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Quantity over Quality?


tyrcian

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I was wondering, at the higher levels would it be quicker to train on an extremely low level monster such as a chicken where there are LOTS crammed into one area so you almost never stop fighting and you almost always get one hit kills or would it be faster to train on something more challenging that takes longer to kill (with the element of item drops aside of course)

 

 

 

 

 

 

 

What do you think?

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Higher hits with low defense , npcs like ogres , chickens are a bit extreme as you would spend all that extra time clicking for a maximum of 12 experience per hit :)

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Ard Choille says (11:41 PM):

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and it would have to drop stuff that is vaguely worthwhile. I like hill giants - decent enough exp, big bones, and you get quite a few runes off them

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Or, do you value money along with exp?

 

 

 

 

 

 

 

For instance, green dragons.

 

 

 

 

 

 

 

At 105 combat, and training on Defensive with the following bonuses:

 

 

 

whip

 

 

 

warrior helm

 

 

 

amulet of power

 

 

 

 

 

 

 

I get:

 

 

 

 

 

 

 

27,948 exp per hour

 

 

 

339,200 gp ... + or - 20k per hour (only counting bones/hides, no loot)

 

 

 

 

 

 

 

 

 

 

 

That's not half bad in my opinion....I mean, I could get 50k exp per hour at dagganoths, but the money is too good here to pass up.

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Quantity is important so you're never waiting for spawns. But if you're training on NPC's in high quantity, you have to make sure that you're not wasting hits. If you're hitting in the 10's and 20's on average, you don't want to be hitting things with 20-30 hp - some hits that would be high 20's can be wasted. Over the long run, that lowers your max xp per hour.

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When treasure trails first came out, I was in the hi 70's and spending alot of time on the roof of varrock castle. I thought I was getting pretty decent exp there. Almost half of them i was 1 hitting (my max hit=their hp, and I guess I was just getting lucky with max hit frequency). The key to getting exp is doing max damage in min time.

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I believe this is the essence of afking. Then again, afking IS illegal. Still, nice idea, but even though it works in theory, I doubt it works in practice.

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I believe this is the essence of afking. Then again, afking IS illegal. Still, nice idea, but even though it works in theory, I doubt it works in practice.

 

 

 

 

 

 

 

 

 

 

 

:? what are you talking about?

 

 

 

 

 

 

 

hes asking is it better to kill low easy to kill monsters, or go for the high mosters for the drops

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I believe this is the essence of afking. Then again, afking IS illegal. Still, nice idea, but even though it works in theory, I doubt it works in practice.

 

 

 

 

 

 

 

Illegal, but they can't catch you for it unless you're using an auto program or something.

 

 

 

 

 

 

 

I mean, I station my 3-item AFKer at black knights in the Lava Maze.In wild, they auto-attack me. I pull out my laptop and play a a racing game. When the knights stop attacking me, I hop worlds. Good idea in case you're being hunted too.

 

 

 

 

 

 

 

Anyway, I would say quantity.

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