when you enter the wilderness, the dyed armour reverts back to its original state, and only returns back to the dyed version once you exit out of the wilderness. When it comes to trading, dye would have to be removed from the weapon/armour to be tradeable again (to prevent scams and players claiming it is dyed a certain colour when it isnt etc). This could be done with a cleaning cloth. Also note that no levels would be required to dye armour. Only certain weapons and armour would be dyable, and Jagex could make a list for those selected items. Armour ranging from bronze to barrows, would definitely be dyable, as they are getting a graphic update in the future (announced at Runefest 2011) so this would make it easy for players to distinguish one armour from another. To avoid players potentially using colours as a tactic to confuse other players in terms of what armour they are using, items like the capes of achievement, the 10s capes, and various other items would not be dyable. Either way their colours were chosen specifically to represent their respective skills and levels, so they would not be dyable. Some dye areas would be different to what you would expect. Items like the Torva Platebody for example. If you were to apply black dye to the plate, it would make the platebody darker. If you were to apply white dye, it would make the platebody lighter. If you applied metallic dye, it would make the platebody shinier. If you applied red/orange/yellow/green/blue/purple/pink dyes, it would colour the eyes instead of the plate. Weapons and armour which have 'coloured sets' or are 'defined by their colour' would not be dyable. A couple examples of this are achievement capes, mystic robes and dragonhide. There are probably more examples but I can't think of them all. There would be exceptions however, like the red and blue soul wars cape as this doesnt affect anything really. Player Suggestions <> Sparkle dye<> Graphic update for most/all armour so that they can be easily recognized when they have been coloured<> Dyed items: holiday items, random event clothing Outro Thanks for taking the time to read my suggestion, and I hope you like it! :-) Link to comment Share on other sites More sharing options...
K4ylan Posted January 16, 2011 Share Posted January 16, 2011 I like, but I don't think that this should be applied the basic armours (bronze-rune), wooden bows, dragonhide; pretty much any armour that doesn't look unique. ~~~The Harpy List~~~Harpy Facts~~~It's Super Effective~~~The Beginning~~~Harpy Therapy Center~~~Alg~~~Jedi Harpy~~~Rohirrim~~~Attenuation~~~ Link to comment Share on other sites More sharing options...
Triquos Posted January 16, 2011 Author Share Posted January 16, 2011 That's a good point, I didn't think about that, thanks! I'll add that to the limitations section ^_^ Link to comment Share on other sites More sharing options...
Gradeskip Posted January 16, 2011 Share Posted January 16, 2011 Would be very interesting! I'd love to see this! :thumbsup: Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted January 16, 2011 Share Posted January 16, 2011 If you're talking about the current dyes in-game (like the ones from Lletya / Aggie), then a Postbag article has already written that they are corrosive, hence why goblin armour has no stats :P Other than that, I'd love this. Some pieces of armour could really use a bit of customization. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Hawks Posted January 16, 2011 Share Posted January 16, 2011 I've always wanted this, and wondered why you couldn't just use a dye on random stuff (besides capes). I think things that are fairly non-stat boosting (regular vambs, gloves, boots, wizard hats, aprons, etc) ought to be dye-able as well. EDIT: What F2P armors are 'unique' though? Would we be able to take advantage of this? sig by Soa.....tip.it times.....art & mediadeviantart/flickr/last.fm/steam/twitter/tumblr/youtube Link to comment Share on other sites More sharing options...
Triquos Posted January 16, 2011 Author Share Posted January 16, 2011 I've always wanted this, and wondered why you couldn't just use a dye on random stuff (besides capes). I think things that are fairly non-stat boosting (regular vambs, gloves, boots, wizard hats, aprons, etc) ought to be dye-able as well. EDIT: What F2P armors are 'unique' though? Would we be able to take advantage of this? Hmmmm I'm not too knowledgeable about F2P I'm afraid :-/ Another thing that occured to me was dragonhide. I'll note this down under limitations as well. Because dragonhide is defined by the colour itself, so it won't be dyable. Maybe I'll compile a list of possible dyable armour and weapons :-D I would like to dye my barrow gloves because it annoys me to no end when I finally find something that looks good, to realize the barrow gloves don't match, or I have to get ones with slightly less defence (dragon) in order to match o_O maybe that can be an exception. Edit: I just realized FOG armour is F2P, that could definitely be dyable, considering their unique look :-D also the adamant/rune berserker shields Link to comment Share on other sites More sharing options...
Hawks Posted January 16, 2011 Share Posted January 16, 2011 I know, I always have that problem with my feet, being F2P [not being able to change] and limited to only leather boots and random crappy holiday reward boots... Maybe I'll make a list of things that could be dyed in F2P. I think having rune dyable would be nice, and probably all the rune weapons? sig by Soa.....tip.it times.....art & mediadeviantart/flickr/last.fm/steam/twitter/tumblr/youtube Link to comment Share on other sites More sharing options...
Triquos Posted January 16, 2011 Author Share Posted January 16, 2011 Hmmm I just re thought the rune thing and that too, could confuse players :-/ although I guess it wouldn't matter so much because it is the high-end of the basic armours, you could probably tell what type of armour the player is using by their combat level anyway, and there are pures which pull out great weapons at unexpected times etc. so it wouldn't be much different I suppose I'll compile a list of possible dyable armour and weapons below, this will be a work in progress. F2P Combat hoodCombat robe topCombat robe bottomDruidic mage hoodDruidic mage topDruidic mage bottomRune - would need a graphic update for this to work P2P Staff of lightAbyssal whip[hide][/hide]Dark bowInfinity robes[hide][/hide]Dragon platelegsDragon platebodyDragon chainbodyDragon plateskirtDragon med helmDragon full helmDragon 2h swordDragon halberdDragon spearDragon sq shieldDragon battleaxeDragon bootsDragon clawsDragon daggerDragon hatchetDragon longswordDragon maceDragon scimitarDragon pickaxeArmadyl helmetArmadyl chestplateArmadyl chainskirtBandos chestplateBandos tassetsBandos bootsTorva full helmTorva platebody - black dye darkens platebody, bright dyes change eyes[hide][/hide]Torva platelegsPernix bodyPernix chapsPernix cowlZaryte bowVirtus maskVirtus robe legsVirtus robe topAncient ceremonial maskAncient ceremonial topAncient ceremonial legsAncient ceremonial glovesAncient ceremonial bootsAhrim's hoodAhrim's robetopAhrim's robeskirtAhrim's staffDharok's helmDharok's platebodyDharok's platelegsDharok's greataxeVerac's helmVerac's brassardVerac's plateskirtVerac's flailGuthan's helmGuthan's platebodyGuthan's chainskirtGuthan's warspearKaril's coifKaril's topKaril's skirtKaril's crossbowTorag's helmTorag's platebodyTorag's platelegsTorag's hammersWolf mask [hide][/hide]Penguin maskSheep maskBat maskCat maskFox maskHighwayman maskSpiked helmetAmulet of fury (or) - the red would be dyed [hide][/hide]Amulet of Glory (t) - the gold would be dyedEnchanted RobesRobin Hood Hat Third Age Melee ArmourThird Age Mage RobesThird Age Ranger Armour Third-Age druidicDragon staffPenguin staffWolf staffBat staffCat staff The trim for third age would not be affected by dye Link to comment Share on other sites More sharing options...
Alistair Posted January 16, 2011 Share Posted January 16, 2011 So what are you saying is going to happen to items which do presently have a colour change option (whip, dark bow, infinity robes, rune guardian, even the different versions of the mystic robe) Dyes can't be applied on metal either. As much as I would like customisation, I still don't think dyes can be a single overarching answer to how to colour or customize every unique wearable piece. Link to comment Share on other sites More sharing options...
Triquos Posted January 16, 2011 Author Share Posted January 16, 2011 Whips, dark bows and infinity may have yellow, green, blue and white colour options, but they don't have all colour options :-) I have heard of many female players on the RS forums wanting to dye their abyssal whip pink for example. Mystics robes would not be dyable because they already have colour 'sets' just like dragonhide armour. Dyes may not be appliable to metal in real life, but in Runescape, anything is possible ;-) I have done some experimenting. Is this a bit too far? I don't think fire capes should be dyable, but it was fun experimenting anyway Before and after: Link to comment Share on other sites More sharing options...
Guardianboy Posted January 16, 2011 Share Posted January 16, 2011 I like your idea, but you'd have to be careful. Objects such as "dragon platelegs" could easily become confused with rune platelegs to the untrained eye (the only difference would be the knee spike).I think you're on the right lines however, maybe limit them from being used in PvP, as PKers would would proberly not notice the brown-armoured player walking by is in dragon. Just a thought. Also, how about a "bright dye" and "dim dye" for fun, making armour sparkle or dimmer. I think that would work as a treasure trail's reward maybe ;) ? I'll suport, but not until it's tweaked haha. By the way, what program did you use to make your pictures and especially your animation :o? Link to comment Share on other sites More sharing options...
Triquos Posted January 16, 2011 Author Share Posted January 16, 2011 Thanks for your comment Guardian :-D I agree, there would have to be some sort of way to distinguish between armours :-/ that is my main worry. Perhaps there could be a toggle option where you can turn off the graphics for dyed armour? Or have a system where any dyed armour that enters the wilderness is not viewable by other players, but you can see the dye :-D Hmmmm for bright and dim dyes, what about a special-effects aura sort of dye? Something like this effect on the monster below, only on the player: I think black and white dye could be used to darken and lighten armour, and silver dye could be used to make armour shiny, however a sparkly sort of dye would be a really great addition and different enough from silver dye. It could be a reward from treasure trails like you say - not to mention it would be extremely popular :o The programs I used were Photoshop 7.0 and Adobe Imageready 7.0 I just took some screenshots in RS, proceeded to Photoshop, made a few solid blocks for tabs/squares, added a shadow to make each one 3D, selected the dragon plateleg's pixels very carefully, duplicated the layer (incase I mess up with colours etc.), and experimented :-D then once I was happy with the colour, I went to File > Jump to > Adobe Imageready 7.0 I duplicated the frames, and selected which layers I wanted with each frame, to create the animation. I then adjusted the amount of seconds to what I thought looked good :-D and voila! Edit: made this yesterday, thought I might as well add it here ^_^ Link to comment Share on other sites More sharing options...
Den Posted January 17, 2011 Share Posted January 17, 2011 Quite interesting. I wouldn't mind it. I loved the Infinity color changes when they were released. :P ........::::: Rainy's YouTube Channel - Rainy's Twitter - Rainy's Facebook - Rainy's DeviantArt - Rainy's Tumblr - Rainy's Tip.It Profile :::::......... Link to comment Share on other sites More sharing options...
Magbill Posted January 17, 2011 Share Posted January 17, 2011 I like it, also a suggestion to the list of things you can dye, fury kits. Link to comment Share on other sites More sharing options...
Jeda45 Posted January 17, 2011 Share Posted January 17, 2011 I support, but I have a few remarks.1. Wouldn't only red, yellow, blue, black, white, metallic*, and sparkle dyes be needed? If somebody can't combine those colors into others (Red+Yellow=Orange, anyone?), what did they DO in kindergarten?2. A graphical update might be needed before this update-do you really want to have to distinguish light blue dragon armor from runite? The plateskirt especially would need to be made more unique, the shield, leg, and body armor as well. On this note, Rune being given a custom appearance and being made dyeable sounds like a good idea.3. If not, the list of dyeable gear would need to be restricted further, keeping only especially unique gear (GWD armor, Barrows, Third Age), removing gear like dragon, which is less special, graphically. *I say metallic, not silver, as "yellow+silver" makes a less convincing gold color. This might devalue treasure trail rewards, though. If you jump into a river in Paris, you're insane. If you jump into a river in Egypt, you're in denial. Link to comment Share on other sites More sharing options...
Triquos Posted January 17, 2011 Author Share Posted January 17, 2011 1. This is true, however for more complex dyes like Dark teal for example, this would be frustrating with only 5 dye slots and a ton of dyes to mix (yellow + blue for green, then that green + blue for a teal dye etc.). With all these dyes, it could clutter up bank space, so perhaps the basic dyes you suggested could be from monster drops, and any additional dyes could be purchased from NPC's (green/orange etc.) or have the NPC at the Grand Exchange combine dyes for you like he does with herblore potions. 2. I think a graphical update would be needed as well. I also hope there wouldn't be people in full psychodellic rune armour, as it would be an eye sore to say the least o_O I don't know how that would happen though because after all it's people's choice as to what colours they want to wear :-/ 3. True, although dragon is a very popular armour, and I for one would want some purple dragon platelegs. Especially one day for when I get a Torva Platebody. Perhaps armour could have some restrictions as to what dyes could be placed on them/certain colours? I don't know how this would all work, it's quite a complicated update really. Things would have to be thought through over and over to get it right. Like you say though, the more unique armours could definitely work I.E. barrows, third age etc. as they are quite distinguishable compared to other armour like bronze - rune where they all look the same. Link to comment Share on other sites More sharing options...
PkAllDay Posted January 19, 2011 Share Posted January 19, 2011 Wow Triquos, another great idea!I can honestly say not ONE of your ideas have been bad, all are great!On topic of dyes: this is a very interesting idea! It'd be fun to see colored dragon armor or mage robes.The infinity robe color change was great when it came out, so if some of these ideas were implemented, itd be great. SUPPORT :thumbup: 99 Magic achieved on May 31, 2010 99 Prayer achieved on August 27, 2011 99 Dungeoneering achieved on September 24, 2011 Link to comment Share on other sites More sharing options...
Youmu Posted January 20, 2011 Share Posted January 20, 2011 I support this dye idea. Maybe extrapolate to the clothing you get in random events, and possibly holiday event items? The only problem would be bronze-addy stuff. What can be done about them, so when you dye rune you won't get it confused with these? BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention Link to comment Share on other sites More sharing options...
Triquos Posted January 20, 2011 Author Share Posted January 20, 2011 Thanks for the support :-D I'll add those ideas to the player suggestions, thanks! Link to comment Share on other sites More sharing options...
foursideking Posted January 20, 2011 Share Posted January 20, 2011 Lol...also have dyes for gravestones...or even to drink to change skin tone? I'd looooove to see a lv130 with neon orange skin....lol Link to comment Share on other sites More sharing options...
Tact Posted January 23, 2011 Share Posted January 23, 2011 Lol...also have dyes for gravestones...or even to drink to change skin tone? I'd looooove to see a lv130 with neon orange skin....lolSounds like people in the Capitol (of Panem). Pretty soon you'll have full body tattoos and piercings offset with implants. :unsure: Link to comment Share on other sites More sharing options...
Triquos Posted January 26, 2011 Author Share Posted January 26, 2011 Yes I think coloured gravestones would be a bit too far/weird :unsure: Link to comment Share on other sites More sharing options...
TaylorSwift Posted February 5, 2011 Share Posted February 5, 2011 Sounds cool :) As for dyeing stuff, it could operate sorta like Guild Wars, where the dyes are only visible in PvM areas. As for PvP, maybe you can see your dyes, but not the dyes of others, perhaps? It wouldn't be that much work for Jagex, all they need to do is get someone to set some textures which only cover the area that can be recoloured, or whatever. Link to comment Share on other sites More sharing options...
lordathene Posted February 5, 2011 Share Posted February 5, 2011 I think that they should work out how to give people orange clothes, or some sort of orange robes other than the firemaking cape, i've wanted orange somethings for years. Also, on a practical level, you'd need some pretty special dyes to "dye" metal, and some even more amazing chemicals to remove it. Maybe if the dyes had to be player made using the distillation process or something to make it rarer....otherwise things would get really confusing. And this would be a rendering nightmare for jagex, wouldn't it? Interesting idea, though. And Orange. Lord athene. Link to comment Share on other sites More sharing options...
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