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Anybody Else Knew This About Jad?

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ok so everybody might already know this but i just looked through a few of the master guides and none of them said about this

 

apparently according to the RS knowledge base,

 

 

Important: TzTok-Jad will attack with all styles. It is advised you have sound effects on so you can hear his attacks before he uses them.

 

would this be useful? i mean after the graphics update having sounds on low detail shouldn't cause any lag or connection problems? will this be a big help or not? discuss here about wether or not this is useful...

 

 

 

LINK:

 

http://kbase.runescape.com/lang/en/aff/ ... le_id=1991

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sounds just aren't emphasized as much as the animations of jad are because a lot of people play the game without sound.

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the sound aint ganna help you all you do is watch his front feet if he lifts up and slams back down quickly its a range if he holds up for a few secs its a magic simple as that sound kinna pointless :-w

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the sound aint ganna help you all you do is watch his front feet if he lifts up and slams back down quickly its a range if he holds up for a few secs its a magic simple as that sound kinna pointless :-w

 

 

 

Not exactly accurate, but almost.

 

 

 

Sound might actually save your life in Jad's first shot, if he is out of sight. If you start with range prayer, if he shoots with mage you can hear it and change in time. If he shoots range, you only hear when it's about to hit (no point in changing then as it won't do any good) but as I said if you start range praying you're fine.

 

 

 

This is a lot of ifs, but it still is a help, as small as it may be.

 

 

 

Also, this isn't new info and I don't think it warrants a thread of its own. There's several fight caves threads where you could find this, even if not in the first post.

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the sound helped me alot with recognising the mage attack

the sound helped me alot with recognising the mage attack
It would help me too but none of the fight cave guides have any sound files so I cant figure out the sounds[/b]
the sound helped me alot with recognising the mage attack
It would help me too but none of the fight cave guides have any sound files so I cant figure out the sounds[/b]

 

 

 

its kind of a long roar for the mage attack, thats just the difference

The only time sound would help is when you're trying to locate him, and he attacks you before you can see him. I'd say turn on ranged protect, and then listen for the mage sound effect. This will have a better chance of success, since you can hear the mage sound effect before the actual attack hits you, buy the range sound effect is only like, 0.5 seconds before the actual damage is done.

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the sound helped me alot with recognising the mage attack
It would help me too but none of the fight cave guides have any sound files so I cant figure out the sounds

 

 

 

Exactly :?

99 Slayer since August 2007.

the sound helped me alot with recognising the mage attack
It would help me too but none of the fight cave guides have any sound files so I cant figure out the sounds[/b]

 

 

 

 

 

condor85? made a small i guess, game. and it deals with the sounds and its like a way to test your reaction time to. ask him.

range = silent before it hits, mage = the retribution pray's sound quietly while its doing the standing on its legs thing.

considering you looked through all the guides you can't have looked to carefully....in muggi's new guide "Fight caves w/o defence" he mentions the sound....

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