lavirylime Posted July 3, 2006 Share Posted July 3, 2006 Please read everything before posting, thanks. Just a thought: if there were yews in the wilderness, people could make level 4 pure's just to kill autoers for yews--that's assuming that autoers would want to venture into the wildy to cut. This wouldn't be a permanent solution to the yewbs (love that term), but it would help reduce the frustration over them for the time being. I mean, there are fishing spots and mining spots in the wilderness (and runite is only available in the wilderness anyways), so why not real trees? I remember the early shallow levels of wilderness still have patches of grass anyways. Obviously these yews would have to be placed away from the abyss entrance route so that members don't get any more headaches. The area above the Mind Altar does seem nice however. Two trees would be enough to serve the real wcers. A whole new brand of pkers ("yew pkers") would arise, obviously, but that can't be helped. Regarding skill pures: this game wasn't designed for skill pures to begin with, was it? Edit 1 The early levels of the wilderness still contain traces of vegetation. Go to the Edgeville/Wilderness border. From what I remember, there's even a few oaks in the wild. I don't expect macroers to head over to this yew tree in the wilderness, but even if they do, it would be possible to create low-level pkers to hunt them for their inventory yews. Who would use the wilderness yews? Woodcutters who would rather do things in the wilderness than compete with people who don't even play the game correctly. I would fall under that category. I, for one, don't mind if the bank is far away if it means less people. It's like using crafting guild to farm cows instead of the one directly south of Falador. Edit 2 An decent idea, but these "yew pkers" could ruin the game for wc pures. wc pures can stay at willows or fight with the yewbs. This game isn't supposed to revolve around skill pures. Again, the wilderness yew trees are for real human players who are brave enough to chop yews in the wilderness. I am not expecting macroers to go and chop these, why the hell do you think I suggested the location to be the wilderness? Edit 3 Do realize that I am speaking from an freeworld perspective (which is why I say that runite ore is only available in the wilderness). Members get more locations for yews. The vast majority of the macroers are on the freeworlders, and this is a temporary solution to the problem for freeworld yew cutters while Jagex work on a better way to stop the macroers. I am a tree. Link to comment Share on other sites More sharing options...
Xaga Posted July 3, 2006 Share Posted July 3, 2006 I'm not too sure how the yew trees in the wildy would solve much, just give woodcutters who burn a place to go. There is already a nice tree just south of falador for that though. Skill pures, I'm not too sure whether or not RS was designed for skill pures. I know it wasn't designed to have magic or ranging as main combat styles being as those didn't effect combat level before. I personally found that runescape was mostly a combat based game, so skill pures weren't meant to be in the beginning. However, RS seems to have embraced skill pures so that now they are quite natural to the game. RSN: Mutashi Link to comment Share on other sites More sharing options...
jwrm22 Posted July 3, 2006 Share Posted July 3, 2006 more like lvl 10... like the coal rocks... and where do you want to put them? oh... i know a nice place... north of the tele tree north west of varock... and then in lvl 10... and about 5 trees... and without annoing monsters that protects peeps from getting pked... ill hang around there the whole time... ^^ click my sig for my lesser ranging guide ^^jwrm22: 4816th > 99 cooking 100% f2p !1172 total! + 140mil in items.i dont play anymore... i think rs is ruined Link to comment Share on other sites More sharing options...
sligo Posted July 3, 2006 Share Posted July 3, 2006 The only way yews would become popular in the wildy is if there were a bank nearby. Otherwise there are plenty of other places to chop yews. - Sligo I know that you believe you understand what you think I said, but, I am not sure you realize tht what you heard is not what I meant. Link to comment Share on other sites More sharing options...
Hilramorre Posted July 3, 2006 Share Posted July 3, 2006 1) Why would an autoer chop trees in the wilderness? There are already PLENTY of other trees. 2) All other trees in the wilderness are dead, it's like that for a reason. Link to comment Share on other sites More sharing options...
TheDecline Posted July 3, 2006 Share Posted July 3, 2006 I wouldn't be surpised if free to play turns to complete crap when the autoers are done with it, they already ruined ess somewhat. Now what if they make a version of pure yews and regular yews and regular yews are f2p and can only be used for fire making ? Link to comment Share on other sites More sharing options...
lavirylime Posted July 3, 2006 Author Share Posted July 3, 2006 Some of you are missing my point. The early levels of the wilderness still contain traces of vegetation. Go to the Edgeville/Wilderness border. From what I remember, there's even a few oaks in the wild. I don't expect macroers to head over to this yew tree in the wilderness, but even if they do, it would be possible to create low-level pkers to hunt them for their inventory yews. Who would use the wilderness yews? Woodcutters who would rather do things in the wilderness than compete with people who don't even play the game correctly. I would fall under that category. I, for one, don't mind if the bank is far away if it means less people. It's like using crafting guild to farm cows instead of the one directly south of Falador. I am a tree. Link to comment Share on other sites More sharing options...
Dayking321 Posted July 4, 2006 Share Posted July 4, 2006 An decent idea, but these "yew pkers" could ruin the game for wc pures. Currently going for 76 fishing Link to comment Share on other sites More sharing options...
Zaaps1 Posted July 4, 2006 Share Posted July 4, 2006 yewbs- that is catchy ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Guest mmortalone Posted July 4, 2006 Share Posted July 4, 2006 i like y00bs better btw, i dont think it would help, autoers have many other places better Link to comment Share on other sites More sharing options...
Toxicologist Posted July 4, 2006 Share Posted July 4, 2006 Firstly, there are better places to cut Yews without risking your neck. Secondly, the only vegetated parts of the Wilderness are around level one and two. That isn't too much of a threat to me. So in conclusion: it would not work, and would instead be excessive. Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims. ~Toxicologist~ Link to comment Share on other sites More sharing options...
thaimodz Posted July 4, 2006 Share Posted July 4, 2006 Grant the Fifth Freedom to kill those level-3 yewbies regardless of level! (I'll become a YewKEr, the Yew Killer!!!) :twisted: [edited : bad grammar] [Admin Edit: Innapropriate Text in sig removed] Link to comment Share on other sites More sharing options...
lokisilath Posted July 4, 2006 Share Posted July 4, 2006 no...really what would be the point? no WCer is gonna risk their neck chopping trees in the wildy specially if they are leaving their computer to play for them. i agree with thaimodz we should be granted the ability to kill macroers...if jagex ever released it it should be called "the power of durial" lol. Empire Mind:Nbk killed your clan.NATURAL BORN KILLERSJUST LIKE THAT Link to comment Share on other sites More sharing options...
lavirylime Posted July 4, 2006 Author Share Posted July 4, 2006 An decent idea, but these "yew pkers" could ruin the game for wc pures. wc pures can stay at willows or fight with the yewbs. This game isn't supposed to revolve around skill pures. Again, the wilderness yew trees are for real human players who are brave enough to chop yews in the wilderness. I am not expecting macroers to go and chop these, why the hell do you think I suggested the location to be the wilderness? I am a tree. Link to comment Share on other sites More sharing options...
jwrm22 Posted July 4, 2006 Share Posted July 4, 2006 The only way yews would become popular in the wildy is if there were a bank nearby. Otherwise there are plenty of other places to chop yews. - Sligo it will create a new crowed yew place... and it will create a new pk place... so... trees for the high lvls... ^^ click my sig for my lesser ranging guide ^^jwrm22: 4816th > 99 cooking 100% f2p !1172 total! + 140mil in items.i dont play anymore... i think rs is ruined Link to comment Share on other sites More sharing options...
koddo Posted July 4, 2006 Share Posted July 4, 2006 The only advantage I could see to this is an autoerless woodcutting spot, which would be nice. It would make it less crowded and possibly and good place to cut, depending on where it is. Link to comment Share on other sites More sharing options...
Aftermath96 Posted July 4, 2006 Share Posted July 4, 2006 Nobody autos in the wilderness. Too many factors too account for. Autoers will just stay where they are and let everyone else go to the wilderness. Scar Scripter Link to comment Share on other sites More sharing options...
lavirylime Posted July 5, 2006 Author Share Posted July 5, 2006 Nobody autos in the wilderness. Too many factors too account for. Autoers will just stay where they are and let everyone else go to the wilderness. You obviously didn't read my subsequent posts. I am a tree. Link to comment Share on other sites More sharing options...
Aftermath96 Posted July 5, 2006 Share Posted July 5, 2006 I did. They did absolutely nothing for me. Scar Scripter Link to comment Share on other sites More sharing options...
lavirylime Posted July 6, 2006 Author Share Posted July 6, 2006 If you did, you would've caught that the bottom line was for people to have an autoer-free yew. If you didn't catch that, I said it now. I am a tree. Link to comment Share on other sites More sharing options...
StrikerRay Posted July 6, 2006 Share Posted July 6, 2006 i kinda like this idea, becuz theres mining rocks in the wildy? why not trees? \:D/ Ray::P2P::::Roaming Around::::Phat me pl0x?::::Beamster:: \:D/ Link to comment Share on other sites More sharing options...
Aftermath96 Posted July 6, 2006 Share Posted July 6, 2006 Because you always hear about abandoned mines and not abandoned forests. Scar Scripter Link to comment Share on other sites More sharing options...
lavirylime Posted July 6, 2006 Author Share Posted July 6, 2006 Because you always hear about abandoned mines and not abandoned forests.I know a few high levels as well as myself who visit hobgoblin mines and skeleton mines because we despise the guild. I am a tree. Link to comment Share on other sites More sharing options...
kampsuniahv Posted July 6, 2006 Share Posted July 6, 2006 Then there should be dead yew.s :-w Link to comment Share on other sites More sharing options...
Dazzuh Posted July 6, 2006 Share Posted July 6, 2006 you can find rune ore in places other than the wilderness, and the true players ONCE AGAIN would be punished by this. Currently not active on RuneScape. Link to comment Share on other sites More sharing options...
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