Vezon Dash Posted April 26, 2012 Share Posted April 26, 2012 I'm *finally* getting into dungeoneering now, and seeing as the Night Spider population has increased, my chances of getting a Shadow Silk Hood have as well. As much as people praise the SSH, others say that it is rather gimmicky and that having a Prom/Primal Platebody is a better bind. So I am faced with the decision of whether or not to ditch my Prom Plate when I run across a Hood. Can anyone help me on this? Link to comment Share on other sites More sharing options...
Th e Doctor Posted April 26, 2012 Share Posted April 26, 2012 Its easy to replace a plate. Use a hood if you get one until you get good at surviving with the decreased defense, then go back to a plate if you want. With turmoil/ss flashing every hit I almost never use food except for the highest level monsters and bosses Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3Nex : 1 Zaryte BowKalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword Link to comment Share on other sites More sharing options...
Kimberly Posted April 26, 2012 Share Posted April 26, 2012 This is just going off of second-hand knowledge from reading other topics, so it might be better to wait for Jadinkos, Quyenax, Zaaps, Leik, Octarine, or other high-performing DG'ers to post but... I always thought that both items can help you survive better throughout floors, but with more experience under your belt (with pray switching/conservation, luring, kiting, whatever), prim plate will help you survive at better rates and is the "better" defensive bind. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted April 26, 2012 Share Posted April 26, 2012 I was under the impression that with the 2 binds it's:2h:SSH > 2h:Plate Then moving too three binds:2h:Blood:Plate > 2h:SSH:Plate > 2h:SSH:Blood For the basic 2h setup anyway, obviously there are variants. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Powerfrog Posted April 26, 2012 Share Posted April 26, 2012 Well with a plate you have good defense over range and melee including bosses, but once you see a mage you have to protect against magic. With hood you can't be touched my range and melee, but once you see a mage YOU ARE GOING DOOOWWWWNNNN. Ahem. You'll take a lot of damage. Bosses hit you hard. Plus you'll still be attacked by all the non-humanoids, which there are many. I'm not a pro DGer, but I'm pretty sure those that are favor the plate. Link to comment Share on other sites More sharing options...
Quyneax Posted April 26, 2012 Share Posted April 26, 2012 The shorter the floor (with the same amount of rooms), the less protection a hood provides. E.g. in a 10 minute floor, a hood disabled twice for one minute each, plus disabled for the boss, is disabled 30-40% of the time depending on which boss that is.In a 20 minute floor, the same disabled time is only 15-20%. And so on. For soloing guardian doors, plate is generally preferred. Simply because you will have to tank more. In a gd with 3-4 people, you can all attack a mage twice and it will be down. Solo, you will have to tank stuff much longer. Overall I'd say, try plate now, when you find a hood try that, and decide based on what you like. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
ErnieLoco Posted April 26, 2012 Share Posted April 26, 2012 Personally, I like the hood, especially for puzzle rooms where it can sometimes save you a lot of time. If there is no mage, you often only have to kill a couple monsters to make the room "hood safe." This can be especially helpfull for rooms like emotes, etc. Something else to consider is that a lot of people bind hoods. If you're the only member of your team without a hood, all the monsters will focus solely on you in non-mage rooms which means you're probably going to have to pray anyways, making your plate much less useful. As has already been said on this thread, it's much easier to get a new plate than to get a new hood. So, I'd recommend binding hood and using it for a while (at least one or two full resets) and then making up your mind. Link to comment Share on other sites More sharing options...
Vezon Dash Posted April 26, 2012 Author Share Posted April 26, 2012 The shorter the floor (with the same amount of rooms), the less protection a hood provides. E.g. in a 10 minute floor, a hood disabled twice for one minute each, plus disabled for the boss, is disabled 30-40% of the time depending on which boss that is.In a 20 minute floor, the same disabled time is only 15-20%. And so on. For soloing guardian doors, plate is generally preferred. Simply because you will have to tank more. In a gd with 3-4 people, you can all attack a mage twice and it will be down. Solo, you will have to tank stuff much longer. Overall I'd say, try plate now, when you find a hood try that, and decide based on what you like. I'm doing 45 minute floors at best right now... Link to comment Share on other sites More sharing options...
The_Fray Posted April 26, 2012 Share Posted April 26, 2012 The shorter the floor (with the same amount of rooms), the less protection a hood provides. E.g. in a 10 minute floor, a hood disabled twice for one minute each, plus disabled for the boss, is disabled 30-40% of the time depending on which boss that is.In a 20 minute floor, the same disabled time is only 15-20%. And so on. For soloing guardian doors, plate is generally preferred. Simply because you will have to tank more. In a gd with 3-4 people, you can all attack a mage twice and it will be down. Solo, you will have to tank stuff much longer. Overall I'd say, try plate now, when you find a hood try that, and decide based on what you like. I'm doing 45 minute floors at best right now...You are better off with the hood then but by no means should you go hunt for one by solo meds or whatever it is people do. Just remember that after you get more experience dging and finding better teams you will be better off with the plate. Link to comment Share on other sites More sharing options...
Hedgehog Posted April 26, 2012 Share Posted April 26, 2012 The general rule is plate if you path a lot. It's better when spreeing, doing puzzle rooms, and soloing gds. If you don't path/have no idea what pathing is, you'll want a hood. Since you're doing 45 minute floors, you're a hood kinda guy. Link to comment Share on other sites More sharing options...
wioneo Posted April 26, 2012 Share Posted April 26, 2012 Litterally every single C6 small on floor 50 that i checked had a nightspider in it. It took 3 floors to find a hood, so I definately would not condemn hood hunting after the update. I'm not sure how much the floor affects rates, but I agree that you should try both and see. If you're like me and use world 77 a lot, most people have hoods so being unhooded puts a target on your back and slows down mime rooms a bit. Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
Hedgehog Posted April 26, 2012 Share Posted April 26, 2012 Spiders are most common in furns iirc Link to comment Share on other sites More sharing options...
Powerfrog Posted April 26, 2012 Share Posted April 26, 2012 Wioneo brings up a good point. The average noob thinks hood is best. It's sad, but true. You can be ten times better at dungeoneering than them (Which isn't difficult) but if you don't have a hood they will call you a noob and even kick you. They also often dung together (which is such a stupid idea you should be grateful to be kicked) and if you go along with it, you're going to be the big target in any hood safe room. So if you dung in w77/w117 with random noobs, expect brain crushing amounts of irony, ignorance and stupidity in regards to using plate over hood. (The best solution is to... Not dung with these idiots) Link to comment Share on other sites More sharing options...
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