paulhartman Posted December 5, 2006 Share Posted December 5, 2006 The update to Treasure Trails highlights one of Runescape̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s greatest weaknesses: its trading system among players. With more new types of items, it only makes it that much harder to get a complete set of anything. More items, more sets are being introduced, but there is no accommodation in the game to get buyers and sellers of these items together. At some point, buying and selling by standing in banks or flowerbeds will become impossible for all but the most popular of items. What really makes this whole awkward trading system (actually, a lack of a trading system) ironic is that all of the games player̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s items are already linked on a computer. The hard part in real life, getting the items of the different parties onto one platform, is accomplished. All Runescape need to do is develop a trading system that allows the players to use the currently existing electronic linkage of accounts. As the new Treasure Trail rewards become collected, more and more players will have one of this set, one of this set, one of this set and few complete sets, and an even more difficult time buying and selling among the partial sets he owns. Link to comment Share on other sites More sharing options...
Crimson_3 Posted December 5, 2006 Share Posted December 5, 2006 you obviously don't play very many mmorpg. what runescape has is a LACK of uniqueness in items... everyone wears the same thing... items shouldn't be easily attainable. Link to comment Share on other sites More sharing options...
jessy87 Posted December 5, 2006 Share Posted December 5, 2006 it is somewhat flawed and what u suggest seems like it could improve it somewhat, but im not sure if this is the perfect thing. but let me say, best thing ive heard for a suggestion other then the new bank page in a while. Link to comment Share on other sites More sharing options...
Poopingman Posted December 5, 2006 Share Posted December 5, 2006 you obviously don't play very many mmorpg. what runescape has is a LACK of uniqueness in items... everyone wears the same thing... items shouldn't be easily attainable. Yeah, this has always plagued RS even back to the RSC days. Metal fans, check out my band!Still the King.... Link to comment Share on other sites More sharing options...
jessy87 Posted December 5, 2006 Share Posted December 5, 2006 you obviously don't play very many mmorpg. what runescape has is a LACK of uniqueness in items... everyone wears the same thing... items shouldn't be easily attainable. Yeah, this has always plagued RS even back to the RSC days. thats only because players always choose the best for whatever they do.. on runescape. like dragon armor, best unbreakable armor. rune best cheap unbreakable armor, barrows armor set bonus that breaks oo the thing is runescape offers variety, and little of it is equivalent to the best. case in point, magic armor. ahrims, infinity,enchanted, mystic(3 kinds) splitbark, ghostly robes, zammy robes, wizard robes. in this list, after the mystic armor everything is impractical. splitbark offers alot less magic attack then mystic with blue mystic costing 200k(ish) where as ahrims is the best at 2mil and infinity being amazingly expensive for the +10 magic is has over mystic(i think its +10). now so u want unbreaking cheap good old magical armor thats good but no 11mil and wont break. where do you look? mystic robes and enchanted. well, sadly mystic the full set has gloves and boots that enchanted does not so automatically u have to buy the gloves and boots(or better 1s) to make this the same statiscally. blue mystic being 200k yellow mystic 400k and black mystic being 500k with enchanted being over 500k when you couple in the gloves and boots if you opt for things like mystic/barrows/infinity gloves or mystic/wizard boots/infinity boots. oh their is variety but the variety is narrow or useless, theirs 13(14 with new stuff i think?) melee armors? of basic design the problem is, people use rune and dragon mostly. the barrows armors really pick their time to be used such as kq, but of course some people do wear them constantly but most people dont(or shouldnt) of course how many items are their that we can pick and choose to use but dont because of inferior stats? or other things giving a better choice of stats? example, dragon medium offers better def, yet not many people wear it because of the berserker helmet. also, the rune helmet is nearly same stats(defensive values are changed around, but are the still same #s for diff def styles) yet i dont wear a rune helmet once again because of berserker. and if i get a 3rd age melee helmet, well if it doesnt break i guess ill wear it because its rumored to have +3 str. this all brings me to things such as, rune kites granite shields dragon sq shields and defenders. cmon... i never use a shield anymore cuz of a defender. also, yes to be more ontopic, you people should try buying granite legs wow... i bet someone somewhere has a pair they would sell and i would buy but do you know how long it would take me to find them? cuz i wouldnt or couldnt. Link to comment Share on other sites More sharing options...
paulhartman Posted December 5, 2006 Author Share Posted December 5, 2006 also, yes to be more ontopic, you people should try buying granite legs wow... i bet someone somewhere has a pair they would sell and i would buy but do you know how long it would take me to find them? cuz i wouldnt or couldnt. This is the point exactly. There is stuff that I would like to buy. There is stuff I would like to sell. Some of my stuff completes the sets of others, some doesn̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t. But, the time and effort and just plain annoyance with all the flashing screaming words on the screen, is just so too much at times. I would rather be playing the game than standing on some corner yelling, ̢̢̮ââ¬Å¡Ã¬Ãâ¦Ã¢â¬ÅSelling skeletal top̢̢̮ââ¬Å¡Ã¬Ãâà Link to comment Share on other sites More sharing options...
fread_w Posted December 5, 2006 Share Posted December 5, 2006 What I think runescape needs is some sort of central trading system. People may put the item they wish to sell into the system and specify a price. If someone wishes to purchase an item they can search the system for sellers of that item, look at the prices then purchase straight from the system. The seller would either get the money put into his/her bank, or go and collect the money themselves. Link to comment Share on other sites More sharing options...
Poopingman Posted December 5, 2006 Share Posted December 5, 2006 Theres not enough randomization to monster drops, and overall, pickings are too slim in both the weapon and armor departments. I'm sure people here that play(ed) Diablo 2 will agree that one of the main factors that keep you coming back is the vast item database. The extreme rarity of many of them means you will always get different/new stuff every time you play through. Runescape needs to take a page out of that book IMO. Metal fans, check out my band!Still the King.... Link to comment Share on other sites More sharing options...
adthegreat- Posted December 5, 2006 Share Posted December 5, 2006 Whilst i agree, that alot of MMORPG's have both better trading systems and better unique items, for the latter case in particular it would require a rehaul of the whole game. From my small experiance of other MMORPG's, it is possible that other, bigger problems can occur from different types of trading. In particular, in SilkRoad, people can set up stalls where they put the price up for a value and people can buy it, like a normal runescape store, they stalls can be made anywhere but are mostly made in large cities which have the most traffic. I can see no reason why this would not work, but SilkRoad faces a massive problem in that because people afk and leave their stalls open all night, other players can't get on because the servers are too full. I would rather play with a less effective trading systems that not play at all. And maybe if Jagex were to make Runescape 3, they may include items that differ slightly in stats, and maybe ways to upgrade them, but i can't see it happpening in this version. Link to comment Share on other sites More sharing options...
honeo Posted December 5, 2006 Share Posted December 5, 2006 Anyone ever play a game called Second Life? Its a game where you have to pay real life cash to buy cash in game. But that IS NOT the point of the game. Anyway, there is a build in engine that lets you design your own items. Everything in the servers of Second Life are DESIGNED by other players usnig the built in program. You can sell these items for Second Life cash and then trade that in for REAL LIFE cash. It is not illigal, it is how the game works. What is my point? There is MILLIONS of possibilies of armors you can have. So you can never own each and every one. This just goes to show you, Runescape may have more armors, but you have to pick and choose which ones you want, the game was not designed for you to own every piece of armor. Or you would run out of bank space real quick :wall: . Training my pure! Link to comment Share on other sites More sharing options...
Nazgul740 Posted December 5, 2006 Share Posted December 5, 2006 ehrrrm... ever heard of forums... thats where most people buy and trade items New sigzor^^ Link to comment Share on other sites More sharing options...
Leesters Posted December 5, 2006 Share Posted December 5, 2006 ehrrrm... ever heard of forums... thats where most people buy and trade items I'm sure he's heard of forums, since he's on one. lol. He's got a point, not a very good trading system for RS. Has a spot in Fally Park evolved where new TT items are being sold? Up by the whips? Down by the entrance? Hasn't really found a spot yet? A circus in Runescape?? Oh my. REMEMBER RUNESCAPE KARMA! Be a nice player, and nice things will come back to you.I'm back, add me if you deleted me. :) Link to comment Share on other sites More sharing options...
Ts_Stormrage Posted December 5, 2006 Share Posted December 5, 2006 Player owned Stalls has been suggested... But to go as far as a central trading sytem might be a bit over the top, nor do I see these PoS comign anytime soon... So what really IS the solution? Something that can be done by every player, and is something of a selfcontaining directive. How about you pick a world for selling rares, barrows items, uncommon slayer drops treasure trail items. A world for raw materials for smithing and construction and fletching (ores, logs, flax, bowstrings and planks mainly). A world for fish and other foods, as well as herblore related stuff and seeds. And lastly a world for runes, essence (pure and regular), and bones. This system would work somewhat like falador world 2 does. In certain sections you see a lot of the same stuff sold (like whips at the northern most end of the park) Former Leader of The Tal Shiar Alliance - An Original Tip.it ClanMember of the Wilderness Guardians and Founder of the Silent GuardiansFounder of The Conclave - A Tip.it Clan institutionTip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.MSSW4 General - Did we kick your ass too?Check us out!==> No seriously, if you like FREE GP, XP and Dung tokens, as well as Community, Opportunity and above all FUN... <==CLICK IT! Link to comment Share on other sites More sharing options...
Guest Posted December 5, 2006 Share Posted December 5, 2006 Id like to see something like everquest has. A bazaar where you can have a character always there like a NPC with items on it you want to sell. People can come look at what you have and buy it leaving the money on you. Link to comment Share on other sites More sharing options...
gonpost Posted December 5, 2006 Share Posted December 5, 2006 While you may be right in some areas, the RS economy sets itself apart from all the other mmo's. Personally, I'm a huge fan of the way things work right now. Runescape Name: "unbug07"Expand your mind. Link to comment Share on other sites More sharing options...
goldenramoth Posted December 5, 2006 Share Posted December 5, 2006 Has anyone thought of what player owned stall or a centralized trade system would do to merching? It would change it so much. I'm not one for merching, but do you really want a rs world where people can merch and practice skills at the same time? That's not really fair to people like me who don't like merching, or who aren't good at it. I like only being able to choose one thing: tons of cash, or good skills. Besides, it's fair to everyone. Link to comment Share on other sites More sharing options...
000wnage000 Posted December 5, 2006 Share Posted December 5, 2006 i agree the trade system could be better, but it is ok right now as well.. i mean trading is not the funnest (if that is even a real word) thing in the game :? . Currently Working on: Basically Quit... Messing up my pure atm though// HeheMain Name: AnishrJoin the official Barbarian Assult channel, #ba in irc. Link to comment Share on other sites More sharing options...
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