February 17, 200719 yr here it is.... a warrior in the wilderness comments and c/c appreciated trimmed armor and shaded a little more. I just defined the armor more. pixel sig and avatar by me.
February 17, 200719 yr i have to say i really like your style of sigs, this is a very good w.i.p and i look forward to seeing the finished product who is it for, if nobody (srry if im pushing my luck) ould i have it? :pray: if not its fine anyway well done =D> =D>
February 17, 200719 yr i like your style of pixels it makes it look real but a tiny bit cartoony at the same time the characters always look pretty real, it is very well detailed :)
February 17, 200719 yr Your mountains and ground look good but its confusing on how they are incorporated together. Your tree looks really awesome, I love the shading. I don't like your armor, it doesn't have enough detail so runescape stuff I think doesn't look too good too big since it was originally made for a much smaller area. Your sword and shield look like they have no depth. It also seems you are lacking in contrast. It looks like your light source is behind the mountains based on your sky but the rest conflicts with the sky's light source. Many things are also monochromatic. Your rune plate body armor's plates look like they are connected witch take away from the metal feel of it.
February 17, 200719 yr I just kinda like the back ground, but not the guy. Its just me though, I havn't seen any one yet who can make a guy/girl look like a guy/girl to me, using pixels. Although I think misterxman made 1 that kinda looked real :-k
February 18, 200719 yr -the arrmor doesn't really look metalic, metal is shiny, the highlights should be brighter -I also feel that there isn't much contrats in your sigs and therefor not much depth. -then again you put alot of contrast in the mountains in the background, but the furder away things are the less detail you seen and maybe it would be better if there was less contrast in the background then there is in the foreground, because you would draw alot of attetion to the background that way. here you see the furder away things are the less clear you see them and the more they blend into the sky -the necks seem a bit wide and the head seem a bit to big in proportion to the body -don't get me wrong it much beter then most pixels u see around here. made a quick edit to give you an idea about the metalic shine
February 18, 200719 yr -the arrmor doesn't really look metalic, metal is shiny, the highlights should be brighter -I also feel that there isn't much contrats in your sigs and therefor not much depth. -then again you put alot of contrast in the mountains in the background, but the furder away things are the less detail you seen and maybe it would be better if there was less contrast in the background then there is in the foreground, because you would draw alot of attetion to the background that way. here you see the furder away things are the less clear you see them and the more they blend into the sky -the necks seem a bit wide and the head seem a bit to big in proportion to the body -don't get me wrong it much beter then most pixels u see around here. made a quick edit to give you an idea about the metalic shine wow i love that shading on the helmet and the face pretty much nothing to say annymore since the most imporatant thigns are already said... so just got to say looks good :
February 20, 200719 yr this is metal, add the lightest tone of the rune to be white, not dithered white, but white. Nice job so far for the most part, you deffinitly have talent.
February 20, 200719 yr Dithering gives the metal an unwanted texture, Metal should be smooth, not all bumpy. Dithering is fine, but dont use it too much. Interrested in joining the cabbagy madness? Click here to go to our forums, and say hi ^^lol one of the biggest pvp updates of the year, and tip it is discussing granite
February 21, 200719 yr oh..very nice excellent shading on the landscape so far...I'll keep my eye on this Listen to the mighty words of Bloodredsword. Tip it MGC Xbox live leader board!
February 21, 200719 yr If you ask me it'a alright, get's as much texture as you can, in your actualy signature the bricks and the oven look a little to flat, bricks look a little shiny, try making it look for rough. 814 to 99 HunterTrimmed Hunter Cape: 99 CookingTotal Barrows Items: 53Total Barrows Earnings: 65,545,000gp
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