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96 Summoning


Zimberfizz

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I would like to know this, why should they be rising?

 

Isn't bonus weekend limited with Summoning?

It is? Nooooooooooooooooooooooooooooooooooo :(

 

Don't panic, but I was sure they some kind of cap on it like they did other skills such as prayer were altars don't work.

 

Hopefully someone can confirm?

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I am 96 Summoning, I dont really know how much I spent on it, but it's not that expensive as you may think, depending on what charms you're doing and what method you use you could look at spending somewhere around 30-60+mil depending on what lvl you start at.

 

I suggest you try to do the Crimson's as much as possible as these give's the best xp/gp, also if you have other left over charms, you should invest them in pouches that sells on GE., but only those, then keep on continue doing Crim's.

 

All in all plan your method from whatever level you are, once you get to the higher levels it's worth to check the GE prices on the pouches you make, instead of handing them straight for shard conversion, some will sell more then GP-cost/shard's you will recieve from the NPC, thus making you get more shard to play with.

Runescape Main: | + Combat 138 + | 99 HP | 99 Attack | 99 Strength | 99 Defence | Prayer 99 | Mage 99 | Slayer 90 | 99 Cooking | | 99 Fletch | 99 Summoning | Theiving 99 | Firemaking 99 | Woodcutting 99 | Agility 99 | Ranging 99 | Herblore 99 | Total skill: ~2350+

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Honeslty summoning is such a pain to get all the charms, the cost of using them is the least of your worries. All i know is that using conventional methods it's usually cheaper than herblore and prayer.

 

Gold charms are actually much better xp/gp, but they're also obviously very slow in comparison to crimsons or blues. Greens have awful xp/gp and they're fairly slow, if i cared about the cost over the time collecting charms, these would be the one i'd ignore. Crimsons are about the same gp/xp as greens but a lot faster. Blues can be profitable at times, and they're amazing xp.

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