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Prayer/Herb/Summon


Lacoste

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After reading the past few weeks it seems as though the general census is that bursting/barraging for charms is no longer as viable as it used to be?

 

Personally I would prefer the fastest way, and that's the reason I jumped to bursting.

 

But I would love to learn more about the other ways, such as waterfiends and Black demons.

 

My stats are 97 melees, 91 range/magic, and I have all chaotic weapons, but no extremes or ovls.

 

Again many thanks!

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Turmoil, extremes, yak, overloads if you really want them.

Yak would cost you a pretty penny as well, I believe turmoil is far more worth it but that's simply an opinion.

Good luck with frosts, got bored after 1.5k bones or so

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If you quote me please be sure to note that I'm extremely mad.

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yak first

 

then 88 herb

 

then 95 prayer

 

then 96 herb

 

^^

 

Especially if you're doing Frosts for money. A yak will help your GP/hour immensely there due to staying the staying power provided by it's banking ability over a tortoise. Assuming you're using a cannon, both ext and turm are slightly diminished there due to your cannon doing most of the work (it should be doing most of the work if you set it up right) compared to the yak. After that, 88 herblore is cheaper then tumoil, so it's just so much easier to get first, and provides more benefit for the costs. Then get turmoil. Ovl are more of a "at your pace" thing, unless you start doing things like DKs, tds, nex and corp, where OVLs just help way to much to not go for fast.

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yak first

 

then 88 herb

 

then 95 prayer

 

then 96 herb

 

^^

 

Especially if you're doing Frosts for money. A yak will help your GP/hour immensely there due to staying the staying power provided by it's banking ability over a tortoise. Assuming you're using a cannon, both ext and turm are slightly diminished there due to your cannon doing most of the work (it should be doing most of the work if you set it up right) compared to the yak. After that, 88 herblore is cheaper then tumoil, so it's just so much easier to get first, and provides more benefit for the costs. Then get turmoil. Ovl are more of a "at your pace" thing, unless you start doing things like DKs, tds, nex and corp, where OVLs just help way to much to not go for fast.

Agreeing as well. Nothing you could get could possibly increase your GP/hr at frosts more than a yak, so if that's your money source it's a no-brainer.

 

However, if you wanted to consider learning TDs, you could switch it up a little. Get high enough for extreme ranged from frosts and then head straight to TDs with eagle eye/rigour (totally worth getting rigour for this, by the way) and piety, using the charms you get there to train summoning and the claws/effigies to train your prayer. Then at 95 prayer switch and start spending it all on 96 herblore.

 

All up to you and what you enjoy, though. If you prefer frosts, do what the fine gentlemen before said; if you like TDs then follow my advice. Personally I'm a TD fanatic.

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For frosts, you need turmoil if meleeing w/ yak. If you are ranging, turmoil isn't relevant at all and you can just use eagle eye or rigour, as those are better. Otherwise I agree with Bladewing.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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yak > 84 herb > 95 prayer > 91+ herb

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It's great you know what you're talking about rustiod. Everything you've said is 100% accurate a true.

 

That being said...your a [bleep]ing [bleep] douchebag, and none of your advice will ever (or should ever) be taken seriously because of it.

disregard good advice because the giver is a douche

 

THAT MAKES YOU A BETTER PERSON

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there still the fastest charms in game without ovls/turm I think. Black demons are about the equivelent of 175 charms p/h if you use the effigies on summ, waterfiends are about 130.

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

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http://forum.tip.it/topic/280097-wip-effigyscape/

 

Read his section on bursting vs waterfiends vs cannoning black demons.


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Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3

Nex : 1 Zaryte Bow

Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword

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Barraging is the fastest charms in the game but also costly. If you still need magic xp, they are good (though I find them very boring personally). Approx 250 crims of xp per hour.

 

Chaos tunnels fiends are quite often more efficient (you need to make quite a lot of money to barrage over ct fiends) but then again you need 95 summoning to do them, so you probably will make that money. They also drop effigies, which lobsters don't. 205 crims of xp per hour.

 

Ancient cavern fiends are pretty fast, but still slower than bursting. 150 crims of xp per hour versus 170 at bursting. However, bursting costs 500k per hour versus waterfiends profiting 200k. You need a unicorn or turmoil to do these well, and void melee.

 

Black demons are about as fast crims as AC waterfiends, but drop a lot more gold and green charms, more effigies, less loot unless you yak ashes. My last two trips brought a crystal key back, too :).

 

Overall, it's much easier to qualify for lobsters as you only need magic levels, not high prayer/herblore levels.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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