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Managing Miscellania - Most Profitable Setup?


Deathlord920

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Actually, if you keep loyalty maxed out you can put nine workers on maples and still get the same amount of nests - eight per day. You get one nest for every 100 logs cut. With the maximum amount of workers and funding you'll get just under 900 logs a day, with one less you get just over 800. The extra profit you get from the extra coal is more than enough to make up for the slight loss you get from cutting less maples, so assuming you keep your coffers full and your citizens at 100%, you'll get maximum profit with nine workers on maples and six workers on coal.

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I think it depends on how often you gather your resources.

 

I always get my popularity up to 100% every day.

And I collect about once a month (if not once every two months).

 

I've always wanted to try this but would anybody like to compare for a week

(I'll keep it at 100% popularity every day at 10/5 and you do 9/6 and compare the number of birds nest received)

capt%20kevin.png
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I think it depends on how often you gather your resources.

 

 

Correct. That 9 wood thing doesn't matter if you don't collect like once every 7 days.

 

And it doesn't matter about your happiness %. It could drop to 1% and not matter. As long as you have the money in the coffers (so that it withdraws 75k daily) and get your happiness back to 100% BEFORE YOU COLLECT YOUR [cabbage] you'll get the same amount of resources as if you raised the % every day.

 

And profit is 10 wood 5 coal/herbs. (Pick one, they are close enough that the difference doesn't matter.)

S2buxtG.png
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And profit is 10 wood 5 coal/herbs. (Pick one, they are close enough that the difference doesn't matter.)

297% return ratio compared to 221% doesn't matter? That's quite a bit more profit.

[hide]

unbinding green's kidneys for ltk's heart

do you farm guam like me sir ltk

[/hide]

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I've made the perfect sheet for calculations like these, it exactly calculates the things you get, with only the minor limitation that it expects you to up the rating at regular intervals. - using the same rounding as runescape has (tested).

 

 

But back on topic: maples, coal were most profitable. Maybe herbs might be good too if you expect a sudden price boost at the bxpw.

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

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And profit is 10 wood 5 coal/herbs. (Pick one, they are close enough that the difference doesn't matter.)

297% return ratio compared to 221% doesn't matter? That's quite a bit more profit.

 

http://runescape.wikia.com/wiki/Calculators/Miscellania

 

My bad. Didn't check it till you pointed out the fault.

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I think it depends on how often you gather your resources.

 

 

Correct. That 9 wood thing doesn't matter if you don't collect like once every 7 days.

 

And it doesn't matter about your happiness %. It could drop to 1% and not matter. As long as you have the money in the coffers (so that it withdraws 75k daily) and get your happiness back to 100% BEFORE YOU COLLECT YOUR [cabbage] you'll get the same amount of resources as if you raised the % every day.

 

And profit is 10 wood 5 coal/herbs. (Pick one, they are close enough that the difference doesn't matter.)

 

So your saying you can leave it for two weeks and then just get 100% approval rating, and it makes no difference?

 

I thought you had to keep it at 100% daily..

 

What's the difference between collecting once a week and once a month?? or once every two months?

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It actually starts to make a difference at below 90% approval.

azeem1992.png

 

Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous.

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