Wkw Posted February 3, 2011 Share Posted February 3, 2011 I farm snaps as often as I can, and was wondering if it is worth the time to train hunter up and get juju farming potions. I farm snaps in all 5 patches, but am sooing ong to start growing torstol in my arms patch when I get the level for it Runescape player since 2005 Ego Sum Deus Quo Malum Caligo et Barathum Link to comment Share on other sites More sharing options...
Sy_Accursed Posted February 3, 2011 Share Posted February 3, 2011 Yes times a million. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
ho3f3l Posted February 3, 2011 Share Posted February 3, 2011 of course it's worthwhile, increases the average of herb per patch Link to comment Share on other sites More sharing options...
Wkw Posted February 3, 2011 Author Share Posted February 3, 2011 That is quite a convincing argument. Mind elaborating why? Runescape player since 2005 Ego Sum Deus Quo Malum Caligo et Barathum Link to comment Share on other sites More sharing options...
Grimy_Bunyip Posted February 3, 2011 Share Posted February 3, 2011 That is quite a convincing argument. Mind elaborating why?elaborating takes effort.It just is. If you don't believe us you can crunch the math yourself, or look at my farming spreadsheet. most ppl are too lazy to give details for stuff like this :P Link to comment Share on other sites More sharing options...
Wkw Posted February 3, 2011 Author Share Posted February 3, 2011 Alright. . What level of farming would be adequate? 71? And how long would it to get the herbs for say, 50 potions>? Runescape player since 2005 Ego Sum Deus Quo Malum Caligo et Barathum Link to comment Share on other sites More sharing options...
Th e Doctor Posted February 3, 2011 Share Posted February 3, 2011 The answer is yes, you increase your average herb yeild from 36 herbs per run to 48 herbs per run. Snaps with jujus and a scroll of life easily averages over 250 k per run while without its about 100 k. Getting the herbs for 50 potions is only like 5 seeds, getting those seeds however is luck. Just consult the for herblore habitat in the general guides of these forums to learn everything you need to know. Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3Nex : 1 Zaryte BowKalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword Link to comment Share on other sites More sharing options...
Sy_Accursed Posted February 3, 2011 Share Posted February 3, 2011 Getting started takes a while, like 2 - 3 hours to get a decent amount of seeds backlogged.But once u have grown 1 seed you can use juju when harvesting which speeds things up no end and after u spend the time getting the bushes etc grown to get the gd herb seed only jadinkos getting the seeds speeds up as well. Plus you have to remember average of what 6 herbs per patch, up to 12 herbs if juju kicks in.3 doses per herb.means 1 seed = 18 doses minimum. and 1 dose is enough to do a full round of harvesting all the normal herb patches + atleast 1 of the vine herb patches if you time it right etc.Essentially as long as u keep a stock of the seeds and include it in herb runs you'll nvr run outta them and you'll be making uses 1 dose per herb run, but gaining 18+ doses Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Wkw Posted February 3, 2011 Author Share Posted February 3, 2011 Alright, thanks.One more question, how long in time does a dose of potioni last? Runescape player since 2005 Ego Sum Deus Quo Malum Caligo et Barathum Link to comment Share on other sites More sharing options...
Aslan Posted February 3, 2011 Share Posted February 3, 2011 5 minutes, enough for a farm run if you start at the Trollheim spot. Link to comment Share on other sites More sharing options...
Wkw Posted February 3, 2011 Author Share Posted February 3, 2011 Including not having the elite ardy cape? Nor lunar spells to tele? I don't have the cabbage port unlocked, either. Runescape player since 2005 Ego Sum Deus Quo Malum Caligo et Barathum Link to comment Share on other sites More sharing options...
Sy_Accursed Posted February 3, 2011 Share Posted February 3, 2011 If you dont have them u shuldnt be doing farm runs tbh. for ideal farm runs you want trollheim tab or tele to start with.Ecto for ghost portCabbage port (takes like 3 minutes to get as the tasks can all be done with like lvl 3) for fallyCamelot tele will suffice for cathurby but lunar>cathurby is better.For ardougne the cape is EPIC WIN; but its hard to get and lunar to fish guild or skills necklace to fish guild r sufficiant.Oh and witch doctor mask or the scroll/pouch things bought from herblore habitat for getting down there fast. Basically at bare minmum:Go get lumby ring 1buy a skills necklace or two.buy a few of the herblore habitat tele scrolls thingie Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Wkw Posted February 3, 2011 Author Share Posted February 3, 2011 I'm aware of using the pouches to tele to the herblore habitat place, and I DO have lumby ring 1.. however it does not have cabbage port. That is ring #3. And in the half-month I've been playing, I totally forgot that the skills neck teles you to fishing guild! :x Runescape player since 2005 Ego Sum Deus Quo Malum Caligo et Barathum Link to comment Share on other sites More sharing options...
Sy_Accursed Posted February 3, 2011 Share Posted February 3, 2011 oh even so cabbage port is well easy to get. Highest req is like lvl 30 or something Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Quyneax Posted February 3, 2011 Share Posted February 3, 2011 Just get the cabbage port and juju. The thing about juju is that you get good hunter xp while getting the seeds, so you essentially get them for free. Farming & mixing the pots takes only minutes of work. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
J35u5_M4 Posted February 3, 2011 Share Posted February 3, 2011 Yup, get them, they're worth it, definitely. Link to comment Share on other sites More sharing options...
Aslan Posted February 3, 2011 Share Posted February 3, 2011 Yes even without the super teles you still manage to do afarm run.Skill's necklace/camelot teleport/explorer's ring/ectophial/trollheim tele(or tablet, depends what you want to use). Link to comment Share on other sites More sharing options...
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