Some additional OldSchool worlds will be added, with F2P restrictions applied so that clans and PKers can engage in PVP combat in the Wilderness without members items or abilities. The worlds will remain accessible only to RuneScape members. Players who do not wish to use these worlds would not be required to visit them, and the world-picker would not send people to these worlds who had not manually selected them.
Improve the pathfinding/routefinding code to prevent the bugs where players run back and forth and dance around large npcs when trying to fight them.
Update some of the training obstacles, such as pipes, at various agility courses to allow multiple players to use them simultaneously.
Holding down the mouse wheel button will allow you to rotate the camera, like the arrow keys do.
The list of activities (e.g trading, Castle Wars) from the themed worlds forum post will be added to the world select pages.
If a world is full, players trying to log into it will be placed in a queue, rather than having to repeatedly login until there is space.
While you are trading with another player, their chat messages will be copied to your Trade chat tab so that you can read them more easily.
Players will be permitted to return to Ape Atoll without claiming the Defence XP reward of the Monkey Madness quest, allowing pures to attempt the monkey chapter of Recipe for Disaster.
If you cast a second alchemy spell while a previous alchemy spell is still in progress, the second spell is queued up to run when the first one finishes. This would not queue up more than one spell at any time.
Question 8 proving to be the stickiest one at the time of posting, with only 55% voting Yes. Others that have not crossed the threshold include Question 6 (world login queue) and Question 4 (camera rotation with middle mouse).