Icuownage Posted December 31, 2011 Share Posted December 31, 2011 What level character do I roll? It's a REALLY big shaft.I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time? Link to comment Share on other sites More sharing options...
Retech Posted December 31, 2011 Share Posted December 31, 2011 Level 8 -- Question for Wyvren: There isn't a metamagic rod of Rime Spell in the core rulebook, but I was wondering if a) They would be allowedb) If their cost would be the same as the other metamagic rods for metamagic feats with (+1) to spell level. This would be 3000 gp for lesser version. [same format as the others]c) I could purchase them as part of my WBL (perhaps it is rare in these lands, but not in the frozen north) Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Corvus Posted December 31, 2011 Author Share Posted December 31, 2011 I would assume that we don't get to spend the money we have before the first session, correct? On a semi related note, we now have a party made up of: what ever the hell icu makes (icu)A warforged fighter who takes the "kill 'em all let the gods sort them out" approach (ross)A winter witch (retech)A summoner (nex, if he ever gets back)An infernal sorcerer who acts the part (grim)A gnomish ninja (arch, I think)A thief (mask)Yep, there's no way we're not going to get some sort of group of paladins/adventurers following us after a few more islands, trying to track down the bastards who burnt down their town. I look forward to a group of paladins chasing us. We are mostly of the tavern good or tavern neutral alignments, so their smite abilities do not work, and they are bound by their strict codes. I'm more concerned about bounty hunters using some underhanded tactics. :lol: Perhaps it would be a good idea to deal with the Paladins that are already chasing you Level 8 -- Question for Wyvren: There isn't a metamagic rod of Rime Spell in the core rulebook, but I was wondering if a) They would be allowedb) If their cost would be the same as the other metamagic rods for metamagic feats with (+1) to spell level. This would be 3000 gp for lesser version. [same format as the others]c) I could purchase them as part of my WBL (perhaps it is rare in these lands, but not in the frozen north)I guess its reasonable. Thanks to DrCue at DeviantArt for the signature source Link to comment Share on other sites More sharing options...
Icuownage Posted December 31, 2011 Share Posted December 31, 2011 How many attribute points do we get to spend? It's a REALLY big shaft.I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time? Link to comment Share on other sites More sharing options...
Retech Posted December 31, 2011 Share Posted December 31, 2011 25. I wonder when they will make their appearance. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
archimage_a Posted December 31, 2011 Share Posted December 31, 2011 http://tools.digitalightbulb.com/pbcalc.html25 points on here Then +2 (or 2 +1s) to whichever skill you want. Yep, there's no way we're not going to get some sort of group of paladins/adventurers following us after a few more islands, trying to track down the bastards who burnt down their town.Perhaps now would be a good idea to arrest (try to) Jen and the Hippogriff... ...Jen seems like the sort of character who will betray us if we just let her/him wander off...When we are finally tracked down I don't really want 'Drugging and Mind Control' to feature on our warrents for arrest. As for the Sorcerer... Grim, can you tell me the full story (Or authorise Wyvern to send me a transcript, edited if you so wish), but basically I want to know we are actually facing. Then, Wyvern, I would like to make a +12 Linguistics check, +4 for having a sample of the autograph, and +8 (or +8) for having seen the specific type of order before (Since we were already granted amnesty once before), so +16/+20/+24 overall, to forge papers of temporary respite on condition of recovery of artifacts deemed neccessary to the defence of the realm, specific to Martel. I would imagine this contradicts orders, and the examiner would be familar with the handwriting, though the type of document would not be well know but somewhat known of, since I don't imagine the Prince hands them out willy-nilly.So the check to discover the deception should be at +4+their mods.Unless we don't have those orders to make the copy from, in which case there is a -2 mod since the order type is unknown to the paladins as well. That should resolve the situation should events transpire against us....By and by these documents will be held by Martel, not I. Given that we already used the stunt once to escape the Island originally there will probably be other mods at work as well.Also, we may simply be arrested for fleeing the Island...in which case fortifying the ship may be a good idea. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Retech Posted January 1, 2012 Share Posted January 1, 2012 I thought Jen was going into retirement (in both ways, retirement as a character and as an adventurer). Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
archimage_a Posted January 1, 2012 Share Posted January 1, 2012 Metagame, the GMs playground.... Its better to tie up loose ends, than to leave them to be exploited later... http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Grim_ Posted January 1, 2012 Share Posted January 1, 2012 Wyvern can send you a transcript, all that I can remember about the female sorcerer (if that's what you're talking about) is that she specializes in conjuration. If it occurred after we broke into the crypt I wouldn't know though, I was without internet for that time period. EDIT: Oh and you really don't want me to be the one to deal with the paladins, as I would appear on their evildar (whee LE alignment) though I may be able to talk my way out of the situation if the need arises. (Hell, one of my traits might prove useful, power of suggestion and all that) Character sheet for review [hide] Martel RichelieuMale Human Sorcerer 6 | [Lawful Evil] DESCRIPTIONAge 22Looks wiry black hair, Black eyesHeight/Weight 5'10" tall, 130lbs. (Medium)Homeland LairDeity AsmodeusCampaign ____________________Representing GrimSTRENGTH10 (+0) HIT POINTSHP 27Current HP DEXTERITY12 (+1)CONSTITUTION12 (+1)INTELLIGENCE12 (+1)WISDOM12 (+1)CHARISMA21 (+5) Initiative +1 = 1 [Dex]Action Points (Lifetime) 9SKILLSSKILL Total + Ability Mod. + Ranks + Misc.Acrobatics* +1 = DEX 1+0+0Appraise +1 = INT 1+0+0Bluff +14 = CHA 5+4+3+2 [Deceitful]Climb* +0 = STR 0+0+0Craft +1 = INT 1+0+0Craft +1 = INT 1+0+0Craft +1 = INT 1+0+0Diplomacy +12 = CHA 5+4+3Disable Device*† +1 = DEX 1+0+0Disguise +7 = CHA 5+0+0+2 [Deceitful]Escape Artist* +1 = DEX 1+0+0Fly* +1 = DEX 1+0+0Handle Animal† +5 = CHA 5+0+0Heal +1 = WIS 1+0+0Intimidate +11 = CHA 5+3+3K (Arcana)† +6 = INT 1+2+3K (Dungeoneering)† +1 = INT 1+0+0K (Engineering)† +1 = INT 1+0+0K (Geography)† +1 = INT 1+0+0K (History)† +1 = INT 1+0+0K (Local)† +1 = INT 1+0+0K (Nature)† +1 = INT 1+0+0K (Nobility)† +1 = INT 1+0+0K (Planes)† +1 = INT 1+0+0K (Religion)† +1 = INT 1+0+0Linguistics† +5 = INT 1+2+3Perception +5 = WIS 1+1+3Perform +5 = CHA 5+0+0Perform +5 = CHA 5+0+0Profession† +1 = WIS 1+0+0Profession† +1 = WIS 1+0+0Ride +1 = DEX 1+0+0Sense Motive +1 = WIS 1+0+0Sleight of Hand*† +1 = DEX 1+0+0Spellcraft† +7 = INT 1+4+3Stealth* +1 = DEX 1+0+0Survival +1 = WIS 1+0+0Swim* +0 = STR 0+0+0Use Magic Device† +14 = CHA 5+6+3 * Armor Check Penalty 0† Trained Only EQUIPMENT22,475 goldRing of protection +1Ring of Sustenance Handy HaversackMithril bucklerWands, invisibility 50/50Wand of Mage Armor 50/50Scroll, Endure Elements x1Scroll, Locate Object x1Scroll of Sculpt corpse x2Scroll, enlarge person x3Scroll, Expeditious excavation x1Scroll, Expeditious retreat x1Scroll, glitterdust x1Scroll, fly x2Scroll, Protection from energy x2Scroll, Summon monster III x1Scroll, reduce person x3Flask, Alchemist's fire x6 Trail Rations x10Rope, silk x2Grappling hookDagger x5Clothes, travelers x1Wayfinder Total carried weight: 30lbsNOTES Base Speed [ 30 (6 sq.) ] AC [13] = 10 +1 [Dex]Touch AC [11] Flat-Footed [10] BASE ATTACK BONUS+3Basic Melee Attack +3Basic Ranged Attack +4 FORTITUDE SAVE+3 = 2 [base] +1 [Con]REFLEX SAVE+3 = 2 [base] +1 [Dex]WILL SAVE+8 = 5 [base] +1 [Wis] +2 [iron Will] CMB+2 = 2 [bAB] +0 [str] +0 CMD+13 = 2 [bAB] +0 [str] +1 [Dex] +0 + 10 FEATSCombat CastingCosmopolitanDeceitful (bloodline feat)Iron Will (bloodline feat)Spell Penetration (bloodline feat) TRAITSPower of SuggestionCharming CARRYING CAPACITYLight Load: 33lbs.Medium Load: 66lbs.Heavy Load: 100lbs.Lift Over Head: 100lbs.Lift Off Ground: 200lbs.Push or Drag: 500lbs. LANGUAGESCommonInfernalSylvanAquanDraconic Sorcerer Spells Per DayLevel 1 6 + 2 [Cha]Level 2 5 + 1 [Cha]Level 3 3 + 1 [Cha] Sorcerer Spells KnownLevel 0 7 7+ 1 [favored class option]Level 1 8 6+ 2[Favored class option]Level 2 5 3+ 2[Favored class option]Level 3 2 Spells0 level-Detect MagicDetect PoisonGhost soundPrestidigitation Mage handSparkLight 1st level-Mage ArmorGreaseCharm PersonDelusional PrideMemory LapseDisguise selfprotection from good (bloodline spell)Alarm 2nd level-Detect ThoughtsInvisibility Scorching ray (bloodline spell)Make WholeWhispering WindLocate Object 3rd level-HasteSummon Monster IIISuggestion (bloodline spell) SPECIAL ABILITIESHumanBonus Feat: One extra feat at 1st levelSkilled: +1 skill rank per levelBonus Languages: Any (except secret languages) Sorcerer: Infernal 2 Bloodline SpellsCantripsEschew Materials2 Bloodline Powers Bloodline powers: Corrupting Touch (Sp): At 1st level, you can cause a creature to become shaken as a melee touch attack. This effect persists for a number of rounds equal to 1/2 your sorcerer level (minimum 1). Creatures shaken by this ability radiate an aura of evil, as if they were an evil outsider (see detect evil). Multiple touches do not stack, but they do add to the duration. You can use this ability a number of times per day equal to 3 + your Charisma modifier. Infernal Resistances (Ex): At 3rd level, you gain resist fire 5 and a +2 bonus on saving throws made against poison.At 9th level, your resistance to fire increases to 10 and your bonus on poison saving throws increases to +4. Bloodline Arcana: Whenever you cast a spell of the charm subschool, increase the spell's DC by +2. Hit Points 25 EXPERIENCE POINTS15000[/hide] Link to comment Share on other sites More sharing options...
Retech Posted January 1, 2012 Share Posted January 1, 2012 You could get a scroll for that. No worries; everything will work out. :) And I don't think Jen will become a recurring character. If she does, it will be good for a recurring villian, since she's a martial type. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
archimage_a Posted January 1, 2012 Share Posted January 1, 2012 Wyvern can send you a transcript, all that I can remember about the female sorcerer (if that's what you're talking about) is that she specializes in conjuration. If it occurred after we broke into the crypt I wouldn't know though, I was without internet for that time period. When you and Jen got on the Invisible Hippogriff and firebombed the Wizard's store... http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Grim_ Posted January 1, 2012 Share Posted January 1, 2012 I just realized I had protection from good on my spell list too, never though that I would need that spell (or at least that I would quite possible be using it on party members). EDIT: Oh that, we firebombed the wizards store with ~10 flasks of alchemist's fire, only one of them hit which was put out by the wizard; the rest of the flasks missed and we may or may not have hit a couple of civilians (and other buildings, twas carpet bombing). Link to comment Share on other sites More sharing options...
archimage_a Posted January 1, 2012 Share Posted January 1, 2012 I understand that much...Its more that they will have divined exactly what happened, so we need to make sure we know exactly what happened so we can counter them. Eg. If you were the one dropping the flasks, or if it was Retech, or both of you. Can we please not plan to kill the Palladins...It is almost certainly only going to get us into more trouble. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Retech Posted January 1, 2012 Share Posted January 1, 2012 Yes, that would be wise. They would only send progressively stronger paladins to hunt us. I propose that we leave them in a comatose state, bound and gagged, waiting to be found by patrons on market day. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Grim_ Posted January 1, 2012 Share Posted January 1, 2012 As far as I remember I was the one who threw the packages, but I would have to see the transcripts again (Jen was needed to steer the hippogriff). If they come too quickly, take the boat out and I'll escape myself (invisibility and fly work quite well together). Link to comment Share on other sites More sharing options...
archimage_a Posted January 1, 2012 Share Posted January 1, 2012 For reference purposes we are arriving in the Kingdom of Gwendeep. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Grim_ Posted January 1, 2012 Share Posted January 1, 2012 Hmm, I have an idea, they will most likely be looking for me and me only (hopefully) so you lot will not be detained (most likely); ideally I would cast invisibility and then fly, and then flee on foot before having a roundez-vous with you people. To that purpose I will use locate object to find the hip again (and return to the ship under cover of invisibility). That would be the easiest way (assuming that they aren't using scrying to follow me, if they are that complicates things (and necessitates some more scrolls)). Link to comment Share on other sites More sharing options...
archimage_a Posted January 1, 2012 Share Posted January 1, 2012 According to Wyvern they will likely want to detain all of us for assisting in your escape...and to bring us all to trial on Loar. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Grim_ Posted January 1, 2012 Share Posted January 1, 2012 Shit, knock them out and handcuff them then? Link to comment Share on other sites More sharing options...
archimage_a Posted January 1, 2012 Share Posted January 1, 2012 I would guess there will be a large party of them...We may not be able to avoid them, so our tactics should probably revolve around delaying the encounter and such. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Corvus Posted January 1, 2012 Author Share Posted January 1, 2012 Session in around 40 minute, sorry for not posting earlier as I was busy literally all day yesterday. Thanks to DrCue at DeviantArt for the signature source Link to comment Share on other sites More sharing options...
Icuownage Posted January 1, 2012 Share Posted January 1, 2012 Peter ColanMale Human Bard 8 | [Neutral Good] DESCRIPTIONAge 24Looks Brown hair, Hazel eyesHeight/Weight 5'10'' tall, 180lbs. (Medium)Homeland ____________________Deity ____________________Campaign ____________________Representing ____________________STRENGTH14 (+2) HIT POINTSHP 24Current HP DEXTERITY14 (+2)CONSTITUTION9 (-1)INTELLIGENCE9 (-1)WISDOM10 (+0)CHARISMA20 (+5) Initiative +2 = 2 [Dex]Action Points (Lifetime) 12SKILLSSKILL Total + Ability Mod. + Ranks + Misc.Acrobatics* +2 = DEX 2+0+0Appraise -1 = INT -1+0+0Bluff +18 = CHA 5+8+3+2 [Deceitful]Climb* +2 = STR 2+0+0Craft -1 = INT -1+0+0Craft -1 = INT -1+0+0Craft -1 = INT -1+0+0Diplomacy +12 = CHA 5+4+3Disable Device* +2 = DEX 2+0+0Disguise +18 = CHA 5+8+3+2 [Deceitful]Escape Artist* +2 = DEX 2+0+0Fly* +2 = DEX 2+0+0Handle Animal +5 = CHA 5+0+0Heal +0 = WIS 0+0+0Intimidate +16 = CHA 5+8+3K (Arcana) +4 = INT -1+2+3K (Dungeoneering) +4 = INT -1+2+3K (Engineering) +4 = INT -1+2+3K (Geography) +4 = INT -1+2+3K (History) +4 = INT -1+2+3K (Local) +4 = INT -1+2+3K (Nature) +4 = INT -1+2+3K (Nobility) +4 = INT -1+2+3K (Planes) +4 = INT -1+2+3K (Religion) +4 = INT -1+2+3Linguistics -1 = INT -1+0+0Perception +0 = WIS 0+0+0Perform +5 = CHA 5+0+0Perform +5 = CHA 5+0+0Profession +0 = WIS 0+0+0Profession +0 = WIS 0+0+0Ride +2 = DEX 2+0+0Sense Motive +0 = WIS 0+0+0Sleight of Hand* +2 = DEX 2+0+0Spellcraft -1 = INT -1+0+0Stealth* +13 = DEX 2+8+3Survival +0 = WIS 0+0+0Swim* +2 = STR 2+0+0Use Magic Device +5 = CHA 5+0+0 * Armor Check Penalty 0 Trained Only EQUIPMENT NOTES Summon InstrumentMage HandFlareDetect MagicDancing LightsLullaby Charm PersonDisguise SelfInnocenceVocal AlterationVanish AllegroBlistering InvectiveCat's GraceMirror Image Cure Serious WoundsGlibnessJester's JauntBase Speed [ 30 (6 sq.) ] AC [12] = 10 +2 [Dex]Touch AC [12] Flat-Footed [10] BASE ATTACK BONUS+6Basic Melee Attack +8Basic Ranged Attack +8 FORTITUDE SAVE+1 = 2 [base] -1 [Con]REFLEX SAVE+8 = 6 [base] +2 [Dex]WILL SAVE+6 = 6 [base] +0 [Wis] CMB+8 = 6 [bAB] +2 [str] +0 CMD+20 = 6 [bAB] +2 [str] +2 [Dex] +0 + 10FEATSCosmopolitanDeceitfulExtra PerformanceLingering PerformanceProdigy TRAITSReactionaryAugmented DisguiseCARRYING CAPACITYLight Load: 58lbs.Medium Load: 116lbs.Heavy Load: 175lbs.Lift Over Head: 175lbs.Lift Off Ground: 350lbs.Push or Drag: 875lbs. LANGUAGESCommonBard Spells Per DayLevel 1 4 + 2 [Cha]Level 2 4 + 1 [Cha]Level 3 2 + 1 [Cha]Bard Spells KnownLevel 0 6Level 1 5Level 2 4Level 3 3SPECIAL ABILITIESHumanBonus Feat: One extra feat at 1st levelSkilled: +1 skill rank per levelBonus Languages: Any (except secret languages) BardDirge of DoomSuggestionLore Master 1/dayInspire Competence +3Versatile Performance (2)Well-versedBardic KnowledgeBardic PerformanceCantripsCountersongDistractionFascinateInspire Courage +2 Hit Points 248 [first lvl] -1 [Con]+2 [bard lvl 2] -1 [Con]+5 [bard lvl 3] -1 [Con]+5 [bard lvl 4] -1 [Con]+6 [bard lvl 5] -1 [Con]+1 [bard lvl 6] -1 [Con]+3 [bard lvl 7] -1 [Con]+2 [bard lvl 8] -1 [Con]+0 [Favored Class] EXPERIENCE POINTS0 It's a REALLY big shaft.I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time? Link to comment Share on other sites More sharing options...
archimage_a Posted January 5, 2012 Share Posted January 5, 2012 Hey all, for the session on the 15th I won't be here. Have asked Wyvern to rearrange for Saturday, Monday or some such, so if anyone has any day they would prefer (Or if people can't make it on other days, then I will just have to not be here) Also if anyone wants to offer to be my Archi (The person who takes control of your character when you are not there) please let me know. My character is a little strange (Ok, very strange) but playing as him is fairly straight forwards. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Retech Posted January 5, 2012 Share Posted January 5, 2012 Weekends should generally be fine. Fridays are good as well, if you're available then. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Corvus Posted January 7, 2012 Author Share Posted January 7, 2012 Just a heads up, Next session is Sunday the 8th at 1PM US Central Time (GMT -6) Thanks to DrCue at DeviantArt for the signature source Link to comment Share on other sites More sharing options...
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