IBledI Posted March 5, 2007 Share Posted March 5, 2007 this is my very first account, that as you can see I no longer play. :lol: Link to comment Share on other sites More sharing options...
dudeonthenet Posted March 5, 2007 Share Posted March 5, 2007 Wow this is weird :-k . It seems a good number of posters here started February 27th or 28th of 2002. I'm always buying snapdragon seeds, name your price. Link to comment Share on other sites More sharing options...
zaquierming Posted March 5, 2007 Share Posted March 5, 2007 ^ something happened with the Recovery Questions dates and it was all set as that by default I believe. Two roads diverged in a wood, and I-I took the one less traveled by,And that has made all the difference. Link to comment Share on other sites More sharing options...
FixxxeR Posted March 5, 2007 Share Posted March 5, 2007 Wow this is weird :-k . It seems a good number of posters here started February 27th or 28th of 2002. Yeah that was with me, too! I was pretty weirded-out :shock: Keepin' it old skool since December 2001 Runescape's worst player!5 years playing - 62 combat?! 615 Skill total!?! Link to comment Share on other sites More sharing options...
Kekek Posted March 5, 2007 Share Posted March 5, 2007 I started november 2004 so i have yo-yo :P Link to comment Share on other sites More sharing options...
Harrington Posted March 5, 2007 Share Posted March 5, 2007 I started playing back in Classic.. but I don't have screenies, never occurred to me that I'd be called into question 5-6 years later lol. Link to comment Share on other sites More sharing options...
red_murder111 Posted March 5, 2007 Share Posted March 5, 2007 not that old... Link to comment Share on other sites More sharing options...
arizark Posted March 5, 2007 Share Posted March 5, 2007 plus i got a scythe and a level 55 on rsc still lol Link to comment Share on other sites More sharing options...
hanseneie Posted March 5, 2007 Share Posted March 5, 2007 Today is the day i started playing rs 2 years ago Link to comment Share on other sites More sharing options...
Ghost-Knigth Posted March 5, 2007 Share Posted March 5, 2007 I got a scythe :P Best proof.. Those guys showing RSclassis in SS have just logged in and taken a pic lol.. 99 ranged | 99 magic | 99 defence | 99 hitpointsRemember, it's just a gameFeel free to add me on RS. :) Always ready for a chat. Link to comment Share on other sites More sharing options...
bowliNe Posted March 5, 2007 Share Posted March 5, 2007 aint got no proof but i started in '01 after the game had been released Link to comment Share on other sites More sharing options...
xans_ghost Posted March 5, 2007 Share Posted March 5, 2007 I dont remember what year or month it was but I do remember creating my character and not getting on it until 2 days afterwards and because of that I didn't get a yo-yo. Link to comment Share on other sites More sharing options...
Jack12338 Posted March 5, 2007 Share Posted March 5, 2007 Well. I actually change my account question deals once every 6 months or so. : O So I don't have any pictures.. But I do remember after joining, seeing the Sea Slug quest. That was pretty cool. P.S. Are yo-yo's the new status symbol these days? Link to comment Share on other sites More sharing options...
WookieeMania12 Posted March 5, 2007 Share Posted March 5, 2007 is it just bme or was the 28th of February Jagex's career? We should euthanize anyone who lacks the capability to contribute to society in any way.Please don't elect this man for president in 2012 Link to comment Share on other sites More sharing options...
00 Quanta Posted March 5, 2007 Share Posted March 5, 2007 posted my pic of my rsc guy on this forum a few times I'll show it tonight again after work if i have time Link to comment Share on other sites More sharing options...
mr_tiddles Posted March 5, 2007 Share Posted March 5, 2007 Wonder what ever happened to the old high scores which showed to (+1) (-1) high scores changes? I was there. No wilderness. No runite. Back when you would look at a level 70 like they were a deity. That is old school. 99 Att, Str, Def, HP, magic, cook, fire, wc, mining, fletch, prayer, fish, farmOver 2100 skill134 combat Link to comment Share on other sites More sharing options...
TeeBeaun Posted March 5, 2007 Share Posted March 5, 2007 I started playing late in 2003. My roomate in college got me into it at that point. I remeber cutting and burning wood for hours. Link to comment Share on other sites More sharing options...
alukeh Posted March 5, 2007 Share Posted March 5, 2007 That date in February of 2002 was the first time that Jagex introduced recovery questions. Ok, I'm in the same boat of pics=proof, in that I don't have any old screen captures anymore. I don't even play much any more, just occassionally log in and walk around a bit, wearing all my old goodies...but I'll tell you about the REALLY old version of runescape classic. Heck, even my original tip.it account disappeared after several years, and I created a new one, since even this site has undergone major changes. Oh, and take a peek at my avatar...I made it with a screen capture from way back, and spliced a mask onto a sheep :D I began playing in early 2000, when there were less than 2,000 beta testers. There were only 3 servers initially, and it was not uncommon at all to see Paul or Andrew Gower themselves walking around in the world (with the characters named the same). Most folks these days would say "Andrew who? Paul who??"...but EVERYONE knew who those guys were then, and it was always a big to-do when they were spotted. They were the makers and heroes of our newly developed game, Runescape. The average load per server was typically less than 400 persons on, and at night, the population per server often dropped to less than 30. Initially, Jagex encouraged, published and "ranked" fan/support sites, right on the main menu. That's how I came across Tip.it. The were categorized as bronze, silver, and gold, based on how much info they had and how up to date they were kept. Way back in the early days, there was no wilderness. Player vs Player combat was available throughout the world, with the only safety being the first floor of Lumbridge Castle. There was no tutorial island, so you literally spawned at the Lumbridge Castle gates, with a pickaxe and a jug, and figured it out on your own. My first death occurred approximately 2 minutes after I started playing, since I tried attacking another level 3 character at the Lumbridge general store. Oh, and pick-axes weren't weapons then either...just tools. The only option one had was to to either be a PK or a non-PK. You could change your mind, but only twice...then, you were locked in to that role permanently. It was not uncommon for PK archers to shoot you through the windows while you were trying to buy something at a general store. Banks were far between, and only held money. You could make deposits and withdrawals in denominations of 10, 100, or 1000. You got it...you died, you lost your stuff. If you were lucky, you were within walking distance (that's right....no running)from Lumbridge to where you died, and the PKer had left a few things behind. There was only one bank in Varrock, and one in Falador. Actually, most of Varrock was undeveloped, and the east side (that now has a bank, costume shop, tea stall, etc) just had a wall, with a sign that read "site for future player houses". That was the far east edge of the map. Eventually, about mid-late 2000, banks held items (but only one screen's worth). There was a total of about 9 quests. The "ball of wool" quest was the absolute original. When I started playing, the Al Kharid desert was the newest additon, and people were talking about it. There wasn't much to do there then, except mine and do the Prince quest. And, on the subject of mining....the rocks had no color to indicate what they were. And, there wasn't much way to tell what the respawn rate was. Your choice of pick axe was bronze...and that's it. It wasn't until wayyy later that different pick axes came about. And, one click was one strike...no single click mining, and you kept going until the inventory was full. It made for a very tiresome skill building. Adamantite was the armor the really successfull players wore. There was no Rune, no dragon, no range or wizard armor. The only other "status armor" was Black armor, and it was fairly rare. And, there were no black shields or weapons. Those were introducted in early-mid 2001. The first rune item introduced was the medium helm, around mid-late 2001. Later, when the Champion's Guild was created, they began selling rune items upstairs. The highest amulet was the Diamond amulet. Eventually, and after many player requests, the Rune 2-hander was introduced. It was the most powerful weapon in the land, and anybody who was anyone owned one. The prices for them the first few weeks were close to one million...although the economy didn't have nearly the amount of people contributing, so one million then was almost the equivalent of today's 12 or 15 million. The monks monastery was introduced in (If I recall correctly) 2001, and people began wearing the robes, as the new fashion statement. The only color capes available were blue, black and red...with the blue being one hitpoint higher in value. Dying of capes also became available in late 2001, just before the party hats came about. The last big quest developed before Pay-to-play happened, was the Karmja island dragon slayer quest (late '02/early 2003)...thus introducing the very first dragon of any color. And, karamja was just a tiny island, not the huge thing it is now, with Brimhaven and all the southern portion. I can remember HUGE debates and polls on here regarding if RS should have p2p or not, since we were all sorta spoiled in having a free game. I can remember when any and all items were tradeable. Even things such as Blurite. I actually paid a higher player to go into the ice cave and mine some for me, since my combat level was too low to escape the ice giants and make it out alive. And, speaking of combat....once you were engaged, there was no running (err, walking) away. You had to exchange at least 3 or 4 hits before you could try to flee. That made for some very tense moments when your health was hovering around 1 or 2 points, and you had all your precious belongings at stake. It wasn't until much later that certain quest items and holiday items became untradeable, due to the complaints Jagex was receiving about the out-of-whack economy and fairness of drops. As for magic and ranging. There were two crossbows, pretty much equal. The basic style, and the phoenix one used for the quest. There was only one type of bolt. Bows came in short or long, that's it. No different wood types. Arrows were all bronze. When P2P came about, different metal arrows came about. Eventually, iron and steel arrows became available on the free servers. We were up to about 14 servers at that point. I can remember an early "glitch" that allowed some of the first P2P players use iron arrows in a free world. Magic's changes have had the most to do with runes. There was no rune essence mining. The basic (fire, water, air,chaos) have always been there. Death runes and Nature runes came later. Blood runes came with the creation of P2P. Strength potion used to be purple. It was really the only potion available, except for the "spot remover" potion...which was the first truly useless item. Then one day, strength potion changed to yellow once the first drink was taken. Then, it just became yellow all the time....never heard a good reason why. And, there was no cross-levelling your potions into bottles. You just used one up completely and moved to the next, to avoid making extra items in your bank inventory. And, as for famous glitches that have taken place: Years back, there was a glitch that allowed you to climb up the outside of the white knight castle, using one particular spot, and walk around in the dark "above the world". There's still probably a character or 2 stuck up there. At times, the servers would freeze, and they would have to be reset. I can remember once doing a ton of gold bar making, then having the server reset. All my items were back in my bank account, and I had to do it all over again! And, none of the old players can forget "Phat Friday", in early 2003, in which somebody finally figured out how to legitimately duplicate items through a trading glitch. Pink (now purple in RS2) party hats were at the top of the economic food chain, and suddenly became worthless as someone had finally let the secret out, and began reproducing hundreds of them. Then, a rumor began spreading that Jagex would deactivate accounts that were found to have numerous party hats. The main "trading spot" for most of RS1 was in the Varrock Castle courtyard. The entirety of Varrock was packed like sardines that day, as people came zooming in to collect party hats left laying on the ground, by others worried that they would get banned. A similar event had happened previously, although no duplicating had occurred, with the first Halloween Masks. On that day, a rumor had spread widely in-game and on forums, that the masks would disappear after halloween. So an awful lot of people just discarded them or gave them to friends for the day. Well, I could probably type about the memories for hours, but I won't bore you any more. And, to answer the question many of you probably have of "so, do you own like every holiday rare item?" My answer is "yes, in multiples" :-$ I think the only one I've given up over the years is the "disk of returning", which was a silly little novelty which you can read about on the RS site. Yes, I did visit the "black hole" that was once in the back of the Dwarven Mine...and found it to be kind of a silly waste of 10 gp (which was the original going price for the disk, purchased from a dwarf). I love reminiscing about the old game, as much as I enjoy the latest version. :mrgreen: Link to comment Share on other sites More sharing options...
Nicolescat Posted March 5, 2007 Share Posted March 5, 2007 And I'm still only lvl 85. :P -is lazy- Also, I never did understand why in changing from classic to RS2, a hatchet became an axe and herblaw became herblore... :\ Link to comment Share on other sites More sharing options...
SpencerM98 Posted March 5, 2007 Share Posted March 5, 2007 I started in May 2001. Here is a server Status picture from 2001 where i'm listed as the top crafter online: Link to comment Share on other sites More sharing options...
zaquierming Posted March 5, 2007 Share Posted March 5, 2007 Ive got a CD with around 200 pics from 2002-2003 with party hat stakes and hundreds of pics right next to me but its scratched :cry: ILL GIVE 500K TO ANYONE THAT KNOWS HOW TO UNSCRATCH CDS(if it works)!! I think I read that you can microwave it for like one second, because it fills in the scratch. I think. I remember I started less than one week after the scythe drops. So thats like 3 and a half years? Colour on the scratched side with highlighter and then wipe it off with a paper towel. It honestly works. :oops: Two roads diverged in a wood, and I-I took the one less traveled by,And that has made all the difference. Link to comment Share on other sites More sharing options...
Itsjustagame Posted March 5, 2007 Share Posted March 5, 2007 for anyone who played before that date in the first picture, their recoveries will all be set to feb 27, 2002 because that was the date they were reset. My recoveries are set on that date, as are all my friends who started when I did. Link to comment Share on other sites More sharing options...
mini193 Posted March 5, 2007 Share Posted March 5, 2007 i think yo-yos were the oldest non tradeable holiday item.... I have one. And Also i have a rsc account which you can't have unless u made ti a while ago Doing a little bit of everything Link to comment Share on other sites More sharing options...
thehate Posted March 5, 2007 Share Posted March 5, 2007 That date in February of 2002 was the first time that Jagex introduced recovery questions. Ok, I'm in the same boat of pics=proof, in that I don't have any old screen captures anymore. I don't even play much any more, just occassionally log in and walk around a bit, wearing all my old goodies...but I'll tell you about the REALLY old version of runescape classic. Heck, even my original tip.it account disappeared after several years, and I created a new one, since even this site has undergone major changes. Oh, and take a peek at my avatar...I made it with a screen capture from way back, and spliced a mask onto a sheep :D I began playing in early 2000, when there were less than 2,000 beta testers. There were only 3 servers initially, and it was not uncommon at all to see Paul or Andrew Gower themselves walking around in the world (with the characters named the same). Most folks these days would say "Andrew who? Paul who??"...but EVERYONE knew who those guys were then, and it was always a big to-do when they were spotted. They were the makers and heroes of our newly developed game, Runescape. The average load per server was typically less than 400 persons on, and at night, the population per server often dropped to less than 30. Initially, Jagex encouraged, published and "ranked" fan/support sites, right on the main menu. That's how I came across Tip.it. The were categorized as bronze, silver, and gold, based on how much info they had and how up to date they were kept. Way back in the early days, there was no wilderness. Player vs Player combat was available throughout the world, with the only safety being the first floor of Lumbridge Castle. There was no tutorial island, so you literally spawned at the Lumbridge Castle gates, with a pickaxe and a jug, and figured it out on your own. My first death occurred approximately 2 minutes after I started playing, since I tried attacking another level 3 character at the Lumbridge general store. Oh, and pick-axes weren't weapons then either...just tools. The only option one had was to to either be a PK or a non-PK. You could change your mind, but only twice...then, you were locked in to that role permanently. It was not uncommon for PK archers to shoot you through the windows while you were trying to buy something at a general store. Banks were far between, and only held money. You could make deposits and withdrawals in denominations of 10, 100, or 1000. You got it...you died, you lost your stuff. If you were lucky, you were within walking distance (that's right....no running)from Lumbridge to where you died, and the PKer had left a few things behind. There was only one bank in Varrock, and one in Falador. Actually, most of Varrock was undeveloped, and the east side (that now has a bank, costume shop, tea stall, etc) just had a wall, with a sign that read "site for future player houses". That was the far east edge of the map. Eventually, about mid-late 2000, banks held items (but only one screen's worth). There was a total of about 9 quests. The "ball of wool" quest was the absolute original. When I started playing, the Al Kharid desert was the newest additon, and people were talking about it. There wasn't much to do there then, except mine and do the Prince quest. And, on the subject of mining....the rocks had no color to indicate what they were. And, there wasn't much way to tell what the respawn rate was. Your choice of pick axe was bronze...and that's it. It wasn't until wayyy later that different pick axes came about. And, one click was one strike...no single click mining, and you kept going until the inventory was full. It made for a very tiresome skill building. Adamantite was the armor the really successfull players wore. There was no Rune, no dragon, no range or wizard armor. The only other "status armor" was Black armor, and it was fairly rare. And, there were no black shields or weapons. Those were introducted in early-mid 2001. The first rune item introduced was the medium helm, around mid-late 2001. Later, when the Champion's Guild was created, they began selling rune items upstairs. The highest amulet was the Diamond amulet. Eventually, and after many player requests, the Rune 2-hander was introduced. It was the most powerful weapon in the land, and anybody who was anyone owned one. The prices for them the first few weeks were close to one million...although the economy didn't have nearly the amount of people contributing, so one million then was almost the equivalent of today's 12 or 15 million. The monks monastery was introduced in (If I recall correctly) 2001, and people began wearing the robes, as the new fashion statement. The only color capes available were blue, black and red...with the blue being one hitpoint higher in value. Dying of capes also became available in late 2001, just before the party hats came about. The last big quest developed before Pay-to-play happened, was the Karmja island dragon slayer quest (late '02/early 2003)...thus introducing the very first dragon of any color. And, karamja was just a tiny island, not the huge thing it is now, with Brimhaven and all the southern portion. I can remember HUGE debates and polls on here regarding if RS should have p2p or not, since we were all sorta spoiled in having a free game. I can remember when any and all items were tradeable. Even things such as Blurite. I actually paid a higher player to go into the ice cave and mine some for me, since my combat level was too low to escape the ice giants and make it out alive. And, speaking of combat....once you were engaged, there was no running (err, walking) away. You had to exchange at least 3 or 4 hits before you could try to flee. That made for some very tense moments when your health was hovering around 1 or 2 points, and you had all your precious belongings at stake. It wasn't until much later that certain quest items and holiday items became untradeable, due to the complaints Jagex was receiving about the out-of-whack economy and fairness of drops. As for magic and ranging. There were two crossbows, pretty much equal. The basic style, and the phoenix one used for the quest. There was only one type of bolt. Bows came in short or long, that's it. No different wood types. Arrows were all bronze. When P2P came about, different metal arrows came about. Eventually, iron and steel arrows became available on the free servers. We were up to about 14 servers at that point. I can remember an early "glitch" that allowed some of the first P2P players use iron arrows in a free world. Magic's changes have had the most to do with runes. There was no rune essence mining. The basic (fire, water, air,chaos) have always been there. Death runes and Nature runes came later. Blood runes came with the creation of P2P. Strength potion used to be purple. It was really the only potion available, except for the "spot remover" potion...which was the first truly useless item. Then one day, strength potion changed to yellow once the first drink was taken. Then, it just became yellow all the time....never heard a good reason why. And, there was no cross-levelling your potions into bottles. You just used one up completely and moved to the next, to avoid making extra items in your bank inventory. And, as for famous glitches that have taken place: Years back, there was a glitch that allowed you to climb up the outside of the white knight castle, using one particular spot, and walk around in the dark "above the world". There's still probably a character or 2 stuck up there. At times, the servers would freeze, and they would have to be reset. I can remember once doing a ton of gold bar making, then having the server reset. All my items were back in my bank account, and I had to do it all over again! And, none of the old players can forget "Phat Friday", in early 2003, in which somebody finally figured out how to legitimately duplicate items through a trading glitch. Pink (now purple in RS2) party hats were at the top of the economic food chain, and suddenly became worthless as someone had finally let the secret out, and began reproducing hundreds of them. Then, a rumor began spreading that Jagex would deactivate accounts that were found to have numerous party hats. The main "trading spot" for most of RS1 was in the Varrock Castle courtyard. The entirety of Varrock was packed like sardines that day, as people came zooming in to collect party hats left laying on the ground, by others worried that they would get banned. A similar event had happened previously, although no duplicating had occurred, with the first Halloween Masks. On that day, a rumor had spread widely in-game and on forums, that the masks would disappear after halloween. So an awful lot of people just discarded them or gave them to friends for the day. Well, I could probably type about the memories for hours, but I won't bore you any more. And, to answer the question many of you probably have of "so, do you own like every holiday rare item?" My answer is "yes, in multiples" :-$ I think the only one I've given up over the years is the "disk of returning", which was a silly little novelty which you can read about on the RS site. Yes, I did visit the "black hole" that was once in the back of the Dwarven Mine...and found it to be kind of a silly waste of 10 gp (which was the original going price for the disk, purchased from a dwarf). I love reminiscing about the old game, as much as I enjoy the latest version. :mrgreen: Oh well, you got your years wrong, beta started 2001 and for example the 2nd server didn't come for some time after al kharid quest at least, first bank took money mainly at 50 gp per (whatever the lower amounts were) champion guild rune items came before rune med and r2hs came into game mainly because blue bothered to get 99 smithing eh? champions guild wasn't created for rune items, it sold for example black legs and plate before that, playerhouses actually showed up in east side... you just couldn't get easily in the area, so it wasn't just the sign if there was such... elementals were not the only magic runes, dont forget bodies and minds (for example 3 waters and 1 mind for fear spell i think), overall id say that is a pretty broke up explanation of stuff happened :P Link to comment Share on other sites More sharing options...
runepaladn Posted March 5, 2007 Share Posted March 5, 2007 9 Hp, yarly! Just some random account I made on RSC and get on it to do holiday events. I keep it just in case I feel like making a pure/skiller with only 9 HP. Link to comment Share on other sites More sharing options...
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