sirgudi Posted February 23, 2007 Share Posted February 23, 2007 Hi, This could solve lure problems and help people who are unsure about the wilderness! Here is the basic idea: This will be shown ONE STEP BEFORE the wilderness:::: Please Post Your Comments ~~~Gudi~~~ Link to comment Share on other sites More sharing options...
elmo_killer6 Posted February 23, 2007 Share Posted February 23, 2007 What's wrong with the one we have now? Link to comment Share on other sites More sharing options...
Zaaps1 Posted February 23, 2007 Share Posted February 23, 2007 I guess because it doesn't say what area you are ( multi, single ) and it doesn't explain how anything goes. This is a good idea, but don't make it one step, 5 steps maybe? Also explain it IS in fact the wilderness in front of you in your first sentence. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
everfreefire Posted February 23, 2007 Share Posted February 23, 2007 The current one triggers quite a bit from the edge of the wilderness, moving the sign would be helpful, especially since it stops the sign from triggering whenever I try to get to the Fairy Rings from Edgeville. Link to comment Share on other sites More sharing options...
Frankdragoon Posted February 23, 2007 Share Posted February 23, 2007 you were bored huh :boohoo: I fell to your blade by lack of skill, yet i feel no shame, i feel inspired Link to comment Share on other sites More sharing options...
jordan456 Posted February 24, 2007 Share Posted February 24, 2007 nice idea I like it Link to comment Share on other sites More sharing options...
josh181830 Posted February 24, 2007 Share Posted February 24, 2007 yea seriosly wut is wrong wtih the one we have now? no one ever reads it anyways. Link to comment Share on other sites More sharing options...
sirgudi Posted February 24, 2007 Author Share Posted February 24, 2007 The one atm doesn't give your multi or single combat, and it gives the warning to far from the wildy. if they make it 1 step out of the wildy, it will stop someone being lured in their tracks. Also, it gives a more precise idea of where you are and when the danger will begin. ~~~Gudi~~~ P.S. as i said, it will only appear once per log out/in. Link to comment Share on other sites More sharing options...
Hevendor_Guy Posted February 24, 2007 Share Posted February 24, 2007 If it makes people stop whining about being lured then I support, sick of those guys.. There's cake through here, apparently. Link to comment Share on other sites More sharing options...
Prankster_King Posted February 24, 2007 Share Posted February 24, 2007 It's a pretty good idea. :wink: [bleep], my parrot has better grammar than you.{Author of Tip.It Times article}{Founder of the F2P Bankspace Campaign}{Interviewed for the Gielinor Tribune}{F2P Bankspace was ACHIEVED!} Link to comment Share on other sites More sharing options...
nacfan Posted February 24, 2007 Share Posted February 24, 2007 hmm, i never read it anyway.. so why would i with this update? i think most people just click and dont look to messages like that.. ^click to visit my blog! And if u got some spare hammers for my collection, i will always take them just pm me :)5743th with cooking 99!--8 november 2006--16361st with str 99! --15 april 2007--35000th with Attack 99! --20 June 2008--29524th with Hitpoints 99! --3 August 2008-- Link to comment Share on other sites More sharing options...
10finland01 Posted February 25, 2007 Share Posted February 25, 2007 There should be also a question: Are you sure you want to go to wilderness? [Accept] [Decline] Signatures are overrated. Link to comment Share on other sites More sharing options...
Guest ShadowClawe Posted March 10, 2007 Share Posted March 10, 2007 There should be also a question: Are you sure you want to go to wilderness? [Accept] [Decline] Lol! You walk where you walk. Theres no gate you have to pass to get into the wilderness; no toll gate. Besides, where would your player go if you said "Accept"? Would it walk you one step closer into the wild? Ehh... Its not like you have to click Accept before you walk one more square. Lol thats funny :lol: Link to comment Share on other sites More sharing options...
BaneSword Posted March 10, 2007 Share Posted March 10, 2007 Good idea, with the telling whether or not you're in an area of multicombat, and I like the formatting. I think the bigger print and all caps will both encourage more people to read it and make it easier to read (maybe even easier with a change of font...) However, I see at least one problem with this-- It seems like you have one statement blatantly wrong in this new wilderness alert. THERE ARE NO RULES ABOUT ATTACKING PEOPLE IN THE WILDERNESS, ANYTHING GOES! This may lead a player to assume they can attack anyone at any time, which is simply not true. The level of wilderness dictates who can attack whom (<-- yay grammar! :D ), no? Thus, there is a set of rules (however small) that one must follow when entering and fighting players in the wilderness. "It is better to keep your mouth shut and appear stupid than to open it and remove all doubt." -Mark Twain "I am patient with stupidity, but not with those who are proud of it." -Edith Sitwell Think on these things. Link to comment Share on other sites More sharing options...
unkn0wnwarrior Posted March 10, 2007 Share Posted March 10, 2007 It is a good idea, as I believe the wilderness warning does need a make-over... I support. Link to comment Share on other sites More sharing options...
tomdavies90 Posted March 10, 2007 Share Posted March 10, 2007 The one atm doesn't give your multi or single combat, and it gives the warning to far from the wildy. if they make it 1 step out of the wildy, it will stop someone being lured in their tracks. Also, it gives a more precise idea of where you are and when the danger will begin. ~~~Gudi~~~ P.S. as i said, it will only appear once per log out/in. the reason it does it "ages" (4 or 5 squares wow thats miles away :roll: ) is because you take about 1 square to stop walking if you are following someone, so if it was right on the dged, they would still be able to attack you as you would follow them into wildy then stop Sig by me.... Link to comment Share on other sites More sharing options...
Thus Posted March 10, 2007 Share Posted March 10, 2007 it should be more than one step, as someone could run straight into wildy and get the message anyway. Link to comment Share on other sites More sharing options...
SideRow Posted March 10, 2007 Share Posted March 10, 2007 The one atm doesn't give your multi or single combat, and it gives the warning to far from the wildy. if they make it 1 step out of the wildy, it will stop someone being lured in their tracks. Also, it gives a more precise idea of where you are and when the danger will begin. ~~~Gudi~~~ P.S. as i said, it will only appear once per log out/in. Absolutely right. I support, good words. RAWR PLAWKS?SELLING BLUE ELE- SKIRT - PM - ME -IN- GAME Link to comment Share on other sites More sharing options...
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