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2070 Hegemony


Icuownage

  

10 members have voted

  1. 1. What game do you want to play?

    • Premade country hegemony
      2
    • Grow your own hegemony
      6
    • Neither
      2


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(PP is Per Province)

Retech

 

46 Japan:

92 Cash (2 PP)

23 Tech (0.5 PP)

18,400 Manpower (400 PP)

 

4 China:

4 Cash (1 PP)

1.6 Tech (1 PP)

1.6 warfare Tech (1 PP)

2,000 Manpower (500 PP)

 

Total:

96 Cash

24.6 Tech

1.6 Warfare Tech

20,400 Manpower

 

--------------

Mather

 

50 Middle East:

500 Cash (1 PP)

0 Tech (0 PP)

75 Wierd tech (1.5 PP)

25,000 Manpower (500 PP)

 

 

Total:

500 Cash

0 Tech

75 Wierd tech

25,000 Manpower

 

--------------

Res

 

50 Southern Europe

60 Cash (1.2 PP)

20 Tech (0.4 PP)

25,000 Manpower

 

Total:

60 Cash (1.2 PP)

20 Tech (0.4 PP)

25,000 Manpower

 

-----------

Grim

 

50 Western Europe

10 Cash (0.2 PP)

25 Tech (0.5 PP)

20 Production Tech (0.4 PP)

25,000 Manpower (500 PP)

 

Total:

10 Cash (0.2 PP)

25 Tech (0.5 PP)

20 Production Tech (0.4 PP)

25,000 Manpower (500 PP)

 

-----------------

Rocco

 

14 Khanate

14 Cash (1 PP)

7 Tech (0.5 PP)

7 Production Tech (0.5 PP)

0 Manpower (0 PP)

 

36 Eurals

14.4 Cash (0.4 PP)

18 Tech (0.5 PP)

10.8 Space Tech (0.3 PP)

13,000 Manpower (500 PP)

 

Total:

18.4 Cash

25 Tech

7 Production Tech

10.8 Space Tech

13,000 Manpower

 

---------------

Dusty

 

50 Eurals

20 Cash (0.4 PP)

25 Tech (0.5 PP)

15 Space Tech (0.3 PP)

25,000 Manpower (500 PP)

 

Total:

20 Cash

25 Tech

15 Space Tech

25,000 Manpower

 

----------------

Spork

 

31 English America

31 Cash (1 PP)

15.5 Civil Tech (0.5 PP)

9.3 Tech (0.5 PP)

15,500 Manpower (500 PP)

 

29 Canada

87 Cash (3 PP)

14.5 Tech (0.5 PP)

2,900 Manpower (100 PP)

 

Total:

118 Cash

15.5 Civil tech

13.8 Tech

18,400 Manpower

 

 

----------------

Dungeonal

 

50 Spanish America

0 Cash (0 PP)

25 Tech (0.5 PP)

35,000 Manpower (700 PP)

 

Total:

0 Cash

25 Tech

35,000 Manpower

Well I knew you wouldn't agree. I know how you hate facing facts.

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I will be going through the list and changing things, so that is just the placeholder for a basic outline right now.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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Changes I have made

 

Middle East is now +0.8 weird tech -0.25 tech, effectively because having all your provinces in there (Mather) would have no technological process out of weird tech.

 

 

Spanish America is now +200 Manpower -0.5 Cash, because otherwise they'd have no money.

 

 

New list

 

Retech

 

46 Japan:

92 Cash (2 PP)

23 Tech (0.5 PP)

18,400 Manpower (400 PP)

 

4 China:

4 Cash (1 PP)

1.6 Tech (1 PP)

1.6 warfare Tech (1 PP)

2,000 Manpower (500 PP)

 

Total:

96 Cash

24.6 Tech

1.6 Warfare Tech

20,400 Manpower

 

--------------

Mather

 

50 Middle East:

50 Cash (1 PP)

12.5 Tech (0.25 PP)

40 Wierd tech (0.8 PP)

25,000 Manpower (500 PP)

 

 

Total:

50 Cash

12.5 Tech

40 Wierd tech

25,000 Manpower

 

--------------

Res

 

50 Southern Europe

60 Cash (1.2 PP)

20 Tech (0.4 PP)

25,000 Manpower

 

Total:

60 Cash (1.2 PP)

20 Tech (0.4 PP)

25,000 Manpower

 

-----------

Grim

 

50 Western Europe

10 Cash (0.2 PP)

25 Tech (0.5 PP)

20 Production Tech (0.4 PP)

25,000 Manpower (500 PP)

 

Total:

10 Cash (0.2 PP)

25 Tech (0.5 PP)

20 Production Tech (0.4 PP)

25,000 Manpower (500 PP)

 

-----------------

Rocco

 

14 Khanate

14 Cash (1 PP)

7 Tech (0.5 PP)

7 Production Tech (0.5 PP)

0 Manpower (0 PP)

 

36 Eurals

14.4 Cash (0.4 PP)

18 Tech (0.5 PP)

10.8 Space Tech (0.3 PP)

13,000 Manpower (500 PP)

 

Total:

18.4 Cash

25 Tech

7 Production Tech

10.8 Space Tech

13,000 Manpower

 

---------------

Dusty

 

50 Eurals

20 Cash (0.4 PP)

25 Tech (0.5 PP)

15 Space Tech (0.3 PP)

25,000 Manpower (500 PP)

 

Total:

20 Cash

25 Tech

15 Space Tech

25,000 Manpower

 

----------------

Spork

 

31 English America

31 Cash (1 PP)

15.5 Civil Tech (0.5 PP)

9.3 Tech (0.5 PP)

15,500 Manpower (500 PP)

 

29 Canada

87 Cash (3 PP)

14.5 Tech (0.5 PP)

2,900 Manpower (100 PP)

 

Total:

118 Cash

15.5 Civil tech

13.8 Tech

18,400 Manpower

 

 

----------------

Dungeonal

 

50 Spanish America

25 Cash (0.5 PP)

25 Tech (0.5 PP)

35,000 Manpower (700 PP)

 

Total:

25 Cash

25 Tech

35,000 Manpower

 

 

 

 

Colonisation Rules:

 

If you would like to colonise you have to send base 5 cash and 1000 manpower, that would grant you a 50% base chance, before reduction to suceed at the colonisation, while 10 cash is 100% succeed chance before reduction. Reductions are decided by a dice roll, and if you fail the reductions are permanent to the province, so I wont rerol the province.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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I'm not sure, depends what you mean by virtual world.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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You mean something people can connect to and have senses inside the virtual world? Err, I'm not sure, sounds pretty high tech and would require a massive server.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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Well, with the exponentially increasing levels, it seems that it will take a rather long time. :P

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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I'd give a guestimate of around 25 years, but I don't actually see the benefit.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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Me neither, it could have some uses but that would require further, more specific research. I wanted to know because that gives me a rough estimate of how skilled I am.

 

Am I correct in assuming the same technology would take about 80-90 years for the US?

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TheMather1.jpg

Twitter:

@TheMather1

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I'm not sure, probably 50.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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Rocco

 

14 Khanate

14 Cash (1 PP)

7 Tech (0.5 PP)

7 Production Tech (0.5 PP)

0 Manpower (0 PP)

 

36 Eurals

14.4 Cash (0.4 PP)

18 Tech (0.5 PP)

10.8 Space Tech (0.3 PP)

13,000 Manpower (500 PP)

 

Total:

28.4 Cash

25 Tech

7 Production Tech

10.8 Space Tech

13,000 Manpower

 

 

 

 

 

(Sorry Rocco, was early morning when I was doing it =P)

 

 

@ Mather:

 

 

USA has a 0.5 Tech growth, so assuming 200 provinces, they grow by 100 per year.

Level 5 Wierd Tech would be 200+200+400+800+1,600=3,200.

Ergo, 32 years, if they only did Wierd Tech.

 

Of course, plopping down projects left right and center to speed up tech research would help considerably.

 

 

 

 

As to the savant nature of your country:

I would assume that if you only funded super tech, and ignored all the basic, rational, advancements:

Aka Sword to Glock, rather than Sword to Steel Sword, to Halberd, to Pike, to Cannon to Pistol to Glock.

Then your country would be technologically backwards, but still have cutting edge science.

Well I knew you wouldn't agree. I know how you hate facing facts.

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So it would take... 239+2 = 549,755,814,088 years for the US to reach my level of weird tech if they were 4 times as big as they could start as. By that time the sun will be dead for many times its lifetime and the universe would probably have imploded/expanded into the big freeze.

FaladorTavern-2.png

TheMather1.jpg

Twitter:

@TheMather1

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Since you are level 0, and they are level 0, and they grow at 0.5 per year, and you grow at 0.25+0.8 (1.05), then they would never catch up to you if they had equal provinces, and would require 210% of your number of provinces to break even with you.

Well I knew you wouldn't agree. I know how you hate facing facts.

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That implies that everyone will rush weird tech.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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Rocco takes National Idea 'Troll Saudi Arabia', and hilarity ensues as the population of Russia log on to the Virtual World and use their matrix powers to destroy it.

Well I knew you wouldn't agree. I know how you hate facing facts.

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So yeah, I'm not sure there's anything else to work out for people, everyone seems to be fine with the changes and the rules, so we can start. I'll update the first post soon.

 

Just to note, you start off with 5X Manpower and Cash

 

 

Also please will you post some sort of RP background, so I know how you want to play your nation.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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Oh yes.

 

Okay I'll do that right now.

 

 

Finished:

 

Capital

None

 

Large Ship

Frigate----- OFFENSIVE:3-----HULL:4-----SPEED:2 COST: 30 Cash, 2500 Manpower

Battleship----OFFENSIVE:5----HULL:3----SPEED:1 COST: 35 Cash, 2500 Manpower

 

Small Ship

Escort----- OFFENSIVE: 1--------HULL: 2-------- SPEED: 3 Cost: 10 Cash, 1000 Manpower

Cruiser---- OFFENSIVE: 2--------HULL: 2-------- SPEED: 2 Cost: 10 Cash, 1000 Manpower

 

Transport

Carrier----OFFENSIVE: 0----- HULL: 3------SPEED: 3 Cost: 15 Cash, 1000 Manpower

Cargo Ship---- OFFENSIVE: 0----- HULL:4----- SPEED: 2 Cost: 20 Cash, 1500 Manpower

 

Fleet Skill will improve the fleet as a whole, but a FleetSkill%, so 1 fleet skill increases the entire fleeets offensive (let's say 3 battleships, so 15 offensive, by 0.15)

Although massive fleets will have lower maneuvarability, if they are fighting much smaller fleets, such as a gigantic fleet attempting to take out 1 ship.

 

Maneuvarability only takes effect during gigantic fleets v small fleets, otherwise ignore it. Fleetskill is generally for large v large.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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With what effect?

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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National Idea: State Shinto

"Yeah, those are ours too."

Effect: Bonus when fighting to defend home soil (Includes attacking someone on home soil to get them off, but generally, defending Japanese territory)

 

 

 

The year was 2070, a new age for the Japanese people. The rise to greatness since the end of world war two had come quickly, but at the cost of the pride for the Japanese people. Now that the Americans were no longer a world power, it was time for Japan to reassume its mantle of greatness, but this time, through peace. The loss of American military protection meant that Japan was without defence, so the Emporer called on the ancient military traditions and the duty to the emporer.

 

Now that Japan's armies have been rebuilt and its people reinvigorated, it is the duty of the emporer and the Japanese people to lead the way forward through the development of advanced defensive armies and the creation of national institutions.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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there is so much crap being talked about

 

why is my nation so [cabbage] comparatively with everyone else?

 

what does manpower do, if it's constrained by 'cash' (lol) then its useless having a high manpower since my cash and tech is abysmal

'Tis I, 'tis Vindice, 'tis I!

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