Hello, Dire_Wolf... There is something that Jagex needs to do before they do anything more with RuneScape. In my opinion, that would be to: REVIVE FUNORB.COM!!! (Yes, there's an infernal amount that Jagex left undone/unhandled/out-of-sorts over there, and IMO it is really past time that they fixed that. If they ever do away with that nice site, I'll be extremely angry.) Now, on the side of stuff for RuneScape, I'm about to get rant-grade due to all I've spotted since RSHD first came out. So, here is a list of some technical things that really need (read as "are beyond overdue for") fixing there: Unlink File I/O and Graphics Rendering (Seriously, this was stupid to let happen in the first place. Who didn't check their boundaries in RAM and such?) Restore proper older DirectX 9 support (They don't have to render all the awesome on older cards, just allow the mode to work but not render what's outside a graphics card's capability.) Restore proper older OpenGL support (Again, they don't have to render all the awesome on older cards, just allow the mode to work but not render what's outside a graphics card's capability.) Better File Closes and Garbage Collection on exit of the RuneScape Java Applet (I know this is possible without crashing everything, because they used to be able to do it before on older systems!) Enable and allow user-chosen configuration of Function Keys with the RuneScape Java Applet (This one's been a long time overdue, seeing as we've lost a lot of quick functions in-game that were very helpful, such as being able to hit something like "F8" to talk with Friends quickly...) Restore functionality to the Middle Mouse Button! (Really, Jagex should never have removed how the Middle Mouse Button duplicated the functionality of the Left Mouse Button in the RuneScape Java Applet. However, since they have, I think they're long overdue with restoring and expanding that lost functionality with additional options.) Enable and allow more control over chatbox's transparency in Resizeable/FullScreen modes (Seriously, that gradient is nothing but a major annoyance in a number of places. Jagex really should have provided more options with the chatbox already, such as solid transparency, in order to handle such.) Enable and allow more control over color settings on the chatbox (Again, another major annoyance here. Put simply, "lack of transparency control + annoying locked blue normal chat color + lack of reasonable color options due to Jagex' assumptions = hard to read chat + severe headache to users", and is yet another situation that didn't have enough forethought put in. I'm really wishing Jagex would think ahead completely when they release features like these.) Now, I'm not asking for the Sun, Moon, and Stars here. In the case of the Graphically-linked matters, I'm only listing these because I'm asking Jagex to at least allow what can work on older video cards and older systems to do so, and just not render the rest on those systems. I really don't mind if they want to have cool/awesome stuff for the newer systems and graphics cards, as long as it doesn't completely block/exclude older systems from being able to use the hardware-accelerated modes to a lesser extent. I'm not going to ask (or make, for that matter) them bend over backwards for older users, but I would at least like to see them have the competency as a company to not just dump users with older PCs off the back end of the Jagex bandwagon. In the case of the other things in this section, they're beyond long-overdue or were something that shouldn't have been eliminated/messed-up, and they really need to be worked on and completed now as well. :geek: On the not-so-technical side, here are a list of some in-game elements that could use (or possibly just flat need) some adjustment and/or re-thinking... A few more Imps to kill (My apologies to Imp-Lovers, but there really just aren't enough of them in F2P to sound like the big annoyance they're touted to be. So a few more of them placed here and there would be very helpful in maintaining continuity in F2P's areas.) Ability to replay old Quests (I know, there's all kinds of wacky issues that could happen here. Jagex is obviously going to have to take time to develop checks to prevent certain Quest-Related Things from happening before they're supposed to. The problem is, unless Jagex allows this, they're not really going to be able to properly show off their changes to Quests to those F2P/P2P who have already long since done them.) Allow Auto-casting Options for Mages to be flipped to requiring a right-click (For some, being able to activate it immediately with a left-click is nice. However, for some such as myself, it is a mere hindrance. Why, you ask? We have a way of changing up spells we're using on the fly and/or interjecting other auto-castable spells in our stream of any single given auto-casted spell.) Ability for Stiles to only note just the fish we want him to (Yes, I'm talking about that fish-note guy sitting South of the volcano at 'Musa Point, Karamja'... I've had a couple spots where I had a few uncooked Swordfish sitting alongside a large batch of cooked ones, and I really shouldn't have to resort to dropping stuff on the ground for a moment and/or wasting time unnecessarily to cook the rest before speaking with them.) Ability to make more Ceremonial Swords ("The Knight's Sword" Quest) after the quest is over (This would be nice just for the purposes of costumes and decorative things, and IMO would be easy to do. Yeah, maybe have a check or two to stop annoying the Squire with, but beyond that shouldn't need too much extra.) OPTIONAL: Restore the Lumby NPC Jobs (These seemed rather useful in the past, and really could use being given another chance in RuneScape.) OPTIONAL: Allow F2P access to the Chaos RC Altar (Okay, I'm NOT going to be pushy with this one. However, us F2P'ers don't mind having to take the long road in, just as long as we can craft some of these for our chaos-rune-based spells. Yes, this would mean allowing Normal Rune Essence to work with this altar, but I really think that's a small price to allow F2P Mage to start becoming balanced against F2P Range/Melee. Heck, at least you wouldn't be giving F2P that shortcut for P2P!) OPTIONAL: Re-think the positioning of the Al-Kharid side's starting area guards down by the boat to Daemonheim, and/or change the fog from the Lumby Swamp area to not cover the boat's location It just seems to me like something got mixed there that shouldn't have. Further, Daemonheim's distance to the wilderness really makes that area more dangerous than it seems. So, I think it would be useful to put an extra layer of protection between newbie RuneScape players and entry to Daemonheim, even if the hint was rather subtle.) OPTIONAL: Ability to replay old Holiday Events (Like Quests, I know there would be a number of issues involved. So I think limiting this one ONLY to people that did the Event would be suitable here.) Augh... sooo many things! This list goes on, but right now there are too many for me to recall all in one burst. I'll be sure to come back and post more once I trip over them. Until then, pardon me and my dizzy brain... :wacko: ~D. V. "You will have to read through the whole long-text-wall post, I can't do a 'tl;dr' version for you this time..." Devnull (p.s.: Dire_Wolf, you might want to fix your signature to point at this thread...)